While I agree that the OP's idea wouldn't work, I have to say that it's still frustrating for aliens to get insta-gibbed by multiple marine weapons without having any way to do the same or avoid it. … (View Post)
The asymmetry line can only take you so far. In a game like this, where each team has the same end goal (destroy all the hives/chairs), each side needs to have the same chance. Saying that one side c… (View Post)
Always seemed like a broken mechanic to me. I mean, if the devs/map creators wanted marines in vents before JPs, then they would have put nice little paths to get into them so that you didn't have to… (View Post)
This falls down when the players don't have enough pres/tres to get higher life-forms while marines can endlessly recycle weapons. Skulks need to be viable combat life-forms at every point in the gam… (View Post)