Actually, people have told you why they are a good thing. The main reason is that any game with any kind of strategic element to it would just downright suck balls if it were just one quick rollercoa… (View Post)
Hah, what an absolutely horrendous idea to fix something. I'm truly glad I never spent more then a few hours playing that steaming dung pile of a game. (View Post)
Don't let people turn you off to the idea of a 24 player server for balance reasons. I've ran a 24 player server since launch and there are good games to be had even at that player limit. Now, in ter… (View Post)
Honestly, without reading the rest of your wall of text (without trying to sound too condescending), you shot your entire argument out of the water when you said that CS players are vulnerable to &qu… (View Post)
LMAO. I absoutely love that you brought up Q3A because it's that game that actually inspired the advanced movement features that were kept alive in NS1 and now this game. Talk about opening mouth and… (View Post)