My team missed lerk timing again by 4 personal res, and lifeform notifications would've solved this. There's very little reasoned opposition to this, and with the commander out of the hive more, it's… (View Post)
I see lots of issues with the grenade launcher. Grenades are hard to dodge and move unpredictably, they deal large damage over an area, they're difficult to use in an intentional way, and they scale … (View Post)
As a competitive player, I have very mixed feelings about the Comp Mod changes. The mod contains a lot of improvements, and it's nice that things like cross spawns and TRes adjustments have been brou… (View Post)
F0rdPrefect/SantaClaws: With the new jetpack, you both jump and jetpack boost at the same time, so even if you don't have any fuel, you'll still get your jump. Aside from fuel returning more slowly, … (View Post)
Fades rely on walking when their energy runs out, like marines apparently rely on jumping when their fuel runs out. Thanks for contributing. EDIT: To reply to your edit, this is about being allowed t… (View Post)