@Golden: They both alert players to the exact same thing: timers they have limited control over have expired and they are now able to buy things. They're both similarly outside of one's control. Espe… (View Post)
My team missed lerk timing again by 4 personal res, and lifeform notifications would've solved this. There's very little reasoned opposition to this, and with the commander out of the hive more, it's… (View Post)
@Mendasp: Would reusing the research notification be time-consuming? Your point is a good one; I understand that development time is limited and appreciate that time-consuming features can be too cos… (View Post)
I see lots of issues with the grenade launcher. Grenades are hard to dodge and move unpredictably, they deal large damage over an area, they're difficult to use in an intentional way, and they scale … (View Post)
They're the top players because they're good at playing the game; they can shoot well and they understand positioning, strategy, and how to counter their opponents. However, being at the top doesn't … (View Post)