I never minded electrified towers like NS1 had. They were relatively ineffective against bile-bombing gorges, fades and onos, but they prevented the lone random skulk from knocking down RT's. In fact… (View Post)
This has been relayed ad nauseam in this thread - Alien Vision was not intended to work as an alternative vision mode for aliens to keep on at all times, which is exactly what it had turned into. Wha… (View Post)
Bugs often go completely amiss until release to the general public. The access play testers have to the game is not the same as when UWE, or any other game dev, releases it to the other folks. I thin… (View Post)
The Fade had turned into a God-like skulk for too many players. It was just far too powerful, and I usually don't like the idea of nerfing lifeforms. But this one was more than justified. (View Post)
I have to agree with a previous poster that it was certainly time for a Fade nerf. While I'm sure many talented Fade players are upset, even a mediocre player like myself could roflstomp with a Fade.… (View Post)