Elavion
Reactions
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Some way of marking visited wrecks
While beacons can be used, they are simply too expensive and there are too many wrecks to justify using them for this. I was thinking of some kind of spray paint, "flag", or maybe something… (View Post) -
Can we please have a command for changing player state from "walk" to "swim" and vice versa?
In the recent patches, things like glitching through the floor of a seabase have became increasingly more common. While not impossible to work around (by building a base and clicking on a hatch) it c… (View Post) -
[spoiler alert] move the precursor teleporter from the floating island to the giant cove tree biome.
I decided to build my new base next to the giant cove tree (because it's awesome). However, while it is certainly a nice-looking place, it does have one major issue- getting in and out of there takes… (View Post) -
remove the reaper leviathan next to the island.
If it's supposed to deter the player from visiting the island to early it doesn't do a very good job, seeing as 9 times out of 10 you won't even see him until you're leaving the island because he's b… (View Post) -
Please buff the seaglide.
What the player (or at least- me) expects from the seaglide is an "earlygame seamoth"- a tool that lets you move around much faster for exploration, resource gathering etc. However, there i… (View Post)
