Bimonthly releases has always been perfectly sustainable pacing, for server admins&modders to keep things updated, and players to adapt and embrace gameplay changes. Community members interested … (View Post)
There's a couple of community efforts that might be worth coordinating schedules with, to avoid derailing things by accident. TAW has been running regular 6v6 PTs tailored for competitive games: http… (View Post)
Woooo Zombie Panic Source! I coded the grenade cooking in that. ;) And some other things I'd like to forget about D: Can't speak for murder but Zombie Panic has slowly lumbering zombies, they're far … (View Post)
Compared to other fast paced games NS2 does make 50ms ping feel like 250ms. I kinda like this aspect of the game, allows me to blame my lack of skill on something else! (View Post)