The best fix for this would be to preserve filters between sessions, assuming this was yet another change targeted at ensuring that rookies find the most 'vanilla'ish experience. More veteran players… (View Post)
Here's a problem with this argument: Good Gameplay does usually require good balance. But Good Balance doesn't make Good Gameplay. NS2 has traditionally been balanced for 6v6. Those days have faded s… (View Post)
I think the main purpose behind them costing res is so that they are a res-sink for marine pres. 3res is a small amount, but one per death adds up some times. So the reason you can't just make them f… (View Post)
Funnily enough, this was a fix to everyone complaining about Macs always getting in their LoS during fights. People just never got the memo that that bit was fixed, so they keep trying to look at the… (View Post)