AurOn2 · COOKIES! FREEDOM, AND BISCUITS! · mod
Thread Derailment Cleanup squad. AKA JanAurOn2401
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And it wasn't me playing it.
It was my dad.
Damn game was so scary i couldn't leave the room for fear of being eaten alive. (i was what, ten?)
Nothings given me nightmares since then, OH
Except for one thing.
PT. But we aren't allowed to talk about that anymore.
Those workshop mods Replace ALL Characters (who are running the model in question)
So you still only have to render one character model. instead of 10 who are entirely different models.
Valve doesn't have an option for particular operating system version is unstable etc etc, so blame valve.
And you say i don't read....
There is a button that says "it runs on linux".
"runs" is respective.
There is no button that says it runs well, nor does it advertise as such.
Also, i'm not painting your Comments as 'bullshit', just that UWE has moved onto other, Not Ns2 projects, all we can expect are patches now, not engine fixes (which is where the problem lies) Or other such things which will solve our problem.
Skynet is real.
I agree that marines need a "the aliens control the map we're screwed" system. because, let's be honest here, when the marines have the map and the aliens are on 1 hive? They are doomed. always, except for the rare occasion they can sneak the main marine base and blow up all their tech.
And even then, probably still screwed.
Let's not make a 50 page thread with 20 pages of derailment.
Keep on topic Please.