warbrand2
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why bump the topic just to say that? it has already been stated this is a bad idea, the topic has slashes through it and was dead. why bump the topic? -
hmm it looks like an E10+ game can have human skeletons but that is as close as you can get. and they can't be burned, fleshy, or anything but white and shiny. well death by biters right there.
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problem is it is one or the other, you can't just have a pack that ups the rating as just having that will up the rating of the base game.
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So bad idea got it.
EDIT: well the player character is doomed from a realistic point of view, pretty sure no mater what in the end they will die on the planet. -
personally I think emergency power should allow for you to "breath" in the habitats, but no recharge your oxygen.
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No clue where you got that idea, cause there is reference to several other living survivors in the game as it is now. that and the way things have been set up sense the start that was never implied.
Also remember … -
truthfully I think stab should have teh ability to cripple exo suits.
IT would give it a role and a really good one, if a fade gets behind an exo and stabs it the hud on it should go black and movement should lock up, so you don't know y… -
to many problems with what you are saying from a development side.
First the community split which you mentioned, that can and will kill the game. This isn't a most prefer the old thing like you are making it out to be. No this is … -
Got some more ideas for this.
MARINES
submachine gun
info: a secondary weapon designed to spray lead at a rapid rate, while it lacks damage, it more then makes up for it in fire rate and ammo sto… -
ok, that mollusc would be really freaking cool, I main marines and yeah repairing power in infested areas can be way to easy at times.
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true, yeah the fade ability was based on the shoulder weapon they had in NS1.
But it was just a vessel for the idea, a hard counter to exo rushes, besides hoping you have enough Onos ready in time.
aka something that pr… -
And guessing this is a bad idea?
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mostly cause large updates even far off tend to revive intrest, that and it has been working for the age of empires games.
though yeah I shouldn't have posted this, was a half assed list of ideas. -
personally would say some sort of glow worm or shroom like construct instead of ore.... glowing rocks not that wonderful and mostly radioactive.
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Good to see the idea is liked, I had doubts about it.
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Well it is always best to just say which parts are lacking and how the ideas can be improved.... I know the fitness part was lacking if not useless. (was just me messing up on wording an idea for sleep)
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bumping as something similar to it was brought up in another topic.
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http://forums.unknownworlds.com/discussion/137203/tech-progression-idea an idea of mine
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Just a note to the OP never design a creature in spore ever. IT is a good tool yes but the terms of agreements for spore states that any creature designed in spore is the intellectual property of the game publisher, and they have sued people for usi…
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So guessing no one has a real opinion on this?
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last bump. I promise. *crossed fingers*
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Think it would be cool if the wrecks contained things that would be completely useless to the player, like water logged handguns that would have been used by guards.
anyway if reapers patrol the wrecks that likely means the reapers… -
boredom bump.
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Things I forgot
Farming
hydroponics lab
info: a small area designed for testing the plant and coral life of subnautica
use: player would be able to build things like water growing pods for coral and ke… -
bump.
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Ok on the guy saying there is no room for beds... they could be a wall mount like the windows, only they make an out cropping on the structure, would make sense for the limited space.
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I doubt it would be excluded for freedom mode, there is still some bits that can be useful in freedom. really think freedom should have all the features from survival just not require the food and water, it should be a you can eat but you don't have…
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Keep in mind the animals on OUR world are not a strict hostile or not, this system would be more realistic in that regard. Even a shark will not attack unless hungry or has a reason.
Also keep in mind WE do in RL have things like militar… -
I personally hope they add something like this
Though what I am ho…