mndfreeze
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My only issue with it really is how buggy it is. If it floats off or worse, does a thousands of km teleport on a load game, at the very start of a gaming session you are pretty much boned. You *NEED* that fabricator to get started, without it, it …
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Yes Yes Yes this game needs an autosave feature.
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I noticed the font thats on my wall lockers seems smaller now too? I have a lot harder of a time reading what I labeled my various wall storage without getting a lot closer to it. Perhaps the size needs to be upped a bit, or if its just that the n…
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The first time I built a cyclops I did about the same thing. Put my sub builder in to shallow of water and it dropped it right on top of a chunk o land n reef. The lesson I learned from that mistake was ALWAYS make sure its facing towards deep wa…
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In my last game where it happened, it drifted small amounts during the game. On a save/load is when it did its big bad thousand km teleport though.
In my current game I still have my lifepod. It appears to have lodged… -
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I wonder if they will just be set location. Like for example for base filtration you will need 2 fragments, one in grassy wreck and another in koosh wreck and thats just that. Once you scan them they dissapear. Or I wonder if th… -
Sidchicken, did you do this on experimental or stable?
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I made my first perm base at the edge of the grand reef roughly where the grand reef, kelp forest, sparse reef meet up. I put my base down right next to some black smokers that are just under 200m down so unmodified seamoths and c… -
I found exactly what I was looking for. Woohoo. Dont know how I missed it before.
http://subnautica.unknownworlds.com/#/subnautica/checkins
hah! I never even thought about it that way. FINALLY I CAN GET RID OF ALL THIS JUNK AND DEAD FISH.
WOOOOOOOOOOOOOOOOOOOO.
But really, hopefully it gets fixed when they add in some sort of incinerator to the cyclops (AND BASE PLZk…the first time I knifed a mushroom to see if it gave me spores I died. Now what I do is I pick every other one, then knife th…Yeah I just wasnt sure if there was some post or place a general list of stuff is that is currently in it being worked on or not. Like is all the March update stuff on the roadmap curently in experimental in some form or another or is it really jus…I dont think its in stable yet? the fragments are but you are unable to actually craft it last I checked. Or is markiplier playing experimental? Been a while since I've watched his vids, I didnt even know he had a current subnautica series going.(Quote)
I do roughly the same thing, though I usually stick with just 2 tanks. I use the seamoth hovering right at the 200m mark to scan the bottom then park over a cluster of fragments when I find them, and swim down, scan, back up again…(Quote)
Creating a new game engine is a monumental task. If we didn't have 3rd party license options for using other game engines we wouldnt have nearly the choice in games we do now, as a lot of these companies wouldn't have the money or…(Quote)
I have this exact problem with the cyclops bridge fragment. Pretty sure its just a general fragment bug and not specific to any one particular thing, but I could be wrong.This occurs with just about everything that you can put stuff inside of or on.Here's to hoping. One thing I noticed is some times I'd load my game and the life pod didn;'t drift at all, then the next day I load the same save to play and my character does this strange ultra slow 'sliding' thing when inside the pod, opposite t…I'd prefer it gone from the main game, but perhaps some variation can stick around just for creative mode specifically or something, but a lot of changes would need to happen to help it get by all of its bigger issues like the map and terrain.Yesssssssiirreeeeeee, I always F8 it.
"Game needs more sea dongs"
HeheOmg yes!! The closest we have is you can hold shift to keep the menu open but you still have to manually click each and every time. We definitely need some sort of batch or number inputting that we calm designate how many of x item we want to make.I like non lethal turrets. Maybe stasis gun turrets or auto launching vortex torpedoes. Especially when creatures start attacking our bases.(Quote)
I also think this. The moon pool is such a late game type blueprint that it needs the ability to say least make seamoths. Or we need an additional new room that can. I really wish there was more blueprints in general but specifi…I like it. It should def go in a biome that currently doesn't have any aggressive fauna. I like the mushroom forest. While I think the kelp zone also fits I think it already had enough danger for a player and since it's a required noob zone for cr…I like it! It seems a logical addition to the normal plants generating o2.I did find a trello card related to creature and terrain pop in, but it's not up until near the very end of the roadmapLolol and if you want robots I've had both my sea moth and my Cyclops join the flying ranks. LololNot all tho, for some reason the stalker egg won't ever be "learned" even tho my others so far did.Yeah, thats about how I do it now that I have the upgrade station and what not. I was speaking for the time before I had the 'oh shit save me' button.