kramola
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Dear ByteWolf, i found Qmod manager on Subnautica Nexus (https://www.nexusmods.com/subnautica/mods/16). There are some good mods for it already done (check in RocketCommands Mod Comment by kramola February 2018
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Deconstruct a room and rebuild.
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I'm very sorry i'm not a programmer. I definitely need this.
in RocketCommands Mod Comment by kramola February 2018 -
Base builders not in favor now
I hope with modders support we can build easily many things in the future.
That's why i asked ByteWolfGaming to create a console command mod as a temporary/hard cases solution in a RocketCommands Mod thread. He already made nice progress!I noticed terraforming cause a noticeable perfomance hit when loading cells from hdd. Maybe this is because of fragmentation. Better not allow persistence globally, but only within certain radius around a base. And size of a save will be much smalle…Thank you! Great work!
How do you think, maybe better for builders flexibility do commands like this:
nored - toggles restrictions on/off
noclip - toggles objects clipping between themselves and terrain
nosnap - toggles snapp…Dear ByteWolf!
Can you please make a mod which removes any building restrictions (no red) via console command?(Quote)
Thank you for the detailed answer, now i understand the situation. Personally i miss for this bug. It allows creation of interesting designs.
Maybe a console command for advanced base builders? No restrictions to build, place…(Quote)
Ah, just tested it. Now cannot build anything on glass. This decision made me sorrow, it is a serious limit t…(Quote)
And please fix an issue with picture frames and signs - cannot finish building and deconstruct if placed on glass in multipurpose room. With this bug entire room becomes non destructible.It would be cool to have an ability to place everything pick-upable, like in Fallout 4.
in SeaBase Showcase Comment by kramola November 2017
My last base, built in between safe shallows and kelp forest.
in SeaBase Showcase Comment by kramola May 2016(Quote)
Yes they are. At first you need to build special base like this:
Originally, this base had a generic room b…my microbase
…Thanks for your opinion.
Yes, i like 'glass fishbowl' look, and don't like murky water. Why it should be it? 99% of all water on our planet is murky, but this is an alien planet, let it have an alien interesting visionary look, let it have its…Cold. Cold and unfriendly.
Meanwhile, the last build on experimental branch was 24625 2015-10-23 13:36:05.
Just now got an update Thanks to devs!