Vetinari
Reactions
Comments
-
(Quote)
As far as I can tell shadow is more like ~3300, not taking variance into account. -
(Quote)
I don't see how being able to one hit kill marines makes this game more asymmetrical. You can still go silent by pressing shift. -
This patch is amazing. I knew about some of the stuff, but it is still so much more than I was expecting. Great work all around!
(Quote)
Why don't you just put it back on the workshop? -
That means the removal of silence will take even longer?
Noooooooooooooooooooooooooooooooooooooooo! -
(Quote)
Looking at the minimap its definitely veil + veil, but calling it "veilsquared" would sound so much better than "2veil"
2 veil 2 furious? -
(Quote)
The highlight of my ns2 career, I'm glad you got it on video.
Why do you play in windowed mode, though, you monster -
I learned that silence will be removed yesterday. Best news I got all year, probably.
Can't we hotfix that in right now? Pleeease? -
I'm mostly not a fan of the random upgrade selection. I'd prefer if there was some big popup telling me to press b to evolve upgrades. If the problem is players not being aware of these or forgetting to evolve them, sweeping them under the rug and s…
-
(Quote)
Either way, we have the technology. -
Seeing this, I really appreciate how much of the original is still visible in ns2_origin. It also helps me understand why there was that double center in the first place.
-
I'd really appreciate a merger of those rooms. I was honestly never a fan of the double center, and it would greatly simplify the map.
-
We didn't really have a good match with the new changes yet, but I am still convinced the new connections were a bad move. It should now be possible to lock down 3 RTs and 1 TP with a single pg in ore. The map is a bit swiss-cheesey tbh
-
(Quote)
Nope, they never released it to anyone.
I also hear the map wouldn't have run very well, apparently the polygon count was through the roof. -
(Quote)
"stuck in development hell"
I think there are at least three unfinished versions of this map out there
edit: I really don't want to sound discouraging, it's more of a meme at this point that hera will be don… -
(Quote)
Just be aware that this map is cursed - all who attempt to make it have failed. -
And here I thought there'd be a map to test later
-
(Quote)
This seems like a good way to start turning ns2 into a total moneysink. I'd rather have the slow but steady development we get right now continue than UWE pouring a ton of money into ns2, burning out on the whole thing and then hav… -
No, the devs specifically left that bug in because they don't want to fix it. They don't want to fix it to spite players like you.
...
Pretty sure they're aware of it but it's not a high priority bug so I wouldn't count on it… -
(Quote)
We used to have that, actually. Don't know why it was removed. -
This flavor of the idea hasn't been discussed yet, but we've had past discussions about adjusting resource flow and it was generally agreed that it was a bad idea, mostly due to the inconsistency it introduces. It's just such a fundamental concept o…
-
(Quote)
You can't fix that which is already perfect. -
(Quote)
I don't disagree, but I think it's a bit short sighted. Regular ns2 play simply requires a level of dedication, game knowledge and skill usually only required for competetive play in other games, and most people simple don't have t… -
(Quote)
The question is not how hard it is to implement. The question is whether this change would make sense. -
(Quote)
God damn old people. Go tend to your lawn! -
It would be great to see how many games have been recorded in each bracket. I feel like a lot of these bars are skewed by low sample sizes.
-
VEBM update!
- Alien upgrades have been switched around:
- Shift Hive now unlocks: Celerity, Regeneration, Aura
- Shade Hive now unlocks: Silence, Crush, Vampirism
- Crag Hive now unlocks: Focus, Carapace, Adren…
- Alien upgrades have been switched around:
-
(Quote)
Fuck yes, let's turn NS3 into arma but with more paperwork.
Not happy with the medpack policy? Go file a complaint. -
(Quote)
Titanfall 2 was made in source. I know, I was surprised, too. Game ran amazing. -
I like how much work you put into custom textures, thats not something we see often in custom maps.