Vetinari Advanced user

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Vetinari
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Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
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Comments

  • I'm mostly not a fan of the random upgrade selection. I'd prefer if there was some big popup telling me to press b to evolve upgrades. If the problem is players not being aware of these or forgetting to evolve them, sweeping them under the rug and s…
  • deathshroud wrote: » Nintendows wrote: » Cysts and gorge tunnels used to be able to be put on walls. I seem to remember whips on walls too... i remember cysts on walls, tunnels could only be put on floors but any floor you liked and whi…
  • Seeing this, I really appreciate how much of the original is still visible in ns2_origin. It also helps me understand why there was that double center in the first place.
  • I'd really appreciate a merger of those rooms. I was honestly never a fan of the double center, and it would greatly simplify the map.
  • We didn't really have a good match with the new changes yet, but I am still convinced the new connections were a bad move. It should now be possible to lock down 3 RTs and 1 TP with a single pg in ore. The map is a bit swiss-cheesey tbh
  • deathshroud wrote: » The_Welsh_Wizard wrote: » pSyk0mAn wrote: » It will be hard to top the visuals of what Janos and Alibi showed from their Hera remake. To be fair, while the screens looked indeed stunning, I believe the gameplay …
  • skav2 wrote: » Failed how? "stuck in development hell" I think there are at least three unfinished versions of this map out there edit: I really don't want to sound discouraging, it's more of a meme at this point that hera will be don…
  • Xale wrote: » Hey I'm planning on reworking hera, especially on the graphic side Just one thing : where are *.level of custom maps downloaded in the workshop ? Can't find them... Just be aware that this map is cursed - all who attempt …
  • And here I thought there'd be a map to test later
  • skav2 wrote: » A compromise to GUI space is just have the keybinds surround the alien health and energy bars. I cant believe how hard it is to find a screenshot of aliens GUI... So i drew it. You could have just made one :P Nou…
  • No, the devs specifically left that bug in because they don't want to fix it. They don't want to fix it to spite players like you. ... Pretty sure they're aware of it but it's not a high priority bug so I wouldn't count on it being soon. Bugs …
  • NousWanderer wrote: » skav2 wrote: » I think we could have an average HS on the server browser. This please. We used to have that, actually. Don't know why it was removed.
  • This flavor of the idea hasn't been discussed yet, but we've had past discussions about adjusting resource flow and it was generally agreed that it was a bad idea, mostly due to the inconsistency it introduces. It's just such a fundamental concept o…
  • Kouji_San wrote: » Vetinari wrote: » RevanCorana wrote: » There are so many issues in NS2 all with the one solution "fix the server lag" so maybe fix the server lag. if server:isLagging() == true then server:fixLag() end Wh…
  • Handschuh wrote: » The fact that there is a high skill ceiling is what made the game so interesting in the first place. Especially in ns1 it was the case for tons of people - and I think it was the same in ns2 despite the insanely high pc-requirem…
  • Handschuh wrote: » I would prefer that you are allowed to play on rookieservers as long as your hiveskill is below 1,25k hiveskill.. end of story... or 1k if you prefer... That shouldn't be to hard to implement for the devs... you see on your mai…
  • Nordic wrote: » I am getting lazier as I get older and I am not being as thorough as I used to be. God damn old people. Go tend to your lawn!
  • It would be great to see how many games have been recorded in each bracket. I feel like a lot of these bars are skewed by low sample sizes.
  • VEBM update! * Alien upgrades have been switched around: * Shift Hive now unlocks: Celerity, Regeneration, Aura * Shade Hive now unlocks: Silence, Crush, Vampirism * Crag Hive now unlocks: Focus, Carapace, Adrenaline * The following ali…
  • Kouji_San wrote: » Mouse wrote: » skav2 wrote: » What do you think the could make the commander role better? A well established policy for handling complaints, so that the comm and other marines can collaborate in a positive manner.…
  • skav2 wrote: » Isnt source a bit too outdated to use for a new game? Titanfall 2 was made in source. I know, I was surprised, too. Game ran amazing.
  • I like how much work you put into custom textures, thats not something we see often in custom maps.
  • Offtopic, but I really dig the color scheme of this forum.
  • Mephilles wrote: » holy necro bot from hell that came out of nowhere. That's a 11 year necro. That's a pretty long time, but just imagine: in 2050 there could be necros that are 20, 30, 40 years old. That would be older than the internet is…
  • In my experience, people who write "Hive is broken/useless/worse than not using it" have no clue what they are talking about.
  • skav2 wrote: » Nordic wrote: » I really wish spawn killing wasn't a win condition. Going by the lore of the game the aliens must be wiped out 100% because they are an parasite race and cannot co exist with humanity. In a respawn type of…
  • Kasharic wrote: » I think you'll find vet, that I suggested it God dammit! Maybe we could combine the respawn and resflow ideas and tie respawn rate to RT count.
  • Zavaro wrote: » Vetinari wrote: » DaanVanYperen wrote: » * Flashing hits a teams economy hard, and drives players away from playing the higher lifeforms. * Clearly communicate enemy upgrades so players can better predict the outcome of…
  • deathshroud wrote: » I agree with what you say, it can be difficult to find out who to credit however since the majority of the community has come and gone.. Well, you got it from the workshop. Trying to contact the guy who uploaded it - Za…
  • First off, I feel like most of these observations would only impact the creation of NS3, if anything at all. Trying to fix these things in NS2 would radically restructure the game and drive away a lot of existing players. DaanVanYperen wrote: » …