Raven1840
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Based off my experience with YouTube comments your reddit experience isn't unusual. People don't tend to be that observant.
When you compare the bugs with the scanner room to the problems with the story then I wouldn't … -
Having played BZ through a couple of times now, in comparison to the first game this feels like a dlc rather than a complete separate game.
All through out this game it is a case of "that will do" gone rampant. You're familiar with the s… -
There was an interview on Inverse with the CEO saying there would be a third one though not for sometime as they have other projects to work on at the moment.
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Agrees they don't need the volume they have. That should be reserved for the leviathan.
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Agreed plus putting the resources to make the chip in the late game biomes rather than late starter - mid twisty bridges / thermal spires - renders it useless as well
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Very nicely put. You're seeing the same issue here that happened with cyberpunk, assassin creed valhalla. Racing to meet stock holder deadlines and board members pushing something out before its properly finished.
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Always found the moon pool annoyingly narrow on the sides. Continually fall in heading away from it to the rest of a base.
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I concur with the plot issues. Having seen bits and pieces of it's development on PC to how it is now. It's plain where careful thought of people with professional pride changed to the usual "that will do" attitude of people who have been promoted b…
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There is little point to most of the prawn suit additional arms and such in this game. I understand keeping them from the last for ease of developing. However they need to have a purpose within both story and environment otherwise they're unnecessar…
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Still has these and more issues at release