Namm
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It would be quite unheard of, yes, but why not? It will even give the game more strategic depth because the team that's winning needs to secure the obvious "retreat points" before pushing further, which sometimes gives the loosing … -
It would be fun if concede gave the team another objective instead of winning; forcing a draw. When a team concedes at least half the players needs to reach certain semi-random areas on the map (sewage tunnel or ventilation system entrance, loading …
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More players means more casual players. Casual players aren't that interested about pro stuff like razor-sharp balance and reimplemented bunny hopping, they want immersion and fun, and probably slower gameplay to be able to do anything effectively a…
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(Quote) Assimilated humans could bring their technology to the Kharaa. Storywise. What I'm saying is Gorges with jetpacks.
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If they ever do an NS3 I hope they do something really new and doesn't just stick with the "1/3 new, 1/3 improved and 1/3 old" idea. It's strange NS2 had no new (playable) lifeforms when you think of it. The concept is that the Kharaa is continually…
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Nice maps. They have a bit dated yet sturdy look to them.
(Quote) Seeing as Source was released in 2004, insanely early development would ideally have begun years before 2007.
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(Quote) No, what I meant is that when a server reaches 20+ players it will disappear from the server browser. When it dips below 20 players it will show up again.
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(Quote) Servers aside, it's also about the performance on each client. More players means more player models, built-up areas, effects, babblers ... on the screen, which equates to less FPS.
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(Quote) Maybe, for a lucky few with great computers, and maybe some servers can handle it okay... The vast majority will have a terrible time though. If it was the other way around (only a few experienced bad performance on such servers) it would…
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Cover-up.
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Hardcoded upper limit (if above 20 players = server doesn't show up in the browser). 20+ players can't be good, especially late game. If it's not good, why keep it?
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No spoilerz plz - Mouse -
(Quote) That's horrible.
So "exiting" or "disabling" the firewall software isn't enough. I made NS2 work again by right-clicking the Comodo icon, selecting HIPS and putting it into "Clean PC Mode" and moving ns2.exe to Trusted Files f… -
How could a disabled firewall still block NS2?
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What about flawless SteamOS support? Is that considered? The machines will be arriving next year. How about trying to time that with a content update to get a free ride on the hype train, and focusing on fixing bugs and improving the GUI and so on i…
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50 % to one mapper is better than nothing to noone.
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I'm no scientist, but one DLC seems like a rather small sample to base your assumptions on. You learn from your failures on the other hand. What did UWE learn and what does the future of NS2 development look like? Release an entire map pack and not …
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Hmm. This thread followed by the community development announcement. Coincidence? I think not! Legit.
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I don't understand the concept. Wouldn't bidding require beforehand knowledge about how good the other team is? That's impossible in public and probably not wanted in competitive play.
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I can't see too much similarity between this FarSky and Subnautica. Besides taking place underwater and futuring, uhm, exploration (every game involves some degree of exploration). Not to mention the graphics...
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Orange pants. Basically.
Edit: I just checked up on Subnautica and it seems Hugh is doing a great job on that front... Maybe it's just that simple that not much new or exciting is happening with NS2 right now. -
Wow. Alpha Centauri, the first game I bought for Windows. It was years since I played. The movies and quotes were fantastic. Thankfully, YouTube are full of them:
Have been mentioned before and it would probably be too much effort to get it working, but one can dream...
Suggestion: Add a "soft" concede that changes the objective; the conceding team can now force a draw (but no longer win). This c…Cosmetics could work. The Alien lifeforms are the most obvious. Who can say that they look "unnatural" anyway? Add away, and put a price tag on it. I'm sure there are people out that there are willing to pay for a scarier Fade or cuddlier Gorge. Mar…Racist singleplayer? That must be it!... when idle all the time posting in the forums.I have this idea about a repository with sea creatures (and other content). A creature is added out of a template that dictates its AI, prevalence, habitat, special abilities, kinship, health, speed, damage etc. The devs creates and adds creatures t…(Quote) What, Oni aren't excellent swimmers?
No, but it would really be a waste if the game isn't set in the same universe as NS2... Hints here and there at least. It would go a long way to make the game less generic.(Quote) That actually makes sense. Still, it would be nice to have the water stuff and what not in NS2...
By the way, I saw this great comment at some other site: "Why not call it Nautical Selection?" in What Subnautica Means for NS2 Development - Natural Selection 2 Comment by Namm December 2013Interesting concept with the water and stuff. What kind of game is it? RPG strategy for singleplayer? Real-time? Turn-based? Both? It's all very unclear...
Is it Spark or not? Too bad if isn't. Both games could benefit from that. Subnaut…