MaximumSquid
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_Jay_:
Aliens can still win, but it requires a lot of more team coordination that Marines need ATM
If your comm doesn't have a drifter ready for when the majority of your team pushes into an occupied room with a… -
Kamamura:
I think the Irony is that Aliens have more of a need to block off access more than Marines do for the majority of a round -
despair:
The only problem with ARCs right now is that Marines can easily get 2-4 of them out within the first 5 minutes of the game
A window that is well before Aliens can usually secure Bile Bomb
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jonvall:
You can also press the up arrow and enter key over and over again after you've manually typed in the command once if you're waiting on full teams -
Strayan (NS2HD):
Yes, it was pointed out to me very quickly that despite my best efforts the information I gathered may not be accurate
As such I quickly moved discussion of the problems on the KKG forums directly so … -
thefonz:
It's gotten harder now, but Lerk is still my best lifeform ever since Onos got nerfed -
Tinker:
Wells here's some food for thought. . .
If you recall I checked out some other servers before posting
I mostly ran the floor, but would also make suggestions if the situation was obvious (I wasn… -
Ograit:
The comm was telling us way ahead of time exactly what he was going to do and we were supporting him
Harass skulks would break off whenever they could, but pressure was very high
Guy picking back u… -
I guess if the stats aren't worthy we'll just go to the source of the problem. . .
Here's a recent game on KKG where teams were randomed showing about the time it became hopeless for Aliens
in ♫ Guess whos back. . . back again. . . 60-40's back. . . tell a friend. . . ♪ Comment by MaximumSquid March 2013 -
Zek:
6on6 plays out different than 12on12
Situations that are amusing in 12on12 like the commander dieing with power on might be your team on the brink of defeat in a 6on6
Map expansion is also lightning f… -
matso:
KKG is usually where I play, but I played on a few other places to see if things were any different
When they weren't I then decided to check NS:2 stats
What would be really interesting is to see wh… -
I am bothered when players concede when they still have 2 hives or 2 chairs
I am also bothered by the 10 minute wait. . . all it's doing is forcing players to go to RR instead -
Antikaratekid:
First or Second one? -
despair:
It's just as potent as before just takes a little bit more patience which honestly makes the ambushes much more successful anyway
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edits:
Lol at 17 disagrees. . .
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nsguy:
Unbuilt (blue) power nodes used to be destroyable
Turning them all on at the start was very costly -
Antikaratekid:
If Aliens start Departure and Marines start Terminal all marines need to do to win is take over Stability
Obs can spot a rush coming from East Wing miles ahead of time and once Aliens get to Termi… -
Savant:
Silence can be devastating in the right hands, but is awful on Gorges
Usually going shade hive first means getting both silence and cloak evolutions to let your team decide how they want to play
Chizzler:
I feel a lot more of that area is moving into the 3D realm with soft edges:
Or 2.5 D like the example below:
in Gra Hunduri | GH - Looking for someone with Photoshop Skills. Comment by MaximumSquid March 2013Marines with perfect accuracy = get welders & shotguns
Marines with 0 accuracy or in a low player games = get mines
When your econ isn't crap (4+ res nodes) think about dropping 2 arms labs and get both upgrades at the s…Most of the later tech are counters, but aren't worth getting without the thing they need to counter already present
This turns most of them into bad counters for the most part. . .
60s is a long time to wait for a weapon that is g…Out0fAmmo:
There's a decent chance that I would post an alien guide, but much of best alien tactics involve dropping eggs for skilled players
Since my guides would be for public play, and often with people you don't k…_Necro_:
I was planning on not bumping the thread after IronHorse's reply, but that's pretty deep. . .Angry Child:
Mines are already that additional secondary, but without any penalty of actually losing your pistol
Likely there won't ever be a replacement for it, but just more 1 time use deployables like hand gr…WTT: Nano-Shield for Electrifyritualsacrifice:
I'll have to respectfully disagree as the Obs is clearly visible on the side, but is being obscured by my gun model in that screenshot
I posted another example where I moved the Robotics back a …Shino:
If marines are defending a forward base next to a hive I'll take phase over weapons 2 any day
If marines are defending more than 1 front line I'll take phase over weapons 2
If aliens do an All-In rush my …rmbrown09:
Organized and unorganized ambushes
2 gorges put 18 of them down just after a doorway and marines would think twice about rushing in to shoot them
They also aren't that bad in a pinch if I'm running fr…Squeal_Like_A_Pig:
If Duel Rails is too oppressive could we get Flame + Rail for the time being?
Honorable mention for 2 Fist Exo for 30 res as wellSewlek:
How I see it being balanced:
Normal Armory: Health only
Advanced Armory: Also heals armor, Time to upgrade from normal armory reduced if you have a 2nd chair, 3rd chair = AA can be buil…