MaximumSquid
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BigTracer:
Do you have a list of subscriptions?
As your thread is going on 10 pages I'm curious to know how popular it is
I personally am fine with the current balance in NS:2 except for maybe 1 or 2 thing… -
rein4ce:
I usually Lerk, but with the improved hit reg I find myself dieing a lot faster
Even with this though it seems like I have around 30-40 res by the time I die as Lerk
I typically go Gorge mid to en… -
Silvereye89:
Feels the same to me. . .
Do you jump off walls as a skulk to gain speed?
I'm pretty sure a marine still can't get away even if they drop their guns for that speed bonus -
I still want gorge bedroom slippers
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Electrify was too OP so they went with this route instead for the time being
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Keepbro:
And here I was going to recommend that Rail Gun exos move a little bit faster than their ammo heavy counter parts
Actually in general I'd like to see Fist Exos move faster period, but maybe another day … -
carnage-wp-:
I've noticed a little bit of delay on Lerk when switching between spikes and bite
It's subtle, but for players who regular a certain class the rhythm is just all wrong -
Rippsy:
I rarely see marines jump in them now that the hype of the new patch is over
Then again the 50% off sale is now live so who knows -
deathmonger:
Jambi is very good and easy has some of the better balance for customs
Only downside is that it's fairly easy for marines to lock aliens on the top half of the map
Those heavy chokes points as… -
NousWanderer:
Lerk strafing is harder to hit because tracers obscure vision a little
Lerk camping ceiling can be found easily now for marines from long distances
Honestly I think it's the best of both wo… -
Schupac:
Most people are playing around with the new toys
Getting gorge tunnels immediately is a big mistake and too many gorges on a team is also a recipe for disaster
My guess is marines are winnin… -
proteinstain:
I think I made that suggestion a long time ago when people were complaining about Marines picking back up weapons way too much
Spawning was also slightly faster during this time also, I believe
It's looking like it would be a bit silly to rush the tech as your team won't even have enough pres to to place both sides for a few minutes into the game
You'd probably also would want to place your 3 hydras right away so this will most…Gryffin:
Mist I believe is 3x gestation and also boosts maturity rate of buildings (not building build rate)
Spikes are about on par with Marine's LMG. . . Marine and Lerk shooting each other at same time i thi…Fappuchino:
Why not have a Shift inside the tunnel?Squishpoke:
Thoughts on suggesting they go to a combat server?
I think I'd rather have a new player that can get kills than someone who knows how to win, but can't hold the lineBabblers attaching to Fade scaring the hell out of me =/
Also can't wait to see the rumbles that occur inside GTCommunistWithAGun:
Turtle has 6 tech points and is one of my favorite maps at the moment
I think you need to look beyond the number and actually take a closer look at how maps play out to decide if they are good…Might be a bit off topic, but could someone explain to me how the new forum social system works?
I can understand how it might be helpful for an opinionated discussion, but for an informative thread I've having trouble seeing the meritxen32 & WhiteWeasel:
While I appreciate those hilarious locations it probably wouldn't be the best idea to put a weak structure like an obs right on top of the power node in your main base with bile bomb being so commonAnytime a Lerk Rush succeeds it's pretty epic
You have to get into the command room before the marines get a chance to drop a 2nd chair thoughXarius:
I always thought marines easily carried the economic advantage with being able to build nodes without having to spend 4-8 more res on a cyst chain first
Some maps the marine team can build 3 nodes before…I remember how mad people were after AvP2010's release
If people are now looking to that game with praise compared to what Aliens:CM has dished out in UWE should ride the fail wave of Aliens:Colonial Marines Comment by MaximumSquid February 2013Neoken:
Larger servers lessens the chance of one team getting completely stomped as an exceptional player joining a side will have less of an impact on team balance
Large servers also change the way the game is …|strofix|:
Tram is too open for any kind defensive strategy once you own more than 3 nodes
Cave quickly becomes untenable if you don't push for at least one strong room like Deposit, Double, or Crusher
If …Still waiting for water effects. . .
I wanna see if the Onos Floats!OnosFactory:
Games rarely go into egg lock when Shade is online during early game
It's the opposite for celerity; aliens get back into combat faster and die recklessly increasing the likelihood for egglock
…FrankerZ:
Cysts were added to the game later; cysts generate infestation, flamethrower kills cysts with ease from afterburn
Emergency lights turn on like you would see in any modern building with a large occupan…Sampson:
I know for the fact that the owners look at every ban so even if you don't post on the official forum there's a chance that they would still investigate the ruling if you were a known regular on the serverKing Kahuna Games official Site and Forum:
kingkahunagames.com/forum.php?s=8f2e35d1411fc84efcc6d6329982ac35