MCMLXXXIV
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Awesome! It's been a while since I launched NS2, will definitely give this a try...
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This is a blast from the past... Nostalgia++. Is there a server running with it somewhere?
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Yes, it is sad that the only real times we get full servers are during playtests and at weekends nowadays.
We're still making content for the game but unfortunately within the Faultline team only one or two of us actually use social medi… -
Wow, this looks great! Glad to see someone is making things with our new entities
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Hey guys... we don't have time to fix the mod ourselves, we're too busy trying to add new content to the standalone game, but I have always promised that if people submit patches I will integrate and publish new versions of the old mod version of co…
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@NotPaLaGi: First point to note is that most of the FLG staff have been avoiding commenting in this thread. We don't want to fan the flames of any debate here.…
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Woo!
Please excuse me, I'm a little tired, but hopefully this explains the game better than we can...
These are sobering words... I do agree with everything you've said though.
Up to this point we have really been too bad at our communication. I know we've said we're trying to improve on it but our efforts just haven't been up to scratch…Okay... I pushed out a new version of the old Combat mod, using xDragon's and Ghoul's changes...
Assuming the Workshop hasn't decided to do its usual thing of messing up, the new version should be out there and ready to play right now.
C…Nice, Thanks Dragon!
Pull request received, I'll merge that code in and do a workshop publish in the next few hours.We recently received some patches from various people, I'll attempt to update the workshop mod sometime this week with fixes for b267 compatibility.A while ago we promised that we’d take to Twitch and announce in some more detail our plans for NS2:Combat… Well it’s with great pleasure that I can announce our first live stream is going to be next week. We’ll be revealing some exciting new featur…This is great news guys, an awesome new direction for NS2!
If we find any bug fixes or develop anything that might be useful for your efforts while developing NS2:Combat, I'll certainly send patches your way (although in fairness we're m…(Quote) Glad you enjoyed it! We've still got a fair amount of work to do before we're ready for release but it's really reassuring to see so many people enjoying the game. I'd say our booth was full about 95% of the time, with a fair few people c…I've just tried one more time... Let's hope it published this time around!Ok... so it looks like the cause of the problems since Friday have been the fact that neither of my gaming computers works properly with the workshop (it always seems to publish an old version of the mod). To try and solve this I've managed to insta…Big thanks to SamusDroid for fixing some Combat bugs in B263... I've published an updated version to the workshop which should hopefully resolve the following:
- Can't end games, command station stuck at 1%.
- Server errors because…Wow, that override locals function would have been so handy for us! Better than the method which I'd suggest and which we used in Xenoswarm/Combat.Okay, I just published again from my spare machine... Hopefully it works this time??Sorry guys. It looks like that old problem has resurfaced. It's strange because this is a brand new machine (but I copied my old user profile onto it). I can fix this but it'll have to wait until tonight, I can install NS2 on a spare machine and pub…This morning I published a new version of Combat (v5.21) which contains some important fixes by SamusDroid.
Hopefully this fixes some of the bugs that have plagued combat for a while since we stopped official support!
Here's the ch…This is great! If you want to run Combat or Xenoswarm at any point let us know if you need help setting it up (though I think Xenoswarm's got some game-breaking bugs right now that would prevent this).Btw thought I'd chime in... If anyone does manage to fix that lua issue or has some balance changes just send us a pull request on GitHub and I'm happy to publish any updates to the workshop.@Woody if you would like we can integrate your changes into the main Combat... If you send me your updated files I can roll out a new version of Combat.
I'm able…All I can say is that it runs fine on my pc when testing offline. I can't see anything that might cause the red plug issues. Does anyone know if it's something specific causing them?We had a play on this today - what a blast!Thanks for the bump! I had been struggling for a while to work out how to fix the mod for build 256 but I worked it out today... a version that should work is now up on the workshop, but we still need to add the new marine abilities etc. and that wi…JimWest has been working on some performance enhancements so we're proud to announce a new version of Combat. Hopefully the rubber banding issues should be resolved for most of you now... Servers ops please update your servers, stay tuned for more u…Okay... I finally got past the workshop errors that were stopping me publishing last night. It'd be really nice if there was a way other people could publish!
This morning, a new version of Combat (5.1) has been published, fixing some of…