HellwireD
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Details? I've given you details for half a year about the crash that is discussed in that post.
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Nice catch. Will this also fix this ?
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Not like these would get fixed just because someone reports them
http://pastebin.com/aqjj1FX9 -
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Move calculation time goes up and it throttles tickrate which controls ai? It'd fall apart if that's how it worked.
It actually throttles mr and tr follows. Yes, in a 1vs1, you'll play on a degraded server.
You didn't actually disable speedstep or it's modern equivalents.
Oh, it'd be nice to be full every evening tho.. Would be waste for that connection otherwise...(Quote) Well then my friend you didn't try hard enough.
It is true tho the effects on performance should be negligible. It's more of an annoyance. For edge cases it's well worth disabling just to save the trouble.
Are you …(Quote)
Surely you meant to type 12 threads. Instead of 2.
This behaviour happened long before we worked towards the server performance improvements.
We can apply what brainfood did with ns2_forgotten to this. This stuff is scattered ALL OVER the place, forums, steam game hub, youtube, etc, etc. Scrap everything together in one place, unpuzzle and update it and it's good to go again. Preferably i…(Quote) Only read this part. This happens with the auto throttling of clock rates on modern intel cpus, you can actually see it happen on other servers.
in Weirdest tick rate issue on Windows Server 2012 R2 Comment by HellwireD February 2015http://www.downloads.netgear.com/files/GDC/WNDR4300/WNDR4300_UM_23Sept2014.pdf
Page 76, in the picture "Connection status" will at leas…You forgot to give us the logs from it. You've got to feed us really well.So what did you find in your routers logs? What model is it? Did you -see- it restarting when the dropout occurs?
It's a possibility that your router barely worked with NS2 on the other provider but doesn't now. NS2 does give crappy routers wh…Nominating @wooza for his obvious contribution of building the fastest server, maintaining it out of his pocket alone.
in Hall of Fame Comment by HellwireD February 2015Sounds like you're having actual net dropouts the moment something attempts to transmit more than one or two packets.
My guess is your router is losing connection. Please check its logs and whether it perhaps hangs and restarts on those occasi…You're saying you can't fully connect, yet the server logs show you've been playing (I could go on and quote from the logs who you've killed and who killed you...etc.)
From that I assume only sometimes does your connection sequence fail.
…There are records of you successfully joining that server since December 2014. Not once did the connection sequence fail with an error, as seen from the server.
Today you played there for 20 minutes: (Quote)
What about other servers? …Should make a quick video of several players being stuck in various situations flailing for help. That'll get them to work on it.
Needs to include the stuck in phase gate / ip ones. Those ruin games instantly.
Also, ready room spawn enti…But that only works with map geometry, which is <5% of the stucks in reality.
Theres a trello for that already.your log has hundreds of these:
[ 0.596] MainThread : Error: Couldn't load 'game_setup.xml'
Since that file exists in
\STEAM\steamapps\common\Natural Selection 2\tutorial
\STEAM\steamapps\common\Natural Selection 2\ns2
…I meant the shipping out part. Never mind the content.Weird because he said he had added it. @Legend_BossDuring recent patches, all servers worth their bits were done and finished in 30 minutes.
As long as your client is updated, it's server browser will only show updated servers.
For pussying out of a game, all damage you deal is halved for one hour!
Yea that'd be the easy, restrictive way to deal with it. It would last about 3 days, then kill off the playerbase.
Rather than that, look for an informat…(Quote) In this post under Performance.
The tunnel props updates are only activated if someone enters a tunnel instead of updating all tunnel props all th…Actually, this is reliably reproducing the spam of...
[17714.535] Main : Error: Failed to add an obstacle at 143.61, -53.67, 127.43!
inbetween 6 of the stack traces posted above.
Probably not too relevant but server consoles are sp…Here we go, @GhoulofGSG9[17714.346] Main : Error: lua/NS2Gamerules.lua:531: calling 'GetInitialTechPoint' on bad self (number expected, got nil)<…Rounds do not start properly, the round timer doesn't start counting. So no damage is a symptom of that.
Fairly sure something is up with your gamerules in the map.I should have been more clear:
By workshop updater I meant the shine extension "workshopupdater" aswell as the NS2+ "modupdater".
Since players can now connect and play on servers that run outdated mods, those are no longer needed.…Disabling the workshop updater on our servers as it is now obsolete. Thank you @matso !
Server ops, don't forget to also update your Workshopbackup servers. The …You're mundane, as is this thread.