Garth

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Garth
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CA
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  • They make creepy clicking noises, so that's something at least. Makes caves scarier than they actually are for new players.
  • I came into this thread expecting the alternative ending to be saving the Sunbeam. Was not expecting resorts. Lol
  • I'm not really a fan of this change. Part of what made the grand reef so atmospheric was because it was so damned dark. I mean... this is deep ocean. It SHOULD be dark.
  • I wouldn't mind the air tanks if it just automatically swapped them out for us.

    It could give a little prompt to you in corner of screen that some inventory fiddling happened. Like when you get reclaimed water or swap a battery. And mayb…
  • Most of the ocean in real life is murky and dark. Its all that plankton, algae, and fish poop. I rather like that much of the waters in Subnautica are murkier. It makes it spookier and more true to real life. Clear water is best for the safe shallow…
    in Clearer Water Comment by Garth July 2016
  • (Quote)
    Bonus points if it spawns super deep down so its extra dark and hard to see coming.
  • How about something that just drifts along passively like the reefback... but is massive and huge with a gaping maw that can swallow the player if they dont notice its behind them.

    in Submit Your Creature Ideas! Comment by Garth July 2016
  • I would totally accept swimming slower in exchange for a larger inventory space outside of the seamoth
    in Backpacks? Comment by Garth July 2016