Dreadlord
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Well if that was the case I wouldn't really have any issues. I have a strong pc that should not have any issues with running this game at all.
Also if you read my original post you would see that I have no issues what so ever… -
Still not fixed as of Update 84. Is this still in experimental?
If so, will it be part of next update?
I would love to keep on playing and streaming, but with more than 7 secs of freeze every time I do anything on the base, it is neither… -
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Nice to know. Any word on when this will be patched out to live branch?
Also, will it work on existing save games? -
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Yeah the save was for the devs to test and find out stuff.
That is as much as I though. You can actually see if if you build something in the corridor and you see the moonpool. If the moonpool has a seamoth in it, you can see… -
Thank you.
Taking a look is good enough for me. Hope it is a easy to locate the bug with the info I have provided. I am available for testing and/or if you need more info.
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Sath -
Hi @Obraxis
Thank you for taking a look at this, as it is driving me nuts and stopping me from playing atm.
You can find my save file here:
in [Bug] Extreme building lag when finishing a component. [59783] Comment by Dreadlord February 2018 -
Got the same issue on several moonpools.
Workaround: Dive down then with a bit of speed you can jump up onto the railing, instead of using the ladder. Easiest with the seaglide but doable without as well. (think like a dolphin) in [Bug Report] Moonpool ladders issue Comment by Dreadlord February 2018 -
Will we ever see a random generated map for subnautica? After nearly 500 hours... there really isn't much replayability in new games.
In a game that is very comparable like 7 days to die.. I got nearly 1k hours and I still love starting new ga… -
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What do you mean with game breaking?
This would be a choice when starting a new game, if and only if you have completed the requirements, whetere that be amount of hours or scanned the fragments in a previous game. -
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See the following suggestion on maps: http://forums.unknownworlds.com/discussion/comment/2287825/#Comment_2287825
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I agree with everything you said.... but you are sacrificing replayability. It is not fun to play for the 3rd -4th time when you know where everything is... So ultimately you are trading of the longivety for a better first ex… -
Some more suggestions:
I have seen several suggestions regading GPS, maps, radar etc.
A lot of these technologies are depending on having a sattelite.
Being from a space travelling race, I would suggest the possibility to … -
I think this has already been suggested in some form or another:
Though I want to make my own spin on it.
Power consumption on the Cyclops is still a little over the top, even with the power efficiency module. This makes exploring … -
Hi Guys..
I have multiple crashes that occurs after playing for some time (1-2 hours. By the way autosave would be a good thing as I several times have lost a lot of progress....
As I said all the crashes seems to occur after… -
I have been playing for a couple of days now, and so far I am loving the game.
I Have some problems with Crashes after playing for a time, but I will post about those in the chrash thread.
I have so far been able to build 2 underwa…