CowMeat
Reactions
Comments
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Good idea!
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I dislike people who say they don't want to command and then spend the entire game telling you what to do. If you want to command, jump in the chair at the start of game. Else, listen to your commander.
Note: suggestions great. Just do… -
The venue could have been better modified for NS2. Overall the setup appeared cheap.
The casters spent a lof of time talking on non NS2 related topics. Be funny, but stick to discussion about the game.
More interviews with … -
I think aliens should have one vision mode: outlines a) red around enemies, b) orange around enemy structures, c) blue around aliens, and d) purple around alien structures.
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Start of game:
team loses all initial fights = less skilled players + behind on resources = quick frustrating loss.
team loses some early fights = good players + communication = comeback?
team loses some early fights = bad players … -
A great idea! I've played with three friends on steam and they all complained that it was hard to find each other. I want my friends to like this game.
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Good idea. Right now I find the alien vision a bit boring. Mines could still be left a confusing colour.
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I think: clogs should cost resources, chains of clogs should be able to be placed and they should grow over time (to free the gorge up to do other things), and then ten clog limit should be increased to 20.
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Good idea!
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No. Too much like deathmatch for my tastes.
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I almost completely agree with kgptzac main points! Very well expressed!
I like looking at personal stats in game. It lets me set objective goals and aim for improvement. Plus, it makes it easier for me to identify good players so that… -
Check this out:
You only earn progress towards achievements if you win.
Achievement hunters are happy. Players who want to focus on gameplay are happy.
PS the people who don't want to see purple skulks with horns… -
Players could be locked into a team after the teams are created. I know this isn't a perfect solution, but it's the best I can think of.
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I think babbler eggs should be fired in a line and if hit should cost one personal res. If they hit a friendly structure then they should provide armor. If they hit an enemy they should do damage. In either case there should be a delay as the bab…
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I like the idea of a gorge being able to build lurk, fade, and onus eggs at cost of his personal res. Because gorges are just good guys.
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I would like a close ranged support mech. Close ranged attack and quick repair arm.
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It would be cool if alien life forms who survived for a long time changed appearance or gained a minor advantage.
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I think that alien life forms should be slightly cheaper, but need: time, gorge spray, or healing mist to mature.
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I would like: rooms are lit by small devices (spot lighting). Aliens can destroy the small lighting sources easily. Marines can build centralized power which provides lighting to an entire room.
This would give aliens and marines somet… -
As Greedy said, +5 points for the babbler egg growth is hilarious. It is very easy to farm eggs to the top of the score board.
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I'm interested.
Skin level average pub player.