Caiobrz
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So ... bad collision is still a thing, how can they ruin Unity's collision detection so bad? -
I sure hope so, last time I played Subnautica I just rage quit after near 1 hour of creature glitching. I wish I recorded that 1 hour, would make a big comedy. I will even relieve it for fun sake ...
I was testing a map with extra creatu… -
pre-determined spawn points .... just like the spawn points.
Nobody is going to put a pre-determined reaper spawn point in the safe shallows
There are a dozen reaper spawn points. Just fill the map with 40 (on the appropriate… -
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No you can't, that switches every detail, selects the clipmaps, and probably view distance, and not only texture quality. There is a reason why you can manually change Texture Quality separately in the F3 window
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If I stay too long in the Mushroom forest exploring, my game won't crash but regardless of how I reduce settings, the FPS slowly goes down and if I try to leave the area, terrain don't load.
Seems that the Mushroom forest is too RAM inte… -
Yeap, easily reproducible, if you put an L container on top of a container that can connect with the above, it will render as if connected.
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We still cant set Texture Quality, can I at least get an ETA / will-do from the devs? I love the game but remembering to set the texture quality every time I load when we could have, like most games, a Texture Quality setting on the options seems su…
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Shhh ... don't spoil. I am creating 2 alt accounts to flood them with childish posts and make my point, now I can't =/
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With such a bug infested PC release, how is UW even trying to make an XBOX version? Microsoft is a lot less flexible with buggy games that cause influx of refund requests, or worse, noticing the game is a bug fest after the refund period.
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You know what makes everything sadder?
There are no mods in a 40k+ subscriber REDDIT, and there are no fights, wars, flooders or spammers.
How's that for saying people in reddit are the immature ones?
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The level of maturity of the responses is astonishing
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If you have low system specs, press F3 and remove the "Use frame time for physics step". It greatly reduces terrain glitches at the cost of some FPS
If you have high specs and the game stutters, try using the same screen (F3) and reduce … -
give up already, its part of the plot, its like wanting to do a aurora-dont-crash run
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You forgot to mention that the long lag/hang when adding or removing modules from a base has been fixed (or is it still on experimental?)
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That is how the plot works, that is not a bug.
You are infected the instant you land on the planet, you just cannot detect it because your scanner does not have information on the bacteria until you visit the containment facility. … -
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Reduce Texture Quality to 3 on the F3 options
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Just to let you all know this bug is REALLY fixed on the experimental batch. I am playing on it and I have a huge base over 100 modules and there is less than 1 second hang if I add/remove a module (were 10 seconds before)
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They are active but apparently most Devs got some well deserved time off after release, thus no official patch so far. Some bugs have been fixed on the experimental build but I am hoping to see an official Patch, though I don't kno… -
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This bug has been there since release, there is no way to prevent it. -
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If that is true, as a computer analyst I have to say that is probably one of the worst pieces of code I have seen in a while .... I always wondered how bad the code should be to hang so much on an i7 just to add a component to a li… -
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Well, I do that to every game that I play too long on the same save anyway, in fact, I have an auto-backup application that stores them on another drive so if I have a meltdown my hours of gameplay are safe =p -
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Do you want a cuddly Reaper Leviathan pushie to hug while you sleep? -
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I agree, I like to have one of each plant in my garden anyway. -
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That was actually funny to read ...
In case you don't know why: No patches since release in January even for bugs, let alone content, and the Cyclops docking is on the roadmap for almost 2 years.
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This also happens with Stalker tooth if you have stalkers near your base.
Devs need to make things stop spawning in a chunk if there are already too many, and some 5 is already too many for random things showing up.
Today I a… -
You get no warning if anything that is not you or you are on board gets attacked. You need to park safe.
Stopping a Seamoth near crushing depth is not safe. Any medium-sized creature can bump on it and send it a few dozen meters d… -
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Every game I play, this also happens if my base get anywhere larger than some 10 modules. Is there anything we can do to prevent this from happening?
Just for fun I was building a tunnel across the whole map but as I ap… -
I can no longer edit but people are still sending bugs on Reddit and Steam that are not just visual glitches:
34. Sometimes when using an Alien portal, you will glitch upon arrival (seems like you teleport back), and then fall thru the g… -
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Yeah from a dozen game-breaking bugs and another dozen pretty annoyed gameplay bugs, they fixed ... the achievements. Sounds almost like "We must give this guys an achievement if they endured this bugfest to the end" kind of… -
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Because I mean all of them?