BestProfileName
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Got over 1000 hours, only ever happened to me once. I think I saw it once in a competitive game, too.
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I have quickswitch on q, too. medpack is on the mouse side button.
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I've found that NA servers tend to have an obsession bordering on the fetishistic for commanders using a mic. EU servers tend to be a bit more chilled about it. I also noticed that NA people backseat command a lot more, barking 'suggestions' often. …
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Army stuff
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How many macros would you need to set up to account for the rooms in the several maps that you might wish to play?
Also, for not a lot of work, a bunch of people could get some use out of it. There are more important th… -
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People spam the mic sometimes. People also spam the chat sometimes, but at least you have the possibility to choose one whilst spam is occurring for the other. If both, then sad day.
It's also helpful if you play late a… -
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Exactly. You can't hope to get these people into a game like NS2. Let them play the CoDs of the world. If this person plays for 3k hours (unlikely) they'll still be that person running into 5 marines as a lone skulk, dying instantl… -
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This. If they were doing this as practise for an impending NS3, I'd be more sympathetic... -
Invisible aliens used to have to move at crouch speed. I think people realised the power of silence and being invisible, it's just that at higher levels, you'd be moving pretty slowly and a competent commander would scan the mothers. Perhaps there w…
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I think it does. I think I've shot through other exos before. If it doesn't, I don't know what's wrong with my eyes. -
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When playing NS2 on the reg, it's a relief to get fucked, whether you're wearing protection (a3) or not. -
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I actually find that if I say it on mic, most people do it. It's when you don't make it explicit that they begin shooting the walls, because, afterall, that is where the aliens come from.
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It's much easier to deal with exos when they're parasited. Parasites are trivially easy to get on exos. You need to be more careful if it's a railgun is all. Once you know where the exo is you can generally respond by pushing their base if the exos …
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(Quote) Don't really disagree with the comment, but it's not really relevant to what Max was saying.
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Agreed. Maybe to get dual guns you need two CCs. Oh also, for the last part, maybe the beam size drops off with distance too, so it's easier to save yourself when they're in close, but much tougher to snipe mothers. -
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Given the RT biting of most players, not expensive enough.
Honestly though I think the prices are i… -
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I think the damage nerf or reduction in firing rate of the railgun are the most effective options, although I would appreciate a projectile size nerf nonetheless. Getting kills when I don't think I landed is as unrewarding as getti… -
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I think I mentioned in a different comment that I often land shots that I don't even think I deserved to land. This is because the projectile size is too large - it seems so unfair on the aliens too. You're correct to say that this… -
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Sort of partially agree. Average players still can't use the railgun well so they're likely not going to land two RG shots in quick succession on a lerk/fade.. It's moreso a worry about getting Wobinated.
If the project… -
A lack of multiplayer is the only reason why myself and a few friends have not bought the game. I wonder how many more people would be playing if it were multiplayer. Does anyone have a link to the reasons why they can't do it? i.e. the details
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I thought the people in the conversation were already likely aware of it, so took it as read. Fair enough if they were not.
Wob doesn't play many gathers and has barely played any competitive play for quite some time. H… -
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I agree with Hobbes. What you're saying is, "hive is quite useful in that if you're very good it will say you're very good", but this isn't dealing with MadMax's confusion over the real reason why people like Schu have lower hive s… -
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The most reliable metric for evaluating someone's skill is to what extent they contribute to winning rounds. The better you are, the more often you'll be able to win against high-skill opponents. You could get two lerks, one of whi… -
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The lowest hive skills are likely mostly comprised of people who haven't yet improved enough to where they can make much of an impact to the game, and so they just throw games over and over until they go past that threshold.
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Alright, well I agree that they look like stacks, whether he's winning on the stacked team or losing on the non-stacked team.
I'm not sure how it would flatline otherwise. -
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Yeah but the number of times I've dropped the RT instead of echoing it and the gorge runs off to do his own shit. Sometimes it pays to have no trust in some players. in Frontline or Support? Comment by BestProfileName April 2017 -
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Not sure I'm for removing exos. I would like to see the minigun DPS lowered, but made more precise, so noobs can't just roflstomp you with it (doesn't matter if they're slightly missing because the spray on that shizzle is nizzle).… -
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What do you mean by "relatively unexpected"? If both teams have the same average skill, then the probability that either team will win should be 50%. Do you mean, "if over a series of rounds wherein both teams have similar hive tha… -
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Maybe store the last team a player was on and make it far less likely that they'll get shuffled to that side again. Or last five games...some variation of that. -
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Like that idea. Good way for them to learn too.