Wow, I don't understand where you're coming from. The purpose of the SeaMoth is primarily exploration/scouting. The purpose of the PRAWN is primarily mining/resource gathering.
Giving the SeaMoth greater depth upgrades just allows you …
(Quote)
Very much this! That's certainly the way I've always looked at it. There are just certain functions like breathable air and lighting that are so basic -- it would only add tedium to have to create them manually, not any depth of …
I've often wished we could repair/repurpose the abandoned bases myself. It just seems to really make sense. Get out the welder and go to it, or let the builder tool have a 'restoration' option that would essentially rebuild the old base component …
I really would like to see the SeaMoth get a depth upgrade to be similar to the Prawn suit in depth capability. (Technically, the SeaMoth's nearly spherical design seems like it should be -better- able to withstand pressure and be reinforced than t…
The new item tag is handy. I'm having issues with the inventory in general though. Usually when I'm 'inside.' In my base, the inventory (and any container I open) appear 'greyed out.' They're still functional -- clicking works normally -- but it…