i have a few questions: what is my current charicter setup? can i duel wield all the time or just when i'm beserked? does everything i throw count as a throwing wepon, or just certain things? if so, which things?
<span style='color:pink'>*looks around to the 4 other people on the dropship* "i have a good feeling about this mission. maybe its just the people i'm with." </span>
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What is my current charicter setup?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<span style='color:pink'><u><b>Dea</b></u>
<b>Combat Skill:</b> Two fisted killer +1(enemy draws first blood) CrackShot, <b>FieldCraft Skills:</b> Smooth Operator +1, Specialist +1 (pistol) <b>Trait:</b> Gambler <b>Items:</b> Secondary Pistol, bionic fingers <b>Cd:</b> 0</span>
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Can I duel wield all the time or just when I'm beserked? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<b>You may duel weild pistols without entering two fisted killer. But one of the requirements to enter your 'trance' in that you must have a pistol in each hand.</b>
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Does everything I throw count as a throwing wepon, or just certain things? If so, which things?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<b>Every thing you throw counts as a throwing knife, due to your [B]Gambler </b>trait.[/B]
<i>The Russian space station looms into view. It has clearly been damaged in battle. It's hull is scarred with weapon fire. The asteroid it is built into is heavily cratered.</i>
<span style='color:gray'>/Pilot "Prepare to dock!"</span>
thx, epoch. just one thing: i bought an adv. helmet too. i'm not sure i trust fingers, thats twice i didnt have my equipment <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> good thing i asked for a cheak, ne?
<span style='color:pink'>"lets rock and roll!" *cheaks my pistols and braces for docking*</span>
<span style='color:orange'>*wakes up with a jerk, eyes springing open* “We arrived already, eh? Good...I want to cap me some Ivans...” *grabs his LMG, checks his pistol is holstered and twirls his knife on his glove before neatly slipping it into a slot on his belt* “Foot-soft and safety free...do I take point?”</span>
oh, i just read back and i forgot. i bought two cat-packs too. meh. at this rate i'll have to write down all my equipment <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> .
<span style='color:pink'>"go ahead and take point. i'll be right behind you."</span>
<i>There is a hiss as the docking seals oepn. The bording door opens and the ramp slides out.</i>
<span style='color:blue'>"Ok, I need two people to stay in base to build a PG here. The rest of you follow me." *Epoch picks up his LMG and jumps out of the ship onto the space station.*</span>
<span style='color:gray'>/Pilot "Have fun guys!"</span>
<u><b>The Space Station</b></u>
<i>You have landed in the same place you did last time. There is a long docking tube made of glass, littered with crates labeled in russian. Several of the crates have been opened and are laying on the floor. Most are empty now.</i>
<span style='color:orange'>*looks back at P-Khan and Demiguise* "Looks like you two are building...have fun guys." *heads out and runs to catch up with the rest, LMG held in one hand and slung on one shoulder*</span>
<span style='color:blue'>"Ok, we need to find the the central command room. In there will be the station's Command Center. I should be able to hack in and drop a PG in." *Walks to the air lock door.* "Ok, follow me."</span>
<i>Epoch opens the airlock door with a pneumatic hiss. Alot off white smoke and air rushes past you as the doors open.</i>
<span style='color:orange'>"I got point." *heads in first, LMG raised to head-height, silencer protruding like a bulbous growth from the gun.* [sweeps the room and checks for hostiles]</span>
<i>The corridors snake a twist. The lines break off, following different routes. Still you follow the purple line. It must come to an end soon.</i>
<b><u>The Impervious</u></b>
<i>The airlock doors open and gas pours out filling the corridor like a fog. A figure appears at the end of the docking tube. It is a tall, thin humanoid silhouette. It starts to limp towards the ship. Down the long docking bay.</i>
<span style='font-size:8pt;line-height:100%'>Edit - Changed a mistake</span>
<b>White line? Isn't it the purple? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> Plus, I've got the gut feeling trait, would I pick up that something's a bit suspicious back at the ship?</b>
<!--QuoteBegin-deaincaelo+Mar 29 2004, 06:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (deaincaelo @ Mar 29 2004, 06:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i'm not sure demi and p-kahn are still there
<span style='color:pink'>"what a maze" *looks down the side corridors*</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I will PM them.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->White line? Isn't it the purple? Plus, I've got the gut feeling trait, would I pick up that something's a bit suspicious back at the ship? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<i>Gut Feeling - The character has a preternatural sense of when things are about to go pear shaped. If the character is about to perform an action that is not directly to their benefit, the GM <b>may </b>inform the player that the character thinks that is a bad idea.</i>
Sorry it was purple <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> I have changed it.
OMG, we got like no one on the ship now <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
<span style='color:pink'>"hey, new guy! you there?" *turns around* "sarge, i'm gunna go cheack on the new guy, he's not responding. save a rusky for me!" *sprints back up the purple line to the ship*</span>
Comments
<span style='color:pink'>*looks around to the 4 other people on the dropship*
"i have a good feeling about this mission. maybe its just the people i'm with."
</span>
<span style='color:pink'><u><b>Dea</b></u>
<b>Combat Skill:</b> Two fisted killer +1(enemy draws first blood) CrackShot,
<b>FieldCraft Skills:</b> Smooth Operator +1, Specialist +1 (pistol)
<b>Trait:</b> Gambler
<b>Items:</b> Secondary Pistol, bionic fingers
<b>Cd:</b> 0</span>
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Can I duel wield all the time or just when I'm beserked? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<b>You may duel weild pistols without entering two fisted killer. But one of the requirements to enter your 'trance' in that you must have a pistol in each hand.</b>
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Does everything I throw count as a throwing wepon, or just certain things? If so, which things?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<b>Every thing you throw counts as a throwing knife, due to your [B]Gambler </b>trait.[/B]
<i>The Russian space station looms into view. It has clearly been damaged in battle. It's hull is scarred with weapon fire. The asteroid it is built into is heavily cratered.</i>
<span style='color:gray'>/Pilot "Prepare to dock!"</span>
<b>Day 3 - 07:40</b>
*"We're here" I state in a bright cheery voice*</span>
<span style='color:pink'>"lets rock and roll!"
*cheaks my pistols and braces for docking*</span>
“We arrived already, eh? Good...I want to cap me some Ivans...”
*grabs his LMG, checks his pistol is holstered and twirls his knife on his glove before neatly slipping it into a slot on his belt*
“Foot-soft and safety free...do I take point?”</span>
<span style='color:pink'>"go ahead and take point. i'll be right behind you."</span>
"We'd better get this over fast..."</span>
<i>The ship shudders as navigational thrusters kick in. Slowly the pilot manuaves into the docking arm.</i>
<span style='color:red'>P-Khan
Combat skills: Two fisted killer
Field Craft: Stealth Training, Smooth Operator
Trait: Heroic
Items: Hip Flask, Silencer, Ammo pack (5 packs)
Sentimental Necklace
CD - 5</span>
<span style='color:black'>Demiguise
Combat Skills: Smooth Operator, Ox’s Strength
FieldCraft Skills: Stealth Training, Combat Engineer,
Trait: Technician
Items: Silencer, PDA
CD: 35</span>
<span style='color:orange'>Private Josh "Wraith" Conway
Combat Skill: Crack Shot (+1) Firearms Specialist (LMG)
FieldCraft Skills: Eagle Eyes (+1), Stealth Training (+1)
Trait: Gut Feeling
Items: Silencer, Hip Flask (brandy)
Cd: 110 Cd remaining</span>
<span style='color:pink'>Dea
Combat Skill: Two fisted killer +1(enemy draws first blood) CrackShot,
FieldCraft Skills: Smooth Operator +1, Specialist +1 (pistol)
Trait: Gambler
Items: Secondary Pistol, bionic fingers, Advanced Helmet, 2 Cat paks
Cd: 0</span>
<span style='color:green'>Pvt William 'Bill' Door
Combat Skill: Firearms Specialist +1, Battle Hardened
FieldCraft Skills: Battle Suit Training +1, Specialist (LMG) +1
Trait: Vital Chance
Cd: 150</span>
<span style='color:lightgreen'>FranticNS
Combat Skills: Pressure Points +1
Field Craft Skills: Stealth Training +1, Technician +1
Trait: Furious Assault
Items: PDA
CD: 105</span>
<i>There is a hiss as the docking seals oepn. The bording door opens and the ramp slides out.</i>
<span style='color:blue'>"Ok, I need two people to stay in base to build a PG here. The rest of you follow me."
*Epoch picks up his LMG and jumps out of the ship onto the space station.*</span>
<span style='color:gray'>/Pilot "Have fun guys!"</span>
<u><b>The Space Station</b></u>
<i>You have landed in the same place you did last time. There is a long docking tube made of glass, littered with crates labeled in russian. Several of the crates have been opened and are laying on the floor. Most are empty now.</i>
*Folows Epoch into the station*</span>
*follows bill*</span>
"Looks like you two are building...have fun guys."
*heads out and runs to catch up with the rest, LMG held in one hand and slung on one shoulder*</span>
<span style='color:blue'>"Ok, we need to find the the central command room. In there will be the station's Command Center. I should be able to hack in and drop a PG in."
*Walks to the air lock door.*
"Ok, follow me."</span>
<i>Epoch opens the airlock door with a pneumatic hiss. Alot off white smoke and air rushes past you as the doors open.</i>
*heads in first, LMG raised to head-height, silencer protruding like a bulbous growth from the gun.*
[sweeps the room and checks for hostiles]</span>
Through the doors is a long corridor. It is lined with stripes. Each a different colour.
<span style='color:orange'>[The corridor is empty]</span>
<span style='color:red'>Red Line</span> - Armoury, Brig, Dorms,
<span style='color:purple'>Purple Line</span> - Computer Core, Holo-Deck,
<span style='color:green'>Green Line</span> - Science Labs,
<span style='color:white'>White Line </span>- Docking Bays,
<span style='color:blue'>"Follow the purple line. Move out!"</span>
<i>The corridors snake a twist. The lines break off, following different routes. Still you follow the purple line. It must come to an end soon.</i>
<b><u>The Impervious</u></b>
<i>The airlock doors open and gas pours out filling the corridor like a fog. A figure appears at the end of the docking tube. It is a tall, thin humanoid silhouette. It starts to limp towards the ship. Down the long docking bay.</i>
<span style='font-size:8pt;line-height:100%'>Edit - Changed a mistake</span>
<span style='color:pink'>"what a maze"
*looks down the side corridors*</span>
<span style='color:pink'>"what a maze"
*looks down the side corridors*</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I will PM them.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->White line? Isn't it the purple? Plus, I've got the gut feeling trait, would I pick up that something's a bit suspicious back at the ship? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<i>Gut Feeling - The character has a preternatural sense of when things are about to go pear shaped. If the character is about to perform an action that is not directly to their benefit, the GM <b>may </b>inform the player that the character thinks that is a bad idea.</i>
Sorry it was purple <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> I have changed it.
<span style='color:orange'>*tags along behind everyone*</span>
<b>Fat, dumb and happy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--></b>
<span style='color:pink'>"hey, new guy! you there?"
*turns around*
"sarge, i'm gunna go cheack on the new guy, he's not responding. save a rusky for me!"
*sprints back up the purple line to the ship*</span>