[mwip] Gauss Rifle

1468910

Comments

  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Nearly done with this. I don't know if this will be final for me or not, I think I will add alot more details later on, when I have time.
  • Tak3rTak3r Join Date: 2004-02-16 Member: 26625Members, Constellation
    Wow... thats one big **** gun <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> ... I <3 it though.
  • TheRealVashTheRealVash Join Date: 2003-05-21 Member: 16547Members
    edited February 2004
    Wow now all we need is the release of Duke Nukem Forever
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    edited February 2004
    <!--QuoteBegin-The Real Vash The Stampede+Feb 28 2004, 12:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The Real Vash The Stampede @ Feb 28 2004, 12:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow now all we need is the release of Duke Nukem Forever <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I've heard that one before...way too many times.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    lookin shnazzay, maybe toss in some scratches? or make it a bit darker? whatever looks best.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    it looks kinda cell shaded like there is a black line at the end of the skin can you fix that? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    The black lines are intentional, it gives it more depth and definition. The StarCraft weapons always looked 'cartoony' anyways if you ask me. When I'm done I can make you a version without the lines, I'll give it to you on AIM.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    I'd suggest making the highlight sharper and brighter. It's metal, don't forget. Don't be afraid to make it shiny.
  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    Why is the grip red? I think you should change the color to matte black so its different from the rest of the gun but doesn't stand out as much.

    Anyways, great work but I'm not using a StarCraft conversion until someone makes a Ghost model for the light Marines - the ones they have now are more armored than the HAs/
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    he hasnt skinned it yeat duh!!!!
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    edited February 2004
    Made it more shiny, and sharper. Keep in mind it will never look as sharp as I am making the skin because of texture stretching, but I'm trying my best. The gray on the grip is a temporary placeholder.

    (EDIT: Replaced picture with one with the previous origins.)
  • SudzzSudzz Join Date: 2003-08-01 Member: 18663Members, Constellation
  • XxSoldieRxXXxSoldieRxX Join Date: 2003-12-16 Member: 24442Members
    Looking really good <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ParaseticLifeFormParaseticLifeForm Join Date: 2003-07-23 Member: 18384Members
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    It's not completely skinned, when you take into account the parts you can't see on the model, it's only about 50% skinned. Also, the p_ model isnt meshed right, we need a w_ model, heavy hands view of course at some point, and the reload animation is a little rigid and clips into the hand a little. Any suggestions would be appreciated.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    To be blunt (because I like this model and want to see it done nicely), it looks like it's made out of foam-rubber right now. The texture needs to be smoother and more reflective if it's going to look like metal. Also, try to find ways to put some variety into the skin; it's basically all one color right now, which isn't really interesting.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    edited February 2004
    What do you think of these textures? I think they look kind of metallic except the texture stretching makes them look 'foamy'.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    edited February 2004
    maybe toss in more scratches? perhaps some neat things painted on it? you know how the sc marines look. they have stuff painted all over their suits and whatnot. perhaps put some litting things on that? maybe little X-ed out zerglings?
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Okay I'm redoing the metal texture, it's looking good so far. I'm also starting to add details to make it more interesting.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Fewer black pits, stronger highlights. Seriously, metal is *reflective*. It feels strange to do it (I know, I'm an artist), but try making the only highlight a narrow brand of fairly light gray, rather than a gradual brightening. That's how light reflects off metal.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    edited February 2004
    I understand, I'll try that. However, I shade my skins alot to give them depth, I think the shadow make it look more 3 dimensional, but that's me.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Alright, I think I may have it down now, what do you think.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    edited February 2004
    Shadows are fine -- shadows work the same way on metal as they do on anything else. It's the *highlight* that is treated differently... the only highlighted part you'll see is the part that reflects directly back at your eyes, so you'll only see a narrow band.

    Here's an example. The color quality's crap, but you should get the idea:

    <img src='http://www.anfeng.com.tw/pipe.jpg' border='0' alt='user posted image' />

    edit: you replied while I was typing; looks much better!
  • GLFattyTheGorgeGLFattyTheGorge Join Date: 2004-02-13 Member: 26511Members
    <!--QuoteBegin-ctx+Feb 28 2004, 03:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ctx @ Feb 28 2004, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Alright, I think I may have it down now, what do you think. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That looks much better than the first!!
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    edited February 2004
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    (EDIT: Added 2 little scratches to the top cylinder)
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    that is lookin quite awesome!
  • vinnyrulez270vinnyrulez270 Join Date: 2002-11-11 Member: 8235Members
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