<!--QuoteBegin-ctx+Feb 29 2004, 02:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ctx @ Feb 29 2004, 02:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have no idea how you came up with 'oily'.
Looks fine to me. That MP5 is alot of plastic not all metal. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> kk, if it should look like the way you made it, its fine, since I never could do it better anyway. Keep it up!
<!--QuoteBegin-ctx+Mar 1 2004, 01:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ctx @ Mar 1 2004, 01:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Should be released sometime this week...not doing much with it right now because I'm working on map/world models. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Can't wait <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--QuoteBegin-Techcasualty+Mar 2 2004, 04:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Techcasualty @ Mar 2 2004, 04:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> See the slits in the back, well as far back as you can see while holding it? As far into the back right corner as it can go, you see those slits? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I am pretty sure it will look better with the muzzle flash at the end of the barrel.
Oh I agree it will look good coming out of the barrel. I just think I remember seeing a little flash coming out of those vents in the starcraft intro movie. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
what do you mean by correct meshes? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
The p_ model you gave me has messed up meshes. You should just resize and move the v_ model minus the arms of course for the w_ and p_. Decompile a the default p and w for the lmg and open the ref in milkshape then import an ms3d of a small version of th gauss then use it to position it and do all the other biz you have to do and recompile. Maybe I'll do it if you don't feel like it.
Aww.. so its gonna be delayed? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> Oh well, I'll just have to be patient.
<!--QuoteBegin-ctx+Mar 4 2004, 07:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ctx @ Mar 4 2004, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The p_ model you gave me has messed up meshes. You should just resize and move the v_ model minus the arms of course for the w_ and p_. Decompile a the default p and w for the lmg and open the ref in milkshape then import an ms3d of a small version of th gauss then use it to position it and do all the other biz you have to do and recompile. Maybe I'll do it if you don't feel like it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> thats what i did...
today i finished the p and w for ctx now were working on improvint the model skin(maybe more)<!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
It's still for the HMG... or am I wrong? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
douchebagatronCustom member titleJoin Date: 2003-12-20Member: 24581Members, Constellation, Reinforced - Shadow
how about moving the origins forward on the v_model a bit? like oh say, 9? i think it would look better 9 forward. maybe 1 right also, but thats up to you. when ever it is so far back you cant really tell what the reload is doing, or why you put the clip in from the top. what do you think?
Comments
Looks fine to me. That MP5 is alot of plastic not all metal. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
kk, if it should look like the way you made it, its fine, since I never could do it better anyway. Keep it up!
Can't wait <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
[EDIT]-
Sry stupid reply havn't slept in days an i think im seeing flying pink zerbas
Second, is it possible to have the gunflash from the back vent chamber thingy?
(ive seen the anims)
the metal thing pulls back, he inserts the clip, and the metal thing comes forward again
I am pretty sure it will look better with the muzzle flash at the end of the barrel.
howz it doing?
thats what i did...
You guys own.
It's still for the HMG... or am I wrong? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
how much longer?