No More Black Isle, No More Fallout 3

2

Comments

  • RenegadeRenegade Old school Join Date: 2002-03-29 Member: 361Members
    <!--QuoteBegin--Burr+Dec 9 2003, 12:55 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Burr @ Dec 9 2003, 12:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <------ Is still crying <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    I need a hug.....and some alcohol..... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, I'd hug you but... well no, I wouldn't hug you. Here's some alchohol instead.

    *Hands Burr a bottle of Jack Daniels*
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--Burr+Dec 9 2003, 04:55 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Burr @ Dec 9 2003, 04:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <------ Is still crying <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    I need a hug.....and some alcohol..... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <span style='color:red'>**SIGGED**</span>
    Eh, I mean,

    /me cries
  • SkulkBaitSkulkBait Join Date: 2003-02-11 Member: 13423Members
    <!--QuoteBegin--Renegade+Dec 9 2003, 03:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Renegade @ Dec 9 2003, 03:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Pulse+Dec 9 2003, 02:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pulse @ Dec 9 2003, 02:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Bungie isn't dead but they might as well be, when was the last time they made a good game? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    *cough*Halo <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Which is mearly a perverted shadow of what could have been. And the Mac was the last system it was ported to, that alone signals Bungie's death.
  • Hida_TsuzuaHida_Tsuzua Lamarck&#39;s Heir Join Date: 2002-01-25 Member: 79Members, NS1 Playtester
    No more Fallout and I can't play Deus Ex 2? 'Tis a sad sad day. Hopefully another company will pick it and set it to right (as was the case with L5R and Battletech). However if HL2 stinks and Flay turns NS into Natural Daikatana Selection, I'm giving up taking over the world and start WW3. That way we can still have Fallout fun. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • BurrBurr Join Date: 2002-11-19 Member: 9358Members
    <!--QuoteBegin--Hida Tsuzua+Dec 9 2003, 04:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hida Tsuzua @ Dec 9 2003, 04:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That way we can still have Fallout fun. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, at least something good Will come out of it!!!

    *Sets charecter to this*
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Burr:Age 22:Male
    ST 5
    PE 9
    EN 5
    CH 8
    IN 8
    AG 7
    LK 5

    Traits:
    Gifted
    Finesse

    Tag Skills:
    Small Guns
    Speech
    Lock Pick
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Ok, now Im ready to explore the wastes
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    edited December 2003
    Say hello to all that Interplay may let us know of how far along Fallout 3 was in the development process. This may very well be the first and last screenshot in existence.
    <img src='http://www.duckandcover.net/madmaxrw/fo3lasta.jpg' border='0' alt='user posted image'>
    Enlarged version available at <a href='http://www.nma-fallout.com/fallout3/fo3mm.png' target='_blank'>http://www.nma-fallout.com/fallout3/fo3mm.png</a>; couldn't post directly because forum doesn't support the IMG tag with .png files.
  • BurrBurr Join Date: 2002-11-19 Member: 9358Members
    edited December 2003
    why?! Why must you torture me with this picture?!!
    ANd it was going to be multiplayer too!! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    *sobs and takes a drink of jager straight from the bottle*
  • DubersDubers Pet Shop Boy Edinburgh, UK Join Date: 2002-07-25 Member: 998Members
    Alas it is a dawn of a new era, and it smells strikingly like.....
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    Marik.... You are evil...
  • aaarrrghaaarrrgh Join Date: 2003-10-20 Member: 21812Members
    This saddens me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    I've been waiting for FO3 for ages. When I first heard of the so called Van Buren project it was almost the happiest day of my life.

    Seriously, wth is Interplay thinking? Why the hell did they choose to develop FO:BOS in the first place when all the fans ever wanted was FO3? Why develop an action paced game while completely destroying the excellent style that was created with the first 2 games, just for the sake of an console audience that doesn't even know what fallout is? I don't get it. They're seriously out of touch with the world, and it's decisions such as these that are making them go bankrupt.
  • 2Dd2Dd Join Date: 2003-09-27 Member: 21246Members
    edited December 2003
    [QUOTE=SkulkBait,Dec 8 2003, 11:48 PM]
    Bungie



    [edit]: o srry i nevar read the posts that well
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Mucky Foot is gone also <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    Oh well. Sometimes you just have to deal with loss. Of a game developer.
  • BergerBerger Join Date: 2002-11-16 Member: 8945Members, Constellation
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> That is all.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    <!--QuoteBegin--Berger+Dec 9 2003, 11:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Berger @ Dec 9 2003, 11:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> That is all. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Not if we get our way, it isn't. Just because Interplay is acting foolish doesn't mean other publishers can't have good taste in game licenses.
    Apparently if Fallout 3 had gone on as planned, it would have had a competitor named <a href='http://www.the-fall.com' target='_blank'>The Fall.</a> Common sense would dictate that any company knowingly <i>trying</i> to compete with Fallout 3 is either certifiably insane, or confident enough in their abilities that it just might work.
    Some people on their forums have <a href='http://www.silver-style.com/forum/viewtopic.php?t=1416' target='_blank'>asked them whether they're interested in the Fallout license and BIS staff,</a> and some guy named Carsten Strehse who seems to be their Lead Designer answered "yes" by the 3rd post in the thread.

    <!--QuoteBegin--silver style forums+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (silver style forums)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Originally posted by godd
    <a href='http://forums.interplay.com/viewtopic.php?t=35616' target='_blank'>http://forums.interplay.com/viewtopic.php?t=35616</a>
    Puuk in the above link is/was a primary mover and shaker on FO3.

    The Fallout 3 project, known also as Van Buren has been canned and those working on it laid off. Since The Fall seemed to be a logical competitor to the upcoming Fallout title, and I imagine a primary inspiration for The Fall, I now respectfully ask Silver Style to pick up the pieces of the post-apoc world and run with them.

    Make all of us Fallout fans proud!
    --------------------------------------------------------------------------------

    Well, we are definatly interested in hiring some of the former Balck Isle staff. I try to get in contact with them.
    I also disclose no big secret if I tell you that we have found a mayor partner for The Fall and that money wouldn't be the biggest problem when we would try to get the FO licence.
    My biggest concern is the reaction of the FO community. We're all huge fans of FO here and have deepest respect for the achivements of the dev team. However, we are no Black Isle, we are Silver Style. And I'm afraid that the community wouldn't be pleased with a FO3 that wasn't developed by the original team. Even if I'm very sure that we could deliver a real stunning game.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • Boy_who_lost_his_wingsBoy_who_lost_his_wings Join Date: 2003-12-03 Member: 23924Banned
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


    I NEED MORE BALDURS GATE!!!!!!1 <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
  • RenegadeRenegade Old school Join Date: 2002-03-29 Member: 361Members
    edited December 2003
    If Silver Style is willing to hire Black Isle employees and put their full backs into it, I'll give them a chance.
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    edited December 2003
    <!--QuoteBegin--Burr+Dec 9 2003, 06:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Burr @ Dec 9 2003, 06:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> why?!  Why must you torture me with this picture?!!
    ANd it was going to be multiplayer too!! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    *sobs and takes a drink of jager straight from the bottle* <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    At least you've got good taste in alcohol <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    <!--QuoteBegin--silver style forums+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (silver style forums)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Originally posted by godd
    <a href='http://forums.interplay.com/viewtopic.php?t=35616' target='_blank'>http://forums.interplay.com/viewtopic.php?t=35616</a>
    Puuk in the above link is/was a primary mover and shaker on FO3.

    The Fallout 3 project, known also as Van Buren has been canned and those working on it laid off. Since The Fall seemed to be a logical competitor to the upcoming Fallout title, and I imagine a primary inspiration for The Fall, I now respectfully ask Silver Style to pick up the pieces of the post-apoc world and run with them.

    Make all of us Fallout fans proud!
    --------------------------------------------------------------------------------

    Well, we are definatly interested in hiring some of the former Balck Isle staff. I try to get in contact with them.
    I also disclose no big secret if I tell you that we have found a mayor partner for The Fall and that money wouldn't be the biggest problem when we would try to get the FO licence.
    My biggest concern is the reaction of the FO community. We're all huge fans of FO here and have deepest respect for the achivements of the dev team. However, we are no Black Isle, we are Silver Style. And I'm afraid that the community wouldn't be pleased with a FO3 that wasn't developed by the original team. Even if I'm very sure that we could deliver a real stunning game.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Black Isle

    Silver Style

    Color, and a name that rhymes.

    <b>Fall</b>out

    The <b>Fall</b>

    Have they been preparing for this day?
  • IcarusIcarus Join Date: 2003-04-21 Member: 15706Members
    As i said on another forum.

    All publishers are truning into vegetabliod jellies.
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    Surfing through Penny-Arcade! (which I just discovered today from a post on these forums), I've found this:

    <a href='http://www.penny-arcade.com/view.php3?date=2003-07-04&res=l' target='_blank'>It's fairly fitting</a> (Does have swearing).


    Me never having played either Fallouts, I can't have remoarse...but now you people make me want to buy it. Just like System Shock 2 (which I did buy, it just doesn't work on this computer...only on the one at home).
  • Hida_TsuzuaHida_Tsuzua Lamarck&#39;s Heir Join Date: 2002-01-25 Member: 79Members, NS1 Playtester
    The Fall has potential (I'm personally not fond of their method of destroying the world, but the good ol' nukes were getting old). If they absorb some old FOers, it'll even be better. I'll keep on eye on this and hope it carries on the torch.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Marik_Steele+Dec 10 2003, 05:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik_Steele @ Dec 10 2003, 05:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Not if we get our way, it isn't. Just because Interplay is acting foolish doesn't mean other publishers can't have good taste in game licenses.
    Apparently if Fallout 3 had gone on as planned, it would have had a competitor named <a href='http://www.the-fall.com' target='_blank'>The Fall.</a> Common sense would dictate that any company knowingly <i>trying</i> to compete with Fallout 3 is either certifiably insane, or confident enough in their abilities that it just might work.
    Some people on their forums have <a href='http://www.silver-style.com/forum/viewtopic.php?t=1416' target='_blank'>asked them whether they're interested in the Fallout license and BIS staff,</a> and some guy named Carsten Strehse who seems to be their Lead Designer answered "yes" by the 3rd post in the thread.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Lets help raise funds for Troika, aka the original Fallout team, they will make a good Fallout 3, and with our help they'll have the cash. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • PerfectionsFlawPerfectionsFlaw Join Date: 2003-02-14 Member: 13555Members
    Well, I got nothing to say that you guys didn't cover. I didn't expect them to make another Fallout release, but I wasn't expecting the team to stop making games. You can't look forward to the marketing decisions of a company whose premiere title on the Sega Genesis was 'Boogerman'. (I might be wrong)

    I had thought something went terribly wrong when they released 'BrotherHood of Steel'. Bought it fresh for fourty bucks without reading a damn thing about it aside it being made by Black Isle and Mucky Foot. (It was Mucky Foot wasn't it?)

    I have to thank them though, if not for that game I wouldn't be so cautious as to read reviews and watch in game footage before breaking out my wallet.
  • ElectricSheepElectricSheep Join Date: 2003-04-21 Member: 15716Members
    AHHHG I LOVED BG2!!!
  • aaarrrghaaarrrgh Join Date: 2003-10-20 Member: 21812Members
    edited December 2003
    new screenies up at <a href='http://www.nma-fallout.com' target='_blank'>nma</a>. They look exactly like Fallout 1 + 2, except in glorious 3D. This could have been so sweet. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    nice explanation of the screenies here, as well:
    <a href='http://www.nma-fallout.com/forum/viewtopic.php?t=3354&postdays=0&postorder=asc&start=80' target='_blank'>nma forums</a>

    God, Interplay sucks. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    EDIT: Erh, I took the liberty to c/p what Weenis, a former BIS employee, had to say about the screenshots.
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    To explain what everyone's looking at:
    The "Main Menu" screen
    This is a realtime 3D image. The two characters you see on the screen are all the in-game models. In game the largest you'd ever really see them while just moving around is about the size of the characters forearm. In the inventory and character creation, you would see the characters about this big though. The shadows as mentioned before. They looked good in game, but here but so close up, the self shadowing looked really harsh on the characters. One of the ideas here was to take the characters in your part from your last saved game and stick them there everytime you entered that screen. The skybox animated, the train animated into the scene, and the characters moved around in their idle animations. Eventually we were going to do lots of cool stuff with this screen, but it was a really nice start.

    The Vault
    The screen shot looks like a pre-prototype one as it's missing the lighting that gets burned in after being laid out. As for the vault suits missing numbers, i think this is just an oversight. It was real easy to change vault numbers as it was just a socket on the back of the caracter that we could change really easy. We had a bunch of vault numbers made as well as numbers made for the prison suit. There was lots of cool little stuff going on in this level; characters walked around and interacted w/ stuff, there were all kinds of cool computer noises, the doors opened w/ the old Fallout sound (we used lots of old sounds for our prototype to help keep the feel), there were some cool effects from a broken generator and a floating eye bot. It just looked like a vault.

    The Exterior
    This level was the most impressive to look at. All the buildings, streets, etc were built with our tile and prop sets. When you walked into the buildings or peeked through the windows, the roofs faded off super clean to reveal the interior (the interiors of buildings didn't render while you were walking around outside, thus dropping lots of polygons to draw). Outside you also got into some shoot outs which looked fantastic. We had a flamethrower, minigun, cattleprod, knive, and pistol. We had a ton more made, but we only needed a few for the demo so we really wanted to show off the more flashy ones and have a good variety as well. The glass on the windows would blow out when hit with stray bullets and the flaming barrels would blow up as well (you have to have exploding barrels in game, it's an unwritten rule). There was a car similar to the one you see in the pic on fire which looked fantastic. The most impressive thing to the Fallout fans was when you got to the end of this level, you stood at a huge vault enterance. To the right of the door was a terminal w/ a flickering lamp which you clicked and you guessed it. The vault door opened in real time. It looked so beautiful! After we did our prototype, we showed the demo to a few people around the company who were Fallout fans and I heard no less than 3 people gasp for air as it opened. It was a great moment.

    Too bad they're not the best screenshots, but at least you guys got to see something from our work. We had some really cool stuff scheduled to get done over the next few months too; broken tiles for the building sets (they integrated perfectly w/ the building tiles so you could make a destroyed building in just about any shape), the PC vehicles (yes plural), more creature models and concepts, animations, game functionality (including starting work on putting in the turn-based support), etc. Anyhow, just wanted to clarify some of the speculations on what this stuff is. 
    -T
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    edited December 2003
    I liked Fallout 1 the most, how you could mess around with peoples' emotions, and either get them on the good side or kill them. There were like tons of ways to play it, and it






    Wait, what? NO FALLOUT 3? Stop lying, it cannot be true.... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    edited December 2003
    It's bad enough when source code gets leaked to a highly-anticipated game, or when people make great games and never get the funding to make sequels. But cutting an entire team of coders off when they've already made so much progress.... That's taking years away from people's lives, and giving them nothing to show for it except the little fan support that comes from reputation and screenshots of what could have been. It's criminal on too many levels, and yet I feel no closure by saying "let's boycott Interplay" simply because they don't seem to have any current projects that people would be willing to pay money for anyway.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    Why do


    The good companys and teams get shut down..
    while the crapy ones get to stay...
    Then a good anticipated game/idea to comes out...
    and is made crapy by the retarded marketing people..or
    canceled...or
    pushed out the door in an unplayable state...or
    suck in general...


    AHHHHHHHHHHHHHHHHHHHHHHHH <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    I'm not overly worried by this even though I'm a major FO fan (yes, the very ones that Chucky fears in his sleep). Personally, I never liked some of the changes like real time combat being implemented and the like.

    I'd rather have FO3 done 100% faithfully or not at all.

    And inertplay would of ensured the game would of been completely raped and stuffed up anyway.
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    <!--QuoteBegin--Aegeri+Dec 13 2003, 08:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aegeri @ Dec 13 2003, 08:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm not overly worried by this even though I'm a major FO fan (yes, the very ones that Chucky fears in his sleep). Personally, I never liked some of the changes like real time combat being implemented and the like.

    I'd rather have FO3 done 100% faithfully or not at all.

    And inertplay would of ensured the game would of been completely raped and stuffed up anyway. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So unless they regurgitate the exact same stuff, you wouldnt like it?

    Real time combat may seem bad at first, but the pause-anytime thing should make it just as strategic. And didnt they say you have a choice of either realtime or old-skool turn base?
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    Lets just pray that Troika managed to buy the licence from interplay, at least then the game has a chance.
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