Starship Troopers Pack

135

Comments

  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    the box mag seems pointless imho.. cos you dont see it ingame.. so you could just chop it off the V model but put it on the other onews maybe...

    but still looking sexy burn <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited July 2003
    Your right,
    1) you wouldn't see the ammo, might as well not have the bag there except in P models
    2) it would throw off the balance of the weapon

    Is this any better?

    I dunno how you'd reload it.... but bleh <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Better? Worse? I suck?
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    thats what i meant, only with the bipod up and maybe just a belt instead of a drum. gun in right hand, belt limply lyeing over the other
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    yeh that looks alot improved <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    not too keen on the bipod...


    it looks and i presume it is.. form an m60...

    it just does have the right feel to it...
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    the thing most ppl screw up with the morita is the origins, they're always too far back bring them forward so alot of the gun can be seen
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin--Burncycle+Jul 14 2003, 03:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Burncycle @ Jul 14 2003, 03:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Your right,
    1) you wouldn't see the ammo, might as well not have the bag there except in P models
    2) it would throw off the balance of the weapon

    Is this any better?

    I dunno how you'd reload it.... but bleh <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <--- pwned by SST HMG <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • 101st_Pfc_Snake101st_Pfc_Snake Join Date: 2003-03-22 Member: 14791Members, Reinforced - Shadow
    ok first of all i like it better with scope it make's it look cooler 2nd those "flying bugs" are called hoppers the "big beetle" thing's are plasma bugs the "huge worker" ones are called tankers...AND the "regular arachnids are called soldier bugs or "warrior bugs"...there are 2 types of these bugs regulars soldiers which are fairly tall then "Royal Warrior Bugs" which are huge but looks exactly alike the main soldier bug...i also like that gun with the round drums on it...and not all SSt combat is close range...each morita squad usually has atleast one or 2 snipers for the reasons of spotting things far away to shooting down annoying "hoppers" flying around waiting for a lone marine to slip up...these snipers rifle's are also equipped for medium range combat although usually the morita units can handle any bugs chargeing them although tankers provide trouble at close range but the nuke launcher takes care of them easy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ... god i love that nuke launcher on the movie's cause i know for sure thats something i would be playing with in real life >: )...

    anywhom the guy talking about the anims is right you dont see a belt fed gun being loaded in 2 seconds flat...he usually has to fiddle with things in order to get the weapon rdy although i never seen belt fed weapons in the SSt universe i do know of the mounted pillbox turrets on the SST fortifications which are mor then likelly belt fed...not sure on the name of these weapons though...but man they really chew up hoppers <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ... and the SST marines off the SST Chronicle's TV series are unknown to me...they might be classified as a maurader suit or possible a scout suit...anywhom a better model for the heavy armor would be a maurader suit rather then a "halo marine" as a marauder suit fits the profile a bit better and well looks meaner also <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> anywhom ya i know im a nerd with no life oh well <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ...
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    You know there is a Starship Troopers FPS coming out soon dont you?
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    <!--QuoteBegin--XILLER+Jul 15 2003, 06:55 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XILLER @ Jul 15 2003, 06:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You know there is a Starship Troopers FPS coming out soon dont you? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    hope its better then that horrible glitchy 3rd person Mobile Infantry Squad game that came out a frew years ago.
  • ReppyboyoReppyboyo Join Date: 2003-04-08 Member: 15317Members
    <img src='http://invis.free.anonymizer.com/http://www.geocities.com/reppyboyo2000/moritamodelfinal.jpg' border='0' alt='user posted image'>
    <img src='http://invis.free.anonymizer.com/http://www.geocities.com/reppyboyo2000/moritamodelfinal2.jpg' border='0' alt='user posted image'>
    Did this a while back, still untextured....

    The only SST FPS`s ive heard of is the mods (Serious sam, Q3A some others)
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    very nice. Reminds me of <a href='http://members.tripod.com/~ravingpsycho/mor1.jpg' target='_blank'>http://members.tripod.com/~ravingpsycho/mor1.jpg</a> without so much ejection port detail (don't need it anyway since you can't see it)

    gg
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Well...for the welder..

    Lets put something modern day you know? Doesnt have to be all 'high tech.'

    Hmm...how about a blow torch? Or maybe a wrench? I think it would look cooler than a huge **** welder gun IMHO.
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    <!--QuoteBegin--XILLER+Jul 16 2003, 12:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XILLER @ Jul 16 2003, 12:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You know there is a Starship Troopers FPS coming out soon dont you? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ooh url url info?
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    *looks around hard drive,sees dusted Arachnidwarrior.zip wich contains Arachnid sounds from some SST game* <a href='http://www10.brinkster.com/villem/ArachnidWarrior.zip' target='_blank'>http://www10.brinkster.com/villem/ArachnidWarrior.zip</a>
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    <!--QuoteBegin--Aka'lamanaia+Jul 17 2003, 02:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aka'lamanaia @ Jul 17 2003, 02:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *looks around hard drive,sees dusted Arachnidwarrior.zip wich contains Arachnid sounds from some SST game* <a href='http://www10.brinkster.com/villem/ArachnidWarrior.zip' target='_blank'>http://www10.brinkster.com/villem/ArachnidWarrior.zip</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    nice

    can we use these etc?

    could schimmel use them in the sst pack? (just checking now to save hassle laters )
  • commandox20commandox20 Join Date: 2002-07-12 Member: 913Members
    so what happend to this, update?
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    if i link those sounds they are free to use.
  • VragnorVragnor Join Date: 2003-07-22 Member: 18359Members
    Just to let you know. <a href='http://minfantry.fr.st' target='_blank'>Starship Troopers Half-Life Mod</a>
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    well it has been like 2 weeks!

    and ohnoes!

    anything update wise? please tell me you havent given up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • rOoKerOoKe Join Date: 2003-08-10 Member: 19320Members
    hey guys

    hows the progress on these models coming along?

    i think we should finish the alien models before we get picky with the weapon details

    so can we get this job done one part at a time? i think we should do the Lerk replacement model first. its basically the skulk skin with a green tint and wings <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->

    does anyone think they can work on the lerk replacement?

    after that, we can do the tanker bug (flamethrower) for the onos! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    just a little spark to get these models goin again
  • slipknot22slipknot22 Join Date: 2003-09-09 Member: 20682Members
    the link is broken!!!!!!!!!!!!!!!!!!!!!!!!! can you fix it i want the aracnid BAD!!! plz fix it!


    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • slipknot22slipknot22 Join Date: 2003-09-09 Member: 20682Members
    what is the aracnid for skulk, onos, or fade?
  • rOoKerOoKe Join Date: 2003-08-10 Member: 19320Members
    well, the bug is for skulk now, and hopefully we'll have a hopper flying bug for the lerk, and a tanker bug for the onos, and lastly the soldier bug for fade.

    if only someone would actually take the time to make these...... *tear*

    please! resurrect this great theme as aliens and sc has!!! it has just the amount of potential to be an awesome pack as they did

    ill pay anyone who makes this pack lol... and thats proabaly not even sarcastic <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    i watched the film loads over summer and now have a craving.... gimme the freaking pack or i'll damage sum1s larynx. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    *runs in from side of screen, hammer sounds commence, runs away and you see a sign hanging from the middle of the topic*

    Ressurection Inc, YOur one stop shop for making a thread into a lazures!
  • rOoKerOoKe Join Date: 2003-08-10 Member: 19320Members
    w00t!!!!!!

    now we can finish this mod! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    and with that, i shall also resurrect a certain hopper thread <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • WrathrakerWrathraker Join Date: 2003-08-13 Member: 19651Members
    ::zombie moans::

    Back from the dead.

    I would like to see this re-progress as well...the arachnid was such a great model and those SST mods never released <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
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