Sirus Is Right...

RavlenRavlen Join Date: 2002-11-08 Member: 7713Members
<div class="IPBDescription">Time to release 1.1</div> You know what the public would have enjoyed? Playing the different versions of 1.1

All the playtesters right now are pros, and are organized. Why not just release it as is, and see how it works on pub servers? Why not let those of us that are willing to play through the many revisions help? I mean, we've played from 1.0, 1.01, 1.02, 1.03, 1.04, and we stuck through it. In fact, I always looked forward to the next revision. Probably adaption to change was one of my favorite aspects of this game. It only got boring when all the games were the same (which is NOW).

As time went by, new strats came out, then eventually, games stabilized as no more strats came out. Then, a new version came out, and the creativity started all over again. It was a cycle that was really fun.

but now, 1.04, which we all know for a fact is an outdated version, is left stagnating. People have stopped playing, as they are waiting for 1.1.

Release 1.1, the only thing it can do is help. The community will be rife with discussion, flames, debate. People will get riled up over problems, people will swear they'll quit over something, and everyone will be having a good time <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> The devs will see what the mainstream likes, what they dislike, etc...

Really, I don't understand why 1.0x was developed with the community, and 1.1x is not.

Ravlen
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Comments

  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Whoa Whoa Whoa What ?

    I never said release it now.

    I said release it before we take any dramatic changes as to the direction of NS.
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    I think they are holding it back because they dont want to go through all the trouble of keep releasing new revisions... after 1.1 the team will want to take a break and then probably make revisions to 1.1.... they want it to be as perfect as possible so that they can have a little break time for developer world....... also some major changes would be happening to fast between builds...1 build u got gorge suxing then 2 builds later you dont... and its all closely in between each other. Like every 1-2 weeks there is a new build. I say that the dev team to decide. Maybe an open-beta for balance changes???
  • Sephiroth2kSephiroth2k Join Date: 2002-04-21 Member: 481Members, Constellation
    Flayra really is a stickler about not releasing unfinished work.
  • Skillzilla1Skillzilla1 Join Date: 2003-05-14 Member: 16282Members
    And did you notice they kept having new client-ide builds? Could you imagine thousands of people downloading new versions every couple of days? Nuh uh <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • HellSpawnHellSpawn Join Date: 2003-05-17 Member: 16415Members
    whatever..the man has a point...with so many ppl playing..flayra will have more info to improve ns that itl be coming out of his ears <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    To clarify I said to "Release 1.1" I never said now. It was a relative term.

    1.1 isnt to be released until its been decided that its been complete.

    However, we obviously can't keep fixing every single thing that ever been a problem. Some certain problems such as the ones mentioned in Dracos post will probably take a long time to fix. We put that aside, we release 1.1, then we work on the things mentioned in Dracos post.

    Sorry if anyone misunderstood, it came as quite a shock to see the title. Well at least the second part, I'm never surprised to see anyone say im right :P
  • RavlenRavlen Join Date: 2002-11-08 Member: 7713Members
    <!--QuoteBegin--Sirus+Jun 10 2003, 10:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Jun 10 2003, 10:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I said release it before we take any dramatic changes as to the direction of NS. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, that wasn't the impression I got <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    In any case, the complaint about so many changes is valid, but they could slow down the rate of version changes. Right now, flarya is tossing things in willy nilly, to see how it works, because he CAN. That's not bad, just a major benefit of having a small testing group.

    On the other hand, there's the fact that if it was more public, then flarya would have to wait and make multiple changes at once. This is not necessarily bad, but I'm sure Flarya wouldn't like it.

    But at the same time, putting it more in the public eye would increase the information gathered, and more opinions on the way it is moving. This can't be bad. It will keep people playing, as they will want to play and learn new versions. I just don't see how cleaning it up and releasing it as is right now would be bad.

    Ravlen
  • ShloomShloom Join Date: 2002-07-25 Member: 997Members
    I think 1.1 should only be released when Flayra is 100 % happy with it. Remember, good things come to those who wait.
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->flarya is tossing things in willy nilly<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I doubt anybody has any idea. So lets not make assumptions, we all know what happens when people make assumptions and your already 0-1. mmmm k ?

    :D
  • NightCrawlerzNightCrawlerz Join Date: 2003-04-18 Member: 15609Members
    If it wasnt for me owning everyone with leap i would have stoped playing ns a month ago. But as long as i still get top score 19/20 games im havin fun <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • MacguyvokMacguyvok Godlike Fuzzydice Join Date: 2003-05-09 Member: 16162Members
    edited June 2003
    <!--QuoteBegin--Sirus+Jun 10 2003, 11:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Jun 10 2003, 11:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->flarya is tossing things in willy nilly<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I doubt anybody has any idea. So lets not make assumptions, we all know what happens when people make assumptions and your already 0-1. mmmm k ?

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Exactly. People, I need to point something out. Flay is the most "profesional" yet, accessable Dev I've ever seen. He shows up on the forums much more frequently than any other Game Dev I've heard of, AND, he has a pro attitude, and does the kind of work EA Games, Taldren, Interplay, and Activision would KILL for. *I think his stuff is soo much better than thiers, actually. It gets updated more often, AND IT'S FREE!* So, let's not take out our 1.04 frustrations on Flay, or the PT's. 1.1 isn't ready. I can suck it up, and play 1.04 till my eyes bleed. And, if your really need something to do while flaming ppl on the forums... Windows Solitaire is a really addictive game.........Oh, and just like NS, you didn't pay a dime for the right to play it!
  • Aries8Aries8 Join Date: 2002-12-12 Member: 10719Members
    <!--QuoteBegin--Macguyvok+Jun 11 2003, 12:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Macguyvok @ Jun 11 2003, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [/QUOTE]
    Exactly. People, I need to point something out. Flay is the most "profesional" yet, accessable Dev I've ever seen. He shows up on the forums much more frequently than any other Game Dev I've heard of, AND, he has a pro attitude, and does the kind of work EA Games, Taldren, Interplay, and Activision would KILL for. *I think his stuff is soo much better than thiers, actually. It gets updated more often, AND IT'S FREE!* So, let's not take out our 1.04 frustrations on Flay, or the PT's. 1.1 isn't ready. I can suck it up, and play 1.04 till my eyes bleed. And, if your really need something to do while flaming ppl on the forums... Windows Solitaire is a really addictive game.........Oh, and just like NS, you didn't pay a dime for the right to play it! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well said Macguyvok.
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    Heh 1.1 is still quite buggy right now.

    ie: Metabolize lasts alot longer than 1 sec

    That wont go over well on a pub... Let's wait til 1.1 is done til it's released.
  • KI6KI6 Join Date: 2002-11-01 Member: 3228Members
    I also agree. I mean, I've never seen a mod that takes playtesting so seriously! And for version 1.0, there were minimal crashes and incredible updated graphics (look at the other mods at their first releases). Admittedly speaking, the CPU usage was too intense, but the 1.01 patch came out VERY quick and allowed us to continue playing. For 1.1, the changes involve new gameplay elements and what we're used to before are now gone (definitely prevents redundancy though). Now this is personal taste, but I find version 1.0 to be WAY more balanced than Counter-Strike 1.x.

    And now even more balance changes are being done, thus extensive testing must be done to make sure none of the changes backfire (and some did as you can clearly see in the beta discussion [a GOOD call on his part to let us see it, because now we know why it's taking a while]). Personally I would hate to have 1.1 released now, because it's premature state is a little unbalanced and not all features have been implemented (I think the marine mini-map is not completely ready yet). And I think there's a bug or two somewhere as well.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    <!--QuoteBegin--Aries86+Jun 10 2003, 10:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aries86 @ Jun 10 2003, 10:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Macguyvok+Jun 11 2003, 12:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Macguyvok @ Jun 11 2003, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Exactly. People, I need to point something out. Flay is the most "profesional" yet, accessable Dev I've ever seen. He shows up on the forums much more frequently than any other Game Dev I've heard of, AND, he has a pro attitude, and does the kind of work EA Games, Taldren, Interplay, and Activision would KILL for. *I think his stuff is soo much better than thiers, actually. It gets updated more often, AND IT'S FREE!* So, let's not take out our 1.04 frustrations on Flay, or the PT's. 1.1 isn't ready. I can suck it up, and play 1.04 till my eyes bleed. And, if your really need something to do while flaming ppl on the forums... Windows Solitaire is a really addictive game.........Oh, and just like NS, you didn't pay a dime for the right to play it! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well said Macguyvok. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I would also have to agree
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Additionally, bugs are being ironed out. For example, Metabolize lasting MUCH longer than '1 second'... try FOREVER, without using energy, and still letting you attack. It's god-mode, and is one of the things to-be-fixed.

    Seriously, this is one of the reasons it stays in closed beta until Flayra is satisfied. How many people would have 'fun' playing on a Marine team, when they can _never_ kill a Fade? Ever? No matter how many HMGs are firing on it, nor how many GLs are lobbing at it, just calmly wandering around and taking out your base? Just one of the bugs to be ironed out, along with balancing. Truly, it isn't that we have a finished version of NS that we're kicking back and playing. We're wandering through levels, looking for stuff that could make the game not-fun for *everyone*.

    Patience is what is needed here. Look at the time spent waiting for 1.1 as just making it better and better when it *does* arrive. As with how it looks, it's gonna rock your world. But we want that to be in a GOOD way, with all the euphoristic bliss of the original v1.0 release... but with better gameplay than just turreting up the joint. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • KhazModanKhazModan Join Date: 2003-04-14 Member: 15500Members, Constellation
    edited June 2003
    <!--QuoteBegin--th@ annoying kid+Jun 11 2003, 12:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (th@ annoying kid @ Jun 11 2003, 12:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Aries86+Jun 10 2003, 10:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aries86 @ Jun 10 2003, 10:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Macguyvok+Jun 11 2003, 12:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Macguyvok @ Jun 11 2003, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Exactly. People, I need to point something out. Flay is the most "profesional" yet, accessable Dev I've ever seen. He shows up on the forums much more frequently than any other Game Dev I've heard of, AND, he has a pro attitude, and does the kind of work EA Games, Taldren, Interplay, and Activision would KILL for. *I think his stuff is soo much better than thiers, actually. It gets updated more often, AND IT'S FREE!* So, let's not take out our 1.04 frustrations on Flay, or the PT's. 1.1 isn't ready. I can suck it up, and play 1.04 till my eyes bleed. And, if your really need something to do while flaming ppl on the forums... Windows Solitaire is a really addictive game.........Oh, and just like NS, you didn't pay a dime for the right to play it! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well said Macguyvok. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I would also have to agree <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    i second that

    also agree with Talesin, man you guys are impatient. ive had to wait *AGES* for any info on homeworld 2 it killed me, now ii discover it wont run on my computer so i have to wait *ages* for a more powerful set up. i can wait... learn to wait... patience is a virtue.
  • MoonMoon Join Date: 2002-11-16 Member: 8873Members
    <!--QuoteBegin--Macguyvok+Jun 11 2003, 12:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Macguyvok @ Jun 11 2003, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Sirus+Jun 10 2003, 11:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Jun 10 2003, 11:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->flarya is tossing things in willy nilly<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I doubt anybody has any idea. So lets not make assumptions, we all know what happens when people make assumptions and your already 0-1. mmmm k ?

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Exactly. People, I need to point something out. Flay is the most "profesional" yet, accessable Dev I've ever seen. He shows up on the forums much more frequently than any other Game Dev I've heard of, AND, he has a pro attitude, and does the kind of work EA Games, Taldren, Interplay, and Activision would KILL for. *I think his stuff is soo much better than thiers, actually. It gets updated more often, AND IT'S FREE!* So, let's not take out our 1.04 frustrations on Flay, or the PT's. 1.1 isn't ready. I can suck it up, and play 1.04 till my eyes bleed. And, if your really need something to do while flaming ppl on the forums... Windows Solitaire is a really addictive game.........Oh, and just like NS, you didn't pay a dime for the right to play it! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think the apparent large number of versions 1.1 has/is going through would lead some to conclude that all is not proceeding to plan exactly. While I think that "willy nilly" is somewhat harsh I can understand where that remark originated from.

    I think Flayra's talent speaks for itself.

    I'm not sure I really buy into the whole "you didn't pay for it so .... x" where x usually implies that you should behave and not complain or participate in some other negative activitiy. While money may not be involved for the players, time is. Developers,players, PTs, Vets, Newbies,Oldbies,Clanners ... everyone has a time investment in the game (obviously some alot more than others). Everyone wants the game to be great and fun right ? For that to happen feedback (constructive hopefully) needs to occur.
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    My point is this.

    As much as thing we have someones reasons and motives pinned down, we have no idea. Trying to truely explain the rhyme or reason behind any persons action is naive.

    Please, Don't take any offense anyone.
  • SLXSLX Join Date: 2002-12-14 Member: 10814Members
    <!--QuoteBegin--KhazModan+Jun 11 2003, 02:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KhazModan @ Jun 11 2003, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--th@ annoying kid+Jun 11 2003, 12:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (th@ annoying kid @ Jun 11 2003, 12:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Aries86+Jun 10 2003, 10:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aries86 @ Jun 10 2003, 10:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Macguyvok+Jun 11 2003, 12:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Macguyvok @ Jun 11 2003, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Exactly. People, I need to point something out. Flay is the most "profesional" yet, accessable Dev I've ever seen. He shows up on the forums much more frequently than any other Game Dev I've heard of, AND, he has a pro attitude, and does the kind of work EA Games, Taldren, Interplay, and Activision would KILL for. *I think his stuff is soo much better than thiers, actually. It gets updated more often, AND IT'S FREE!* So, let's not take out our 1.04 frustrations on Flay, or the PT's. 1.1 isn't ready. I can suck it up, and play 1.04 till my eyes bleed. And, if your really need something to do while flaming ppl on the forums... Windows Solitaire is a really addictive game.........Oh, and just like NS, you didn't pay a dime for the right to play it! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well said Macguyvok. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I would also have to agree <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    i second that

    also agree with Talesin, man you guys are impatient. ive had to wait *AGES* for any info on homeworld 2 it killed me, now ii discover it wont run on my computer so i have to wait *ages* for a more powerful set up. i can wait... learn to wait... patience is a virtue. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Amen. I've been killing for 1.1, and checked almost everyday for updates, but those who have owned a N64 back in the day have learnt to wait for excellent games that kept getting delayed - and players had no choice but to wait - this is exactly the same. Simply because we have the ability to discuss directly to the Devs PT's etc, doesn't mean we have the right to demand what we want. Flayra knows what he is doing, and like so many people and companies like him have proven - patience pays off. As mentioned, 1.1 is buggy, and people would become quickly wise to this, and the whole gameplay level of fun will deteriorate pretty fast. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • TonzakTonzak Join Date: 2002-11-25 Member: 9951Members
    I'm disturbed by how fast things are changed in 1.1. Surely there are good aspects that people love from other versions that have been completely eliminated. I think when you find a good gameplay aspect you have to shine it up and bring out its best and then look for more to add _without_ destroying it.

    But at least they are testing 1.1 enough. I don't know if any game, let alone mod, has been tested well enough before. But it looks like NS has. They have playtesters and they have veterans, they have a competitive mode and a public mode. The game's development is truly progress and I hope it stays that way and never gives in and becomes moronic like CS did.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    As soon as MonsE's PR blitz starts i'm sure you'll all be too busy gawking over movies and screenshots to mention the long time 1.1 is going to take before it's released. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Just wait a little longer.
  • JoltGrisJoltGris Join Date: 2002-12-19 Member: 11143Members
    <!--QuoteBegin--Shloom+Jun 10 2003, 10:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shloom @ Jun 10 2003, 10:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think 1.1 should only be released when Flayra is 100 % happy with it. Remember, good things come to those who wait. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    and that is in 200 years, and then everybody has stopped playing NS
  • MaianMaian Join Date: 2003-02-27 Member: 14069Members, Constellation, Reinforced - Gold
    No developer is ever 100% satisfied with his product.
  • Silv3rfishSilv3rfish Join Date: 2002-11-07 Member: 7604Members
    edited June 2003
    Well I have to say that personally I"m very frustrated with the slow release cycle. I agree with ravlen entirely, and was actually about to post a msg with the same sentiment. Shorter releases, even if they are less-balanced and sport more bugs lead to a more fluid and interesting community. I dont think an online game should be working towards some "ultimate" state, as the change and adaption is what really adds a lot of interest to it.
    Currently we've been playing the same maps and using the same strats for a long, long time. (well those of us forced to play on cruddy servers because of download limits anyway)

    ps I've also known a couple of clans that stopped playing 6 months ago to wait until 1.1 was released because of the state of the resource system. people really are giving the game up from boredom...
  • JavertJavert Join Date: 2003-04-30 Member: 15954Members
    I wonder, now we're in 1.1p. What happens when Flayra gets to '1.1z'? 1.1AA?
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    He will call it whatever he wants.

    Even if its 1.1icanthinkofanythingelse
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin--SLX+Jun 11 2003, 03:18 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SLX @ Jun 11 2003, 03:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Amen. I've been killing for 1.1, and checked almost everyday for updates, but those who have owned a N64 back in the day have learnt to wait for excellent games that kept getting delayed - <b>and players had no choice but to wait</b> - this is exactly the same. <b>Simply because we have the ability to discuss directly to the Devs PT's etc, doesn't mean we have the right to demand what we want. </b> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    This is pretty much the most intelligent explanation of the situation I have heard in NS history. I will make one clarification: you have all the right in the world to demand anything. But we also have the right to ignore you - and we tend to excercise that right as much as possible. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Rock on SLX, you are the:
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    The absolute least we should wait is until all the bugs are gone and all the features are in. Even then, we have to wait for at least some semblance of balance. After that, you may have some kind of point about release, but it's still Flay's call. It's his baby, let him do what he wants with it. He's looking out for the community tho, and won't do anything that he thinks won't be beneficial.

    Now think about this: a little bit ago, two patches were released in the span of less than 48 hours (I'm pretty darn sure, at least). You'd never find a server with the correct version at that rate, because some don't bother to update for weeks!
  • KaniranKaniran Join Date: 2003-01-19 Member: 12465Members
    I say as opposed to releasing NS 1.1, re-release NS 0.x. Release the beta! Have people whine and moan and **** over that so they don't have to whine and moan and **** over 1.1 not being done yet!

    It won't get them off your back, but it gives the hopeless something to do whilst they pine away for final version release super fantabulous 1.1.

    Now, to try the new smilies that I haven't seen yet, as I've been off the boards awhile.....

    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
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