Lerk Tips

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Comments

  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    Umbra is great for taking down muiltple marines in an area, if you have adren. If you don't have adren, I wouldn't recommend using it in the heat of battle, because it takes your full energy bar to use, and leaves you with no energy to bite/spike or fly. It's great, however, to use it in a vent, wait a few seconds for your energy to recharge, and spike away.
  • ShockehShockeh If a packet drops on the web and nobody's near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    The glory of being a Silence melee Lerk.

    Forget spikes, forget Umbra except to support Fades, just switch to bite & eat some heads.

    And spores are just for scorewhores, nothing else.
  • deaths_handdeaths_hand Join Date: 2003-01-23 Member: 12615Members
    spores is for smoking out cramped marine bases and softening marines...
  • ArawnArawn Join Date: 2003-02-01 Member: 12954Members
    Ok..I think we've covered spike damage methods enough, so heres some real strategy that im still waiting to see happen (on public servers). I really hate when like 5 people on your team go lerk 'to umbra fades' and either really suck and don't bother to umbra at all or they just follow a fade sticking random clouds on him. If you're assaulting a base its ALOT faster if you would just run in to the nearest building, drop an umbra and have you and the fade chomp on whatever structure it is. When I'm fade facing massive turret spam and/or marines firing at the same time I want to go in with some claw action but my lerk (if i even have one) is scared to get into the fight...REALLY, aliens would be alot more effective if lerks and fades could work together better/more. I forget who it was but I had a really smart lerk on my team once on nancy. I (fade) went with the lerk to noname which was HEAVILY guarded, with a couple assorted marines and a bunch of turrets. We took out the entire base, I hid behind the tfac and he came in to umbra me then continue biting the tfac, since we were behind the tfac the marines had to come with us (WITHIN THE UMBRA CLOUD) so I made short work of them. Within less than a minute the tfac was down, marines in there were dead, so of course the rest of our team started flooding in to finish off the rest and thus we had 3 hives (something i notice is harder to get these days because by the time you're occupying the hive location your team is finishing off the marine main base). So lerks, you need to communicate with a fade or 2 and umbra the structure they are attacking..instead of forcing them to acid rocket from a hallway restricted by the boundaries of your poorly placed umbra cloud.
  • deaths_handdeaths_hand Join Date: 2003-01-23 Member: 12615Members
    heh.

    do you remember the name of this lerk by any chance coz i remember doing EXACTLY the same thing very recently.

    my on-line name is Mr-Swinger unfortunatly i cant remember the fades name but we played very well together infact i never got hit once and he had regen so we were the perfect team hehe
  • ArawnArawn Join Date: 2003-02-01 Member: 12954Members
    edited March 2003
    Unfortunately not man..sorry, I don't think it was you though, however I am VERY glad to hear that you're employing this strategy, now if we can just get everyone else to <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> I don't see how many marines could withstand this strategy (of course there is always a way, but it'd take them a good long while to think about it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->). By the way, yes I understand people can die pretty quick as lerk in the middle of a big base, but to be honest, in the off chance that you do die the fade you were dropping umbra on will be no worse off than if you just hung back and put up useless clouds of it.
  • ElricElric Join Date: 2002-11-13 Member: 8448Members
    I get rather annoyed when I rush in, umbra the buildings...and 3 fades still stay in the corridor acid rocketing =|
  • TheDocTheDoc Join Date: 2002-11-15 Member: 8728Members
    edited March 2003
    <!--QuoteBegin--ThE HeRo+Mar 25 2003, 10:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Mar 25 2003, 10:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's great, however, to use it in a vent, wait a few seconds for  your energy to recharge, and spike away.


    If you absolutely positively must see some action outside the hive, stay out of sight as much as possible. Spike a marine a couple times and duck into your vent and chuckle. Try to distract marines instead of killing them - Melted Snowman, <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Meh, I hate comments like that, this is the whole reason behind ELS. No offence to you personally hero, but if all you do is umbra and vent spike then LERK aint the class you should be playing. Samething to you snowman. If you are going to waste your 33 resources, the least you can do is try to make a difference in the game. Not just mess around your hive, if you don't feel you can take down a pack of marines with a lerk at 1 hive, then you are probably better off not going lerk and saving yoru resources and the gorges and waiting for second hive when you can have adren and umbra.

    Silence and celerity are in truth not very helpful to lerks. Especially CELERITY, this has almost no use whatsoever for the lerk seeming as to how it can go as fast as it needs to anywya. Celerity only works on the ground, and since a lerk should be in the air at nearly all times anyway, its useless. As for silence, it can be slightly helpful in the fact that it makes you flap silently, therfore allowing you to sneak up on marines. However, I think you will find adrenaline infinitely more useful for lerk.
  • TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
    Yea, I hate flying into a combat zone, popping some umbra, and watching the fades peep around corners shootings acid.
    As if they had 60 life. Matter fact, thats all the lerk has and hes going in. Thats why I like coordinating with my friend. No mic's, no typing. We just have it all set. Ill flap fast and hard past him into the combat, hell blink, and well meet in the middle <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
  • MeltedSnowmanMeltedSnowman Join Date: 2002-11-08 Member: 7779Members
    <!--QuoteBegin--TheDoc+Mar 25 2003, 05:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheDoc @ Mar 25 2003, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Meh, I hate comments like that, this is the whole reason behind ELS. No offence to you personally hero, but if all you do is umbra and vent spike then LERK aint the class you should be playing. Samething to you snowman. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Actually I'm perfectly capable of going on a tear as a lerk, running around the level and killing all in my path. The only reason I made the suggestion to be conservative is for the sake of the reader; I'm not about to assume that someone else can evolve into a SuperLerk overnight. The best way to learn how to lerk is to stay alive as one.
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    <!--QuoteBegin--Elric+Mar 25 2003, 03:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Elric @ Mar 25 2003, 03:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I get rather annoyed when I rush in, umbra the buildings...and 3 fades still stay in the corridor acid rocketing =| <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, I really hate that. You people need to learn how to play off each others moves! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • Kid-AKid-A Join Date: 2002-12-17 Member: 10908Members
    Yeah, this one time me(lerk) and one fade <b>seriously</b> raped a marine base and we'd only just got the 2nd hive. The rest of the alien team was "WTH, did they f4?". A fade that isn't afraid to swipe and a lerk that knows how to fight CQB are one of the most lethal combinations in the game. Also giving fades a lift into vents is very useful.

    I have another use for spores. If some marines are hiding at the end to the roud and you can't find them: Get scent of fear and spore <i>everywhere</i>. I got accused of h4x using this method (despite anyone following me seeing it took 3 laps of the map for me to actually find the marines).
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I get rather annoyed when I rush in, umbra the buildings...and 3 fades still stay in the corridor acid rocketing =| 

    Yes, I really hate that. You people need to learn how to play off each others moves!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Funny, I hate being one of the Fades, watching the OTHER Fades do that too. Acid spammers suck. Hard. It's like 'Jesus! They're not THAT SCARY, you bunch of losers!'

    Not that I'm bitter. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MeltedSnowmanMeltedSnowman Join Date: 2002-11-08 Member: 7779Members
    <!--QuoteBegin--Elric+Mar 25 2003, 03:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Elric @ Mar 25 2003, 03:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I get rather annoyed when I rush in, umbra the buildings...and 3 fades still stay in the corridor acid rocketing =| <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Have you ever gotten a group of fades to charge in after you? They usually take a second or two to follow me, but they DO come in most cases. It's satisfying.
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
    so how many of you lerks out there are excited about the expected lerk changes in 1.1 they say there gonna completely re-vamp the physics of it... but i hope they don't make it too easy to play with, i mean i still want lerks to be a challenge, and i difienetly don't want them to be an over used class like fades are.
  • AIRinc_FaReZAIRinc_FaReZ Join Date: 2003-03-21 Member: 14763Members
    actually the only hting about the lerk that pisses me off is the spike animation (hitscan/projectile) thing. everything else (flying physics) i dont mind.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    I like the lerk as it is, i mean just flying is fun in its own right. Lets hope teh fun aint nerfed also.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    Lerk + regen + silence + cloacking = Uber Flying Fortress Of Doom


    I just wish he could "Stick" to walls in 1.1
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
    sticking to cielings is highly talked about idea in the suggestines and ideas section. Also the orginal NS blue prints said lerks would be more like bats and be bale to cling to cielings... but i like the physics the way they are now how you can face one direction but glide another... its a really nifty move to pull, i hope they dont take that out...
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