Subnautica's Difficulty Level
BlueBottle Australia Join Date: 2018-02-03 Member: 236674Members
edited September 2018 in Subnautica General Discussion
Sure, this is a pretty silly question. What the hell does it mean? Monsters too mean vs. too fluffy? Game mechanics too unforgiving vs. all too convenient? Too grindy vs. too much the cake walking simulator? etc. etc. Anyway, from a game-design POV, the decision's around difficulty seem kind of key. Perhaps even more than narrative, or even graphics, these can really shape a game. I'm pretty sure Devs teams spend a lot of time discussing it since it ultimately determines who the money comes from (ranging somewhere from casual to hardcore gamers). To this end, some of the big developers really changed up their game franchises (I'm looking at you Ubisoft). I'll be really interested seeing where the Subnautica series ends up going in the long term.