Bad stuttering in game.
SirCweepysburgh
Join Date: 2018-03-15 Member: 239074Members
I have very bad stuttering in-game, and this does not only happen in my base. https://youtu.be/zQgi7IrrPGI
Comments
I also remember seeing one post about someone saying how tonnes of Stalker teeth were littered on the ground causing the game to lag.
Assuming that you aren't running any other applications that consume CPU or GPU processing power?
Sometimes I think that stuttering depends on loading all the stored stuff from lockers, but I'm not sure.
@zontwitch What is 'the invisible floaters bug' ? I've never heard or read about it.
There are a few threads on this if you wish to investigate. https://forums.unknownworlds.com/search?Search=invisible+floaters
It's kind of like cheating, but it really helps with lag.
And another thing to note is, are you experiencing any excessive HDD read access noises when it "hangs"? Subnautica wants to hog the HDD for loading and unloading the world it seems. Unless you're on a SSD, this might be a HDD issue as well
PS: I will only reset the cache if it does not restart the game from the beginning again.
Thank You.
It's also a good idea to close background programs, like MSI Afterburner.
Finally, Subnautica sometimes doesn't like overclocked hardware; some have even recommended a slight underclock.
I had my memory timings set to tighter timings, Subnautica was basically the only application causing seemingly random hard crashes and CTD's. The rest of my rig is still overclocked and tested without any issues running verification benchmarks and folding, in comes Subnautica the stuttering party crasher So if you're also messing with the timings, it might be an idea to test it running at default speeds. It resolved my constant random crashing...
Thank you so much for the link. As for overclocking i would not know where to start and my brother who is in IT says my PC is more than capable of playing most any game out there at the moment.
No, overclocking doesn't help; I was saying if the other stuff doesn't help, that you may want to underclock.
Do you know where the nearest geysers are? Some players have reported lag when facing them, so check if the lag tends to happen when facing certain directions.
It's gotten to the point that I can't play without have to come up with really over the top methods of avoiding looking at spot A or direction B. Please fix this guys.
Thank you for the help.
Okay my brother has now underclocked the video card. GTX 1070 G1
He also has clipped 200Mhz from the CPU so it does not do its boost thing to 4.2ghz.
The game files have been verified so that's all good.
I will see what happen with the geysers as i have not thought of that and i will get back to you.
Thank you
Still Stuttering
No where near any geysers as far as i know.
Biome: Underwater Islands
-411.8 -176.4 837.8
If you don't have an SSD, you could try compressing the Subnautica game folders, as your CPU is powerful enough to handle decompressing, and you can get more I/O from compressed data (more data is stored in less physical space on the platters, meaning more can be passed through the read/write heads, meaning an increase in performance, unless the CPU bottlenecks because of the increased load due to the need for decompression of the data).
EDIT: Oh, and if it's a laptop, try setting power management profile to max performance instead of balanced or power saving mode.
"but it's mainly tied to disk I/O" <- can you confirm this?
I've had a hard time pinning down what causes it, but I've managed to pick up a few things.
1. Almost without fail, the creation and use of the Cyclops causes stuttering when looking in certain directions and almost immediately.
2. Stuttering seems dependent on item creation and removal. I could make a bioreactor and suddenly got stuttering when I looked down or in a certain direction. Removing the bioreactor made it stop. Placing the bioreactor in a different place within the base caused the stutter to return and the stutter would show up in a different place.
3. I tried the "nocost" method, running the theory that if you're not collecting items it it doesn't record those items generated to the outdated log file. This WORKED...for a little bit longer. It took considerably longer for the stutter to begin happening, BUT it still came back after a certain point.
4. The size of the base seems directly related to when and how the stutter manifests itself.
5. Spotlights seem to increase the onset of the stuttering.
6. Certain items seem to make the stutter occur automatically; the cyclops, the bioreactor, for instance. I will try using the thermal approach and see what happens there.
It's not the cause of ALL the stuttering, but it's definitely a cause of SOME (most likely a lot) of it.
If you want to try using a RAMDisk, that should work too (you'd need to copy at least your cache folders and \Build18 folders to the RAMDisk, move the originals to a temp location, map the RAMDisk folders to the old location using mklink /d, flush the modified files to the temp location on game exit. Next load, just copy the temp location to RAMDisk and map it out using mklink /d)
Keep in mind that's a lot of work and involves keeping track of where files actually are. RAMDisks are of course wiped if the system loses power or restarts (aka volatile), so don't put anything valuable (like non-cache files from the saved game folder) in there. If you're not sure if a file or folder is symlinked or an original file, use the dir command in that folder, or right-click and hit properties. You should also see a little shortcut arrow in Windows Explorer, and if you open Properties, a target location.
There's a GUI available for mklink available here.
I will ask my brother to turn off the (shut off hyperthreading? next time he is over.
Thanks again.
Nothing worked, Desktop i7 6700K, Gigabyte GTX 1070 G1 8gig, 500meg samsung ssd, 32gig ram details from my tax invoice. And have tried several resolutions all the way up to my max 2560 X 1440 have tried vsync 2 60fps, my brother said plain and simply put the game needs to be patched.
Anyway thank you so much for trying to help me i really do appreciate it.
Also for what it is worth i have gifted this game to 4 people they love it and 3 have better PC's than i do but all have the same frustrating issues.
I've been running the game on medium and have been getting 60-75 FPS. But I often get this strange jerky stuttering. According to Fraps, during these jerky moments my frame rate doesn't really drop much...maybe to 50. I doesn't seem like a frame issue and at first I thought my mouse battery was running low. Anyone know what this could be?
This is the comp I am using.
Dell - G7 15.6" Laptop - Intel Core i7 - 16GB Memory - NVIDIA GeForce GTX 1060 - 128GB Solid State Drive + 1TB