DaveyNYSchenectady, NYJoin Date: 2016-08-30Member: 221903MembersPosts: 1,333Advanced user
edited January 2018
I thought They had taken that code completely out of the game.
So it can't be "optional" anymore.
(if They didn't, then you can still fiddle with it in CREATIVE mode)
Racer1Join Date: 2002-11-22Member: 9615MembersPosts: 1,595Advanced user
The terraformer is still in-game, you just have to spawn it manually (item 514). I verified it still works after the 1.0 PC release. However, UWE has removed saving (and reloading) of the changes made with the terraformer. This was done for performance reasons (as you have alluded to), and is a problem for systems with slow hard drives, like the XBox One.
While I agree it would be nice to see terraforming again, it appears that UWE has made up their mind. Given this, there are still options. There is a small chance UWE will add (limited) modding support (via DLL) post-1.0. With this (or even without if someone is determined enough), it would be possible to have first-class terraforming back.
So people with lower end PCs can still play, and people with higher end ones aren't limited : D
I would honestly find that interesting, although terraforming is very weird by itself. It wouldn't make sense unless you had a reason to terraform.
================Anom================
"I'm ashamed, I'm to blame,
Don't wanna think about it,
Who I am, what I've done?
How do I carry on?
Wanna change, turn the page,
Don't wanna think about it,
How do I undo what's done?"
- "Undone" Five Finger Death Punch
================Anom================
FrustratedJoin Date: 2016-11-04Member: 223643MembersPosts: 116Advanced user
edited January 2018
I've just come back after a long absence from Subnautica. Have to say I'm gutted that the terrain changes I made are gone. I still have the terraformer, but like said above the changes don't save if you leave the game or even if you change the biome. I still have the optoctrees files for the modifications I made (along with corresponding 2 types of batch files), but they are no longer loaded or modified if placed in the CompiledOctreesCache folder. I guess they've been moved somewhere else?
I have over 15 days worth of game play. Now it makes me want to give up
*End of whine*
re the lower end PC comment of the OP, I have an Ivybridge, and the terraforming works just fine.
RocketJoin Date: 2018-01-14Member: 235036MembersPosts: 28Advanced user
If they're not going to put terra-forming back in, then they need to update the movies on the steam page so they no longer show terra-forming as being in the game.
By virtue of those videos, they are currently advertising it as a feature in a released product.
I thought They had taken that code completely out of the game.
So it can't be "optional" anymore.
(if They didn't, then you can still fiddle with it in CREATIVE mode)
It's still there, but it doesn't save the changes, so when you unload the area (leave) or re-load the game, it gets reverted to default. (
item 514
)
So you can still use it to say, rescue your PRAWN or Seamoth from terrain.
0x6A7232USJoin Date: 2016-10-06Member: 222906MembersPosts: 5,253Advanced user
Oh, and about performance, the biggest hit would be disk I/O. If your hard disk is old (5400 RPM), and also if it's fragmented, and especially if it's almost full (which, by the way, prevents Windows from auto-defragmenting it), then there's your problem. Also of course if the drive is starting to fail but still managing to hold itself together with duct tape (modern drives mark bad sectors and re-allocate the data, which can keep the drive running for a while, although it should warn you if the drive is going critical).
FrustratedJoin Date: 2016-11-04Member: 223643MembersPosts: 116Advanced user
I had a tunnel straight down to the lava castle and to ghost tree. I tried very hard to get the sub down, but died going through acid brine. I loved the fact it was open and you could do what you wanted.
Comments
So it can't be "optional" anymore.
(if They didn't, then you can still fiddle with it in CREATIVE mode)
I'm getting 64-102 FPS and the "pop-in" scenery has gone completely now when I played earlier this morning.
Don't know what to tell you except maybe delete either the game as a whole and reload, or delete your current game and start over.
We tried to help this guy a long time ago but he just doesn't want the help so I don't think he'll listen to you
While I agree it would be nice to see terraforming again, it appears that UWE has made up their mind. Given this, there are still options. There is a small chance UWE will add (limited) modding support (via DLL) post-1.0. With this (or even without if someone is determined enough), it would be possible to have first-class terraforming back.
Yeah right coming here posting about performance issues on oculus isn't asking for help gotcha
I would honestly find that interesting, although terraforming is very weird by itself. It wouldn't make sense unless you had a reason to terraform.
"I'm ashamed, I'm to blame,
Don't wanna think about it,
Who I am, what I've done?
How do I carry on?
Wanna change, turn the page,
Don't wanna think about it,
How do I undo what's done?"
- "Undone" Five Finger Death Punch
================Anom================
Runs fine on my mid-range system. Maybe upgrade your potato
I have over 15 days worth of game play. Now it makes me want to give up
*End of whine*
re the lower end PC comment of the OP, I have an Ivybridge, and the terraforming works just fine.
By virtue of those videos, they are currently advertising it as a feature in a released product.
It's still there, but it doesn't save the changes, so when you unload the area (leave) or re-load the game, it gets reverted to default. ( )
So you can still use it to say, rescue your PRAWN or Seamoth from terrain.
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Crashing, lag problems? Or maybe your old save didn't get the latest update? Upload your saved game folder to help the devs troubleshoot, then try clearing your cache directories | Automatic Cache cleaning tool here | How to use the Debug Console | How to play any version of Subnautica using Steam | Tips for Subnautica beginners | Why can't the devs "just fix it"? - a modding session for you to educate yourself with Want more frames? Try adding this to your launch options: -window-mode exclusive | Solve options not saving or black screens by deleting options file | Possible workaround for Pause / Menu Bug | Rescue a trapped Seamoth / PRAWN
Slow loading / textures popping in? Try moving Subnautica to an SSD | How to switch Subnautica to Experimental mode (clear cache afterwards) | How to run chkdsk on your drive | How to verify integrity of your game cache (in the "Installation" section) | Blue screens or computer freezing up? Try this fix (updates a corrupted DX10 compatibility file in the graphics driver that sometimes doesn't get updated)
Subnautica launches in a tiny window? Use Task Manager to Maximize it (Thanks FlippingPower) | How to place your Moonpool so it connects correctly (includes diagrams) | Want to hang out with fellow players and the devs? Subnautica Discord server ← swing on by! | SuspensionRailway's Modding Emporium ↔ Categorized list of mods, including 1st playthrough-friendly ← Hey, look, mods! → ReShade mods ↔ Subnautica NexusMods
Humans don't crush at the depths you might think
Joystick problems? | Xpadder | UJR / vJoy | JoyToKey | Get detailed info for troubleshooting: CPU-Z | GPU-Z | HWiNFO64 | Speccy | Pastebin | Recover the data on your crashed hard disk! | I'm a Total Geek
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