(Question for the devs) Will Pre-1.0 Saves Continue to Work After Release?
NuclearTesting
Join Date: 2017-07-27 Member: 232082Members
1.0 is coming out soon, so I've started to play and make decent progress before the update hits. I have one small question for the devs which is will pre-1.0 saves still work? Will they be bugged or have framerate issues. In the past I've been willing to make a new save for every major update, but that was a year ago. Subnautica has very low replay value and I've played it about twenty times and never been able to use the save after an update about half the time. Will I have to create a new game when 1.0 comes out?
Comments
I think I heard that the rocket update (1.0) is save friendly so I think you're good to go when the rocket is out of the black list and available for everyone
I LOVE the gameplay. I just hate redoing the beginning over again sooo many times. Which is why I've put the game down until it releases.
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Sooooooo... According to you, the more someone argues, the smarter they are Yeah, I know you meant it as an insult so you can automatically dismiss @SnailsAttack correction with his... "snail attack" ? But if you step into insult territory, you should at the very least phrase it correctly and avoid dickbags like me while your at it
#SupportTheInternetSnails \o/
Also to emphasize his point, while emphasizing my dickbaggery
A MMO stores any progress made in an independent online database, tied to your account. So even if you uninstall and reinstall and login on a different PC months later, that progress will be retrieved from that database. However, Subnautica here is using a local/cloud file save system. A file, which can become obsolete if they modify, fix or add enough things, potentially corrupting or unable to dynamically update the save file.
The two are different beasts entirely. So I'd "argue", the question submitted in this here thread is a very valid one. People value their progress in the game in terms of base-building or story progression. It's completely unrelated to your comparison of how MMO's save their progress.
I want to play this weekend too, but I don't want to start over if something weird happens.
I've gone through about 27 restarts since the first time I played it and will probably go through several more before I get tired of it.
Even though I've got just about everything memorized up to just before the rocket, I still love to swim around and find the stuff I need each and every time.
<shrug>
That being said, the game data loads first, then your save, which has the old data. You go to make a set of torpedoes, and now you got the save and the game in conflict over how those torpedoes are going to be created.
I don't know if that makes sense to any of the rest of you, but that's just one possibility why any major thing that gets changed causes major problems, is having conflicting data trying to take control, and your computer trying to make the best of it without crashing the game entirely.