The Mantra - Vehicle Intermediary
SnailsAttack
Join Date: 2017-02-09 Member: 227749Members
In Subnautica, there are three vehicles. The seamoth, cyclops, and prawn suit. Each one works to serve a purpose.
The seamoth is good for getting the player around quickly, the cyclops is good for long-term missions, and the prawn suit is good for exploration and mining.
However, I feel as though there is a missing link here, and thus I suggest that a fourth vehicle should be implemented.
The Mantra
(concept art i didn't make)The seamoth is good for getting the player around quickly, the cyclops is good for long-term missions, and the prawn suit is good for exploration and mining.
However, I feel as though there is a missing link here, and thus I suggest that a fourth vehicle should be implemented.
The Mantra
The Mantra is a submarine that is about 2/5 the size of the cyclops, and slightly slower than the seamoth. It has an entry hatch on the underside which leads to small room with a fabricator and engine with 3 slots for batteries.
There is a door in that room which leads to the cockpit, which is a large area with multiple windows and appliances. There would be a small set of stairs near the front that'd lead up to the console area, which contains a machine that lets you edit the Mantra's appearance similarly to the cyclops. There'd also be a seat where you could actually pilot the sub.
Additionally, there would be a small grow bed where you could grow 2 of either Chinese Potatoes or Marble Melons. The tree-type plants wouldn't fit and thus you are unable to plant them.
Against the back wall there would be 4 lockers for storage. Unlike the cyclops, you cannot build stuff inside the Mantra.
As for upgrades, you would be able to use a panel on one of the wings to enhance the Mantra. You could use pressure compensators, hull reinforcements, power efficiency upgrades, the perimeter defense system, and solar charger.
Additionally, you would be able to upgrade the brightness and range of the spotlights, and you'd be able to charge up a powerful energy blast to stun enemies.
It would be crafted with 3 plasteel ingots, 4 glass, 2 lubricant, an advanced wiring chip, and a polyaliline at the vehicle bay.
Anyways, thanks for reading. Tell me if I missed any important information or if you have a suggestion on how to change or improve the Mantra! Or if you have a better manta-ray based name for it.
Comments
Still like the idea though
They also had the Beluga and Draconis as large subs - the Beluga being even larger than the Cyclops - but they ditched these (Along with the idea of having a "middle sized" sub to bridge the gap between the seamoth and cyclops) when the Seamoth and Cyclops on their own ended up proving hard enough for their small team and limited resources. Which is a shame since they're really beautiful looking subs:
So that's what it is I guess. xP
I like those concept arts, although none of them fit the shape that I want the Mantra to be.
I really wish some of these were implemented.
Subnautica 2 multiplayer, maybe? I think SN is fine with the subs it has, really. More subs are an answer for a problem that doesn't exist.
Subnautica 2: Don't Drown Together
I don;t quite agree with that, writing a big post on progression right now and IMHO the Cyclops and Prawn together are trying to cover far too much developmental space, and it's causing issues. There's a real need a for a true minisub. Something bigger than the seamoth, (and with the ability to be upgraded with arms), but without the dive depth or sheer durability vs stuff bigger than sand sharks that the Prawn has. That way the PRAWn and Cyclops can explicitly cover the ultra deep, ultra high threat lifeform area that are lousy with Reapers, Crabsquid, Warpers, Larvae, Dragons, e.tc. Instead of trying to cover a much larger developmental space and not quite nailing the upper end like they should.
Maybe something with Advanced Wiring Kits? Because man is Gold such an abundant and useless resource right now xD
Though that'd also mean Silver too (since the computer chip) and that's a bit of a pain to find at times... But once you get to the Scanner Room segment of the game, it's not as big of a problem to hunt down.
Anything that makes Gold more useful I'm okay with. I need a reason to care about those Basalt Chunks that are so abundant and taunting me about their presence on the walls.... Right now, I just taunt them back for not being Limestone or Sandstone - because while they might be flooding the Mountains, they're not worth popping open. Diamond's in a pretty similar boat tbh
Most players won't find them all on their first blind playthrough. Besides, there are also several Precursor caches which require these artifacts to open, so more curious players will find these as well and will need to craft some more to progress.