[Bug] Texture glitch after picking up infected fish [38366]
DrCogsy
Join Date: 2016-09-24 Member: 222567Members
Subnautica Version
38366
Description
After picking up a Carar-infected fish (tested so far with peepers, bladderfish, boomerangs and garryfish) and putting it away, the Carar glowing textures will remain in your line of sight (it will actually turn as you move your head, as if the fish model was stuck to your character).
Reproduction Steps
Pictures
Edit: Another thread on the same topic http://forums.unknownworlds.com/discussion/145289/bug-bad-textures-post-dangerous-creatures-update
Edit 2: As of version 38542, this bug has been fixed.
38366
Description
After picking up a Carar-infected fish (tested so far with peepers, bladderfish, boomerangs and garryfish) and putting it away, the Carar glowing textures will remain in your line of sight (it will actually turn as you move your head, as if the fish model was stuck to your character).
Reproduction Steps
- Pick up a Carar-infected fish
- Put it away
Pictures
Edit: Another thread on the same topic http://forums.unknownworlds.com/discussion/145289/bug-bad-textures-post-dangerous-creatures-update
Edit 2: As of version 38542, this bug has been fixed.
Comments
Just play v38226 it is the experimental just before they introduced this glitch. That is what I am doing.
I would recommend that you switch to the stable public build of the game. Experimental is as it's name; experimental. Things will break often.
I *am* playing in Stable, Survival mode. I do not, have not ever, played in Experimental. See my thread in the Bug Report forum area for pics and details, thanks.
Update to the newest experimental they fixed this glitch along with the disappearing cyclops!