MASSIVE 514MB Update...
Coranth
Join Date: 2015-06-02 Member: 205160Members
It's downloading right now. Holy sh-t, what's in it? Uh, Devs? Changelog, please? Is this the Exosuit in Experimental????
Update: Oh, dear...
Update: Oh, dear...
Comments
What did they do that some textures would be borked like this? Did the Devs update the engine to a newer version of Unity?
https://trello.com/c/H7aZ9Q02/5717-poster-exosuit-01-02
YA! More news about the Xbox one patch ( well kinda ) at the very least its a step in that direction
"Damn it, which one of you kids sprayed my base with all of this metallic-fleck paint?! I need to repaint my base, now! Urrggh... first they p-ss in my Moon Pool, and now this... *grumble, mumble*... no respect for Elders..."
"Paint Blueprint not found. Please see an Alterra Science Technician."
"FFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUU--!"
Downloading the update rn, it says 1 hr left lol
Con: Corrupted Textures. This has been fixed.
Con: I cannot build any of the 'big' rooms - Multi-Purpose, Observatory, or Moon Pool.
It could be a form of Meson Gun.
[quoting out of game references]
A specialized type of particle beam weapon first postulated in the Traveller RPG universe is the meson gun. Pi neutral mesons (created by the collision of an electron and a positron) are subatomic particles that pass through normal matter with very little interaction, similarly to neutrinos. However, the also have a very short life span, decaying with a burst of gamma rays, which reacts much more substantially with material substances. A meson gun accelerates pi neutral meson particles to near-light speed, where time dilation slows their rate of decay. If done with precision, the mesons can be timed to decay at a predetermined spot, and if packed densely enough in the beam they can unleash a tremendous amount of energy, approaching the level of nuclear bombs.
Mesons guns are a technology that requires a very advanced degree of sophistication in all its elements, as the weapon has to accelerate the pi neutral mesons to within the right tiny window of near-light speed to delay their decay until they are passing through or near the desired target. They do have a very unique property of being able to be fired through physical objects without harming or even interacting with them in any way. They can bypass defenses such as sandcaster clouds, magnetic fields, and physical armor easily. In fact, a ship equipped with a sufficiently powerful meson gun could theoretically fire completely through a planet to hit a target on the other side.
The great hurdle in producing this technology is the precise three-dimensional targeting needed in order to make a hit. Meson guns would work best against slow moving targets or against targets with predictable paths, such as installations on a planet or an orbiting space station.
Hitting a rapidly moving target such as a spaceship would be considerably more difficult. In order to assure a hit, the distance between target and gun should be as narrow as possible. In space combat, even if its packing a nuclear-bomb-level punch, a meson gun would probably work best if the target is within a light-second at most so the target's predicted paths of movement cannot vary too much for the weapon to get a lock on it.
and
The collision of an electron and a positron creates a pi neutral meson. Mesons have short half-lives, which can be prolonged to precise duration by accelerating them to relativistic speeds. Mesons do not interact significantly with other particles, and matter is therefore transparent to them. By controlling the velocity of the beam, the mesons may be caused to decay inside a target, producing intense radiation effects.
Because the beam does not interact with rock, there are deep meson sites used for planetary defense. The sites are buried deep into the world's crust, and can defend against attacking ships with impunity. Unfortunately the sensors necessary for targeting and possibly the power source (detectable by neutrino emissions, if nuclear) are not as fortunate.
However, it is missing the "abnormal, non-Euclidean, and loathsomely redolent of spheres and dimensions apart from ours."
You know that you can program non-euclidean & hyper-dimensional geometries using a software renderer? ...and have the dimensions rotate in and out of 3d space...
...oh, well, maybe next time
Looks kind of like some of the textures' UV mapping was temporarily screwed up.