devel wrote: » It appeared recently, I think.
Asraniel wrote: » That might be the old clog bug? But that should disapear when you go out of the room (or 2 rooms away) and come back. did that happen?
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Just had a look in the editor -- didn't see anything. Where was this invisible wall?
Can not reproduce on a local server. But in that game it was 100% reproducible for all players: shaky effect when passing through doorway.
The round has ended. But when we returned from the ready room to the map, the problem was still there.
I think that I spawned far away for the pregame (Smelting or something) before going to check the doorway again.
Actual clogs are highly improbable because it was a marine base.
The jitter was the same for the whole doorway, no specific shapes. (haven't tried anything flying though)