The Guns In Subnautica Debate

KlinnKlinn Lost in a cave Join Date: 2016-03-09 Member: 214022Members
For those who miss having guns in this game, how much have you experimented with using the Stasis Rifle and Propulsion Cannon?

It seems that the devs have tried to provide non-lethal ways of dealing with aggressive creatures, but it does take effort on the players' part to break out of the usual "kill things" mind set and experiment with other tools.

On the other hand, if this is what the devs are trying to accomplish, then those tools should be introduced very early in the game so the player has a chance to experiment safely and build up strategies to deal with enemies. If players have to fight through tons of nasty critters just to get the technology in the first place, they'll tend to fall back on the tried-and-true "kill everything that moves" gaming habit.

Maybe the Propulsion Cannon should be standard equipment on the Lifepod. Then the player can begin heading down the non-lethal path right from the start of the game.

Thoughts?
«1

Comments

  • HormanHorman Germany Join Date: 2016-03-16 Member: 214292Members
    Klinn wrote: »
    ... then those tools should be introduced very early in the game so the player has a chance to experiment safely and build up strategies to deal with enemies. If players have to fight through tons of nasty critters just to get the technology in the first place, they'll tend to fall back on the tried-and-true "kill everything that moves" gaming habit.

    Maybe not in first place, but lets say in 3 place... maybe in the grassy plateaus or so...

    But I agree, that its hard to get your first serious defensive tool so far out...
  • RedMallieRedMallie America Join Date: 2016-03-17 Member: 214355Members
    I haven't been able to find the blueprints for the propulsion cannon or the stasis rifle yet, so, yes, I'd love to have any of these as part of the life pods basic equipment.

    I agree with Klinn that the fear of getting killed, or the desire to not be killed can prompt the " kill everything" mentality.Thinking about this issue made me realize that I suffered it already, and I did not like it, but, like I said somewhere else, better they than I.

    I discovered that it is possible to kill some of the small aggressive species with just the common knife. The way I did it was because I panicked at having a crawler jump at me, so I grabbed the only weapon I had, and slashed at it. It died, I didn't. That was good. But what was not good is that I could not even scan it once dead. Or that a dead creature does not look nice in game. I don't want to imagine a biome full of dead creatures floating away and rotting.

    What would be better is to have a defense system or mechanism, maybe a small electrical charge? That would allow the player some protection. Now, wild creatures learn. Maybe after a shock or two, they would learn to avoid the player and let us all co exist peacefully? If there is no provocation, there shouldn't be an attack, I think.

    So,if the stasis rifle or the propulsion cannon do this, I'd certainly hope they could be set as part of the basic equipment in the life pod.
  • sayerulzsayerulz oregon Join Date: 2015-04-15 Member: 203493Members
    Just waiting for a bunch of "stop trying to make this an underwater FPS" replys from people who didn't read anything.
  • Mr_EndarMr_Endar Join Date: 2016-03-05 Member: 213859Members
    Lethal guns will ruin the atmosphere

    However lack of explanation why we can't make lethal weapons ruins the atmosphere as well.
  • SidchickenSidchicken Plumbing the subnautican depths Join Date: 2016-02-16 Member: 213125Members
    The propulsion cannon can be lethal in some cases - I cleared the mountain island of those leaping spider things with it by grabbing them and then launching them into rocks, which took them out rather effectively. Some of them I simply lobbed into the ocean as well, which I imagine did not kill them, but left them far from my new island base.

    I've taken the survival knife to quite a few biters as well. Goddamn biters.
  • eastofdeatheastofdeath usa Join Date: 2016-02-28 Member: 213559Members
    I have a mission in life to slay any and all Biter's with a windshield to the face. lol
    jzkhjhtcu8vq.jpg
  • RainstormRainstorm Montreal (Quebec) Join Date: 2015-12-15 Member: 210003Members
    I have a mission in life to slay any and all Biter's with a windshield to the face. lol

    YES! ive ''windshield'ed'' more biters than i can count as well and much much more to come in the future! Death to all biterzzzz!!
  • ADM_NtekADM_Ntek Join Date: 2016-03-18 Member: 214456Members
    i realy hate biters they are almost as bad as the casadors in fallout NV. but guns don´t fit the game now a harpoon is a different story. or a tranquilizer so we can capture and study animals.
  • RedMallieRedMallie America Join Date: 2016-03-17 Member: 214355Members
    I have to agree that Biters are terribly nasty and killing them doesn't feel bad, I'm afraid. ;)
  • IronSquid501IronSquid501 Australia Join Date: 2016-03-19 Member: 214480Members
    As much as I wouldn't mind some kind of speargun, it's pretty obvious that future humans are pacifists. However, we do need SOME way to deal with carnivorous creatures in the long run.

    A "Stungun" or "Zap Gun" would make a great non-lethal weapon to stun or incapacitate a creature for a period of time, though the larger the creature is the smaller amount of time it would be stunned for. The Stasis Rifle already does something similar, but it can only have one field deployed, and for a limited time, whereas a stungun-type weapon could potentially be used to stun individual creatures for a longer amount of time, as well as being able to be shot at multiple creatures without having to remove a stun.

    Still, sometimes it's really necessary to kill stuff. I wouldn't mind an actual weapon to kill Biters, Bleeders, and perhaps more aggressive Stalkers and whatnot (Especially when they enter an area they're not supposed to be in, disrupt the food supply, and attack the player whenever they get the chance.)
  • Cynical_ScrubCynical_Scrub England Join Date: 2016-03-19 Member: 214540Members
    I just want to scan things while they're stasised and / or dead. At this rate I'll never scan a damn reaper leviathan.
  • SidchickenSidchicken Plumbing the subnautican depths Join Date: 2016-02-16 Member: 213125Members
    I just want to scan things while they're stasised and / or dead. At this rate I'll never scan a damn reaper leviathan.

    Well, at this point of course, you actually CAN'T scan the reaper, so there's that.

    Stasis rifle DOES let you scan things, assuming they can be scanned.

    I agree with everyone who says Death to Biters and enthusiastically sign on to the Seamoth Windshield Biter Death Crusade!
  • eastofdeatheastofdeath usa Join Date: 2016-02-28 Member: 213559Members
    edited March 2016
    [/quote]I agree with everyone who says Death to Biters and enthusiastically sign on to the Seamoth Windshield Biter Death Crusade![/quote]

    I thought I was the only one Chanting "Death to the Biters" ;)

    Dam messed up the quote thingy. Sorry I'll get it right some day.
  • Darwin-EvolutionDarwin-Evolution France Join Date: 2015-06-07 Member: 205310Members
    I absolutely do not want lethal weapons in this game except the knife...


    ... Although I must say #FuckBiters and #FuckTigerPlants
  • MyrmMyrm Sweden Join Date: 2015-08-16 Member: 207210Members
    I like finding swarms of biters and ramming them in my seamoth - hearing the multiple thump-thump-thump as they hit the screen >.<
  • RedMallieRedMallie America Join Date: 2016-03-17 Member: 214355Members
    Ah, Tiger plants are quite something. A tad bit unnecessarily aggressive towards the character, perhaps?
  • morpheliusmorphelius argentina Join Date: 2016-03-21 Member: 214616Members
    RedMallie wrote: »
    Ah, Tiger plants are quite something. A tad bit unnecessarily aggressive towards the character, perhaps?

    I agree, at first when it stung me i didnt even know what was happening, and most of the time it left me with bearly 10 hp... next to the stalkers. So one bite and i was out.
  • RainstormRainstorm Montreal (Quebec) Join Date: 2015-12-15 Member: 210003Members
    Myrm wrote: »
    I like finding swarms of biters and ramming them in my seamoth - hearing the multiple thump-thump-thump as they hit the screen >.<

    :o You monster you! how can you live with yourself! :p I totally know the feeling haha
  • SidchickenSidchicken Plumbing the subnautican depths Join Date: 2016-02-16 Member: 213125Members
    They should run a video competition - who can kill the most biters at once with the seamoth?
  • SidchickenSidchicken Plumbing the subnautican depths Join Date: 2016-02-16 Member: 213125Members
    edited March 2016
  • eastofdeatheastofdeath usa Join Date: 2016-02-28 Member: 213559Members
    In the posted pic, I have about 10. I win lol
  • TanallTanall Key West, FL Join Date: 2014-10-25 Member: 199113Members
    edited March 2016
    I am surprised that there are no spears or spearguns, as either one would be a pretty simple to make piece of survival kit in an aquatic setting, more-so with the fabricator being what it is. I'd hesitate to see anything more potent than a powerhead added on the lethal side of things, though.
  • zetachronzetachron Germany Join Date: 2014-11-14 Member: 199655Members
    Once you've found out that the predators of Subnautica don't roam the sea and have a low detection and hunting range, you can simply avoid them.

    Of course, as most have realized, it can be really fun to hunt the smaller predators with your seamoth. Don't forget your welder though.

    If you want to play with weapons, you'll find the stasis rifle most powerful and allows you to hunt down leviathans.
  • Mr_EndarMr_Endar Join Date: 2016-03-05 Member: 213859Members
    Deadly weapons will ruin the atmosphere of danger

    I would love to see predators having more interesting behavioral pattern, so you could "read" them and predict their actions to know when they are dangerous and when they can be ignored.
    For example it would be cool if Stalker would stalk the player before attacking (follow the player at some distance, but not attacking for some time).
  • eastofdeatheastofdeath usa Join Date: 2016-02-28 Member: 213559Members
    edited March 2016
    Mr_Endar wrote: »
    For example it would be cool if Stalker would stalk the player before attacking (follow the player at some distance, but not attacking for some time).

    Would make a whole new meaning to Hardcore mode, becoming the hunted. I would make a long range exploding tip spear gun or at least a bang stick with a shotgun shell on the end.
  • MerandixMerandix Netherlands Join Date: 2016-01-05 Member: 210951Members
    I just made a long post on this in the other topic about this subject. We don't have guns because real guns are useless underwater. And specialised underwater firearms are pretty much strictly military and are likely only as good, or worse than the two weapons (stasis-rifle and propulsion cannon) we already have.

    Fun fact, we don't have 'lethal' weapons, because doing lethal ranged weapons underwater is VERY hard due to physics. Spearguns have a range of only a few metres, and are more a good fishing tool than a defensive weapon.
  • Calarand77Calarand77 lurking in general forums Join Date: 2016-01-22 Member: 211786Members
    Personally I am heavily opposed to any kind of lethal weapons being introduced into the game, BUT I am very much in support of having a stasis rifle as starting equipment. It's only logical to have it aboard every life pod in case of crash landing in an inhabited environment.
  • j0ndavj0ndav Bristol Join Date: 2016-03-17 Member: 214373Members
    Yeah, i dont think guns are required, At the moment once you get the Cyclops and a base there isn't much that can cause you too much damage apart from our own mistakes. Guns would make it too easy i think.
  • morpheliusmorphelius argentina Join Date: 2016-03-21 Member: 214616Members
    In my opinion it would be great to have something like the electric field on the seamoth for the player. Like those thing that are being used to repell sharks from divers.
  • Cyan_ideCyan_ide South Africa Join Date: 2015-12-15 Member: 209992Members
    What if they add turrets that you can build inside and outside your bases to defend you. A really annoying feeling I get is when I've built the base and I then feel pretty much indestructible. There's no dilemma of worrying about what is going to attack or invade my base. Once you've put up your base that's it. No survival element anymore. Something needs to invade your bases and still make you have to worry about surviving on that planet. You should feel like you have to fight something out there that aren't just fish and sharks. That would be a really good reason to add lethal weapons. (Sorry if something like this has been discussed. I'm a bit new here so I'm still trying to see where everyone is at.)
Sign In or Register to comment.