Subnautica's Agonizing Loneliness..
Wolfheart115 United States Join Date: 2016-01-22 Member: 211832Members Posts: 4
As we all know, the subnautica developers want/wanted to make subnautica a multiplayer game. however, they've recently said doing so would take many months to do, which breaks our hearts as the player, as nothing would make this game more addictive and fun than multiplayer. however, i post this discussion to appeal to the Devs. If we the players cannot have multiplayer, then could you develop something else equally/somewhat as good? i know subnautica is based on a "lone" survivor, but if you had wanted to make multiplayer anyway the "lone" survival wouldn't be so alone. So i propose an NPC. perhaps a survivor that is stranded at the far end of the map, and once rescued will aid the player in their journey. but...that seems a bit too much companionship for the subnautica devs. it would also be highly complex and overcomplicated. so if not an NPC, how about a simpler solution? we all know stalkers can be tamed. but being bitten in the ass the moment i don't have a fish in my hand doesn't exactly make me appreciate the companionship. this game, makes me feel so vastly alone and depressed sometimes. there is no one to be near, except the computer AI voices, and the fish you put in your tanks. So why not make a MOB companion? something equivalent to a dog, and not a damn stalker! they're jerks. they just want me for my fish. no, what about something that can come into your base with you, swim with you, protect you, and maybe even go on land with you? i have no idea what that something would be, but it would definitely make the game allot less depressing once the excitement of building a base wore off. also, on another note, we need more furniture options. beds definitely. I've been making my houses look like haphazard laboratories and using two benches close together to imitate a bed.