How to get to the next skill level?
Dustmop
Join Date: 2012-12-11 Member: 174780Members
I feel like I have been stuck at the same skill level in this game for a long time.
Normally when I join a server I become the #1 player in points and kills.
There are a few times though when someone is just much better than me and in a 1v1 fight they would win 9/10 times and completely carry their team to victory.
They are on a whole different level, with my skulk i manage 1 bite before death and with a marine even less.
What are your strategy's to improve against people so good that everyone quits the server?
Normally when I join a server I become the #1 player in points and kills.
There are a few times though when someone is just much better than me and in a 1v1 fight they would win 9/10 times and completely carry their team to victory.
They are on a whole different level, with my skulk i manage 1 bite before death and with a marine even less.
What are your strategy's to improve against people so good that everyone quits the server?
Comments
Sometimes I'm way too bored, I'm sorry :-??
Also I was watching some youtube DB related stuffs, procrastination at it's finest :-<
the helpful community
Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs Pugs
This post was dedicated to @GORGEous
We (meaning you alone) shall defend our (read: your) island, whatever the cost may be, we (=you) shall fight on the beaches, we (u) shall fight on the landing grounds, we (yes u alone) shall fight in the fields and in the streets, we (=Dustmop) shall fight in the hills; we (meaning You) shall never surrender.
Oh and tip: if you have a good mouse try lowering your sensitivity in steps. Use big arm movements for quick turning and wrist movement for aim.
Dunno where i got this info from (maybe some Bitey vid??) but it helps alot, although it takes awhile.
CS gives you somewhat better twitch aim & mouse control, also some prediction.
Osu gives you wicked mouse control.
The best advice,
Play with/against & watch better players & analyse there game plan. No point watching a pro's stream and not analysing there movement patterns, ambushes, map sense.
& play a lot.
The ability to learn & identify weakness is a huge factor. No point having 50% accuracy if you blindly run into a corner with a skulk there.
But... the 'level' you see in hive is your score level, not your skill. You gain levels by accumulating points in game or something like that. I don't know why your level wouldn't increase in 2 months though. Might be a bug.
http://forums.unknownworlds.com/discussion/134254/hive-stats-are-defective#latest
Like others suggested, go play something like quake. Every encounter you know what's up, you know exactly what went wrong, and the next encounter is in 5 seconds.
Don't exhaust yourself, play a bit of quake till you feel like you've made some progress, and then play for fun. Remember, no matter how good you get, there's ALWAYS someone better than you. Except for Rapha.
Edit for @NeXus: "Nitpicking aside". Obviously you still gotta play the game, and you still improve by just playing the game. Derp.
Hahaha. That game looks like wicked good practice. :P
Ho...ly...crap. I'd never seen that "game" before (looks like graphic designer/painter training/on crack really xD ):
I'm still looking for my jaw on the floor:
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http://ns2stats.com/round/round/211894
http://ns2stats.com/round/round/211803
onos hits are calculated in there but you might get a rough picture
In reality, I felt like a complete retard when I started playing. It took me quite some time to figure out the "game-sense" with like none/bad tutorials around at that time.
The big thing to know is, what am I doing next? Where should I be right now? Predicting the play, be it marines or aliens. "Game-sense". Public and Competetive is pretty different in this way, since in competetive you're only 5 players on the field (1 comm), so there's not much forgiveness of errors in comparison to pubgames. Even godlike aimers can be picked off by a smart/well timed skulk, just knowing where to ambush or when to strike. If you got problems getting killed as marine, remember, "It's all about positional play". You want to position yourself in the most ideal place to fight, where -you- have the advantage over them. Tane wrote some guide about this on ensl.org, not sure how up-to-date it is now, but could be worth reading.
Competetive games are imo the best place atm to improve. I learned tons of stuff just playing for my first team, then gradually getting better, joining a better team and learning even more. But if playing in a competetive team isn't your thing for whatever reason, like time consuming etc, then I'd suggest joining the gathers/pugs being played. European gathers are mostly played on the ensl.org website and American pugs have a steam group called "pug pug pug", but I've never tried it so I can't say I'm 100% on that being the right one? So that's basicly 2 teams (6v6), but with random signed up players playing 1 map. (There's also the new gather system in the ingame menu you can test out)
Either way you choose to play I'd say engaging with other players, be it ingame or gathers/competitions, is the way you'll learn the fastest. Evolving your gameplay from other peoples experiences. So use that microphone & glhf!
It's CHUD. If you hit a structure (ie. Not a player) it doesn't count towards accuracy.
Nice Meph, but I was talking about disclosing some super awesome CHUD accuracy stats!
I would agree broadly BUT beware there are some people with gigantic egos that prowl the gather/pug world and cannot tolerate even the slightest mistake, whether or not they themselves are the cause of the loss. When embarking upon gathers, remember that these aren't clan matches or pcws, but are meant for fun and increasing skill. Ignore the whiners and those whose greatest achievement in life is being good at NS2, and play on, dear noob, play on!
Here's Tane's post regarding marine play from NS1. Much of it is still applicable.
Typically if you let the pug players know you are new to 6v6, the big ego players tend to settle down a bit. Atleast this applies to NA Reddit pugs.