Texture Mods

Super_GorgeSuper_Gorge Join Date: 2013-03-22 Member: 184212Members
I'm seeing some new texture mods being posted as screenshots. Basically it creates a form of alien vision for Marines where it strips out all of the detail leaving just blue outlines.

This in effect seems like a reverse glow in the dark mod. Rather than highlight the aliens directly with a mod (which is cheating), they're doing it by leaving the aliens alone but changing the environment to make aliens much easier to see. Anyone have any idea just how prevalent this form of cheating is?

Comments

  • DestherDesther Join Date: 2012-10-31 Member: 165195Members
    Got a screenshot link?
  • Super_GorgeSuper_Gorge Join Date: 2013-03-22 Member: 184212Members
    edited April 2013
    Desther wrote: »
    Got a screenshot link?

    http://cloud-2.steampowered.com/ugc/848075022401705743/5AA53A89FBB7AA64DC658B1DF3CB3D7B9027E959/

    And there are similar ones that essentially remove all textures and monochrome out the rest of the map in a color very contrasting to the aliens. Some not to bright users are posting screenshots of these mods to the Steam content page. Essentially they are broadcasting that they are cheating.
  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
    This is a graphics bug, not intentional (mostly caused by bad alt-tabbing). Good job calling cheats on those people though, you sure showed them.
  • IndustryIndustry Esteemed Gentleman Join Date: 2010-07-13 Member: 72344Members, Reinforced - Shadow, WC 2013 - Supporter
    NORMAL MAPS AS FAR AS THE EYE CAN SEE
  • Super_GorgeSuper_Gorge Join Date: 2013-03-22 Member: 184212Members
    edited April 2013
    Squishpoke wrote: »
    This is a graphics bug, not intentional (mostly caused by bad alt-tabbing). Good job calling cheats on those people though, you sure showed them.

    The black and blue mod and similar mods do the same thing though.
  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Industry wrote: »
    NORMAL MAPS AS FAR AS THE EYE CAN SEE
    Na, endless normal maps would look like this:
    yk6c3xH.jpg

    However, I prefer the dystopian view of NS2 specular:
    C0mBbNq.jpg
  • shonanshonan Join Date: 2013-01-28 Member: 182562Members, Reinforced - Shadow
    Squishpoke wrote: »
    Black and blue mod? You serious?

    That makes it easier to see aliens as they are glowing. Its cheating, right?
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    lol. specular looks like a old black/white movie. :p
    /hasn't seen black&white stuff in years and is probably wrong. XD
  • MaLuSMaLuS Join Date: 2013-02-02 Member: 182769Members
    a slight effect like as if your HUD has mapped the terrain topographically (perhaps something like a translucent topographical wire-frame overlay) while in the range of an obs it could be interesting. something along the lines of this but pale and translucent while in obs range: http://panoramascope.com/grand_canyon_ned.png
  • sotanahtsotanaht Join Date: 2013-01-12 Member: 179215Members
    edited April 2013
    shonan wrote: »
    Squishpoke wrote: »
    Black and blue mod? You serious?

    That makes it easier to see aliens as they are glowing. Its cheating, right?

    Well, the mod system was designed with the intent that people create and USE alternate textures for aliens, marines, structures, and possibly even the envornment. All of that was put in place by the developers intentionally, so you should be careful what exactly you call cheating.

    Mods like http://steamcommunity.com/sharedfiles/filedetails/?id=109537600 are obviously intended to be cheating, although I might hesitate to call it that given they are merely the logical extreme of the options we are deliberately given. Mods like http://steamcommunity.com/sharedfiles/filedetails/?id=99185777 are NOT intended to be cheating, but they still provide a very clear advantage.
  • KurrineKurrine Join Date: 2010-07-03 Member: 72235Members
    The only really majorly contrasting and bright alien in the nostalgia mod is the onos, how hard is it to spot or track an onos? I can give you maybe the skulk as it stands out slightly more than it's vanilla counterpart, but not by enough to matter. The skulk really is the only part you should bother looking at when evaluating this sort of thing. The other lifeforms are extremely obvious and easy to track either way barring fringe cases. It's far from the tangible advantage just being skilled gives.
  • ResRes Join Date: 2003-08-27 Member: 20245Members
    edited April 2013
    After messing around with my color settings, I was able to get my game to be in black & white close to the above pic........ and it really did make it easier to see and track skulks.
  • sotanahtsotanaht Join Date: 2013-01-12 Member: 179215Members
    edited April 2013
    Kurrine wrote: »
    The only really majorly contrasting and bright alien in the nostalgia mod is the onos, how hard is it to spot or track an onos? I can give you maybe the skulk as it stands out slightly more than it's vanilla counterpart, but not by enough to matter. The skulk really is the only part you should bother looking at when evaluating this sort of thing. The other lifeforms are extremely obvious and easy to track either way barring fringe cases. It's far from the tangible advantage just being skilled gives.

    Actually the skulk stands out significantly more against dark metal backgrounds, although it blends in a little bit on infestation. It's a pretty clear advantage in most cases, I've actually been using it myself and will personally attest to that.

    My point though is that a mod isn't "cheating" just because it provides some measurable advantage. The question tends towards how much is acceptable, although I think the real question is a matter of taste, which is so nebulous that I'm not sure I can call any mod cheating.
  • Samus1111111Samus1111111 Join Date: 2012-08-07 Member: 154930Members, Reinforced - Shadow
    sotanaht wrote: »
    My point though is that a mod isn't "cheating" just because it provides some measurable advantage.

    That's the whole point of cheating. To gain an advantage over your opponent...
  • sotanahtsotanaht Join Date: 2013-01-12 Member: 179215Members
    sotanaht wrote: »
    My point though is that a mod isn't "cheating" just because it provides some measurable advantage.

    That's the whole point of cheating. To gain an advantage over your opponent...

    Well then all mods are cheating, even the crosshairs (ESPECIALLY the crosshairs), and why the hell did the devs think it would be a good idea to allow mods in the default game online to begin with?

    There are a lot of things that can give you an advantage, outside of "skill". A faster computer gives you an advantage, is that cheating? A microphone gives you an advantage, is that cheating? A bigger monitor. Reading the fucking forums! Where does it end? Where does it even start?

  • SeeVeeSeeVee Join Date: 2012-10-31 Member: 165206Members
    edited April 2013
    For a game to be truly competitive and honorable everyone would have to be using the same mods during a match making it the same environment for all players. Since all players are in fact equal it cannot be considered cheating. If someone uses a mod that gives them an advantage over other players, then that is nothing but dishonorable in my book.

    Some mods obviously carry more weight than others when talking about "giving an advantage", but the premise still applies.
  • hakenspithakenspit Join Date: 2010-11-26 Member: 75300Members
    Simply a slightly more colourful exploit than the old whitewalls for tfc.
  • bizbiz Join Date: 2012-11-05 Member: 167386Members
    is changing my display gamma/brightness/contrast/sharpness also cheating?
    what about changing the colors on the graphics side to simulate the effect of one of these mods?

    this is the crap we have to deal with when a game has no brightskins
  • JektJekt Join Date: 2012-02-05 Member: 143714Members, Squad Five Blue, Reinforced - Shadow
    sotanaht wrote: »
    sotanaht wrote: »
    My point though is that a mod isn't "cheating" just because it provides some measurable advantage.

    That's the whole point of cheating. To gain an advantage over your opponent...

    Well then all mods are cheating, even the crosshairs (ESPECIALLY the crosshairs), and why the hell did the devs think it would be a good idea to allow mods in the default game online to begin with?

    There are a lot of things that can give you an advantage, outside of "skill". A faster computer gives you an advantage, is that cheating? A microphone gives you an advantage, is that cheating? A bigger monitor. Reading the fucking forums! Where does it end? Where does it even start?

    It begins and ends with common sense.
    is changing my display gamma/brightness/contrast/sharpness also cheating?
    what about changing the colors on the graphics side to simulate the effect of one of these mods?

    Calibrating your monitor with settings like gamma, brightness and contrast changes the view of your entire display, it may help someone distinguish between darker colours but isn't comparable to a texture mod that drastically changes the visibility of a single entity relative to the darker environment.



  • hakenspithakenspit Join Date: 2010-11-26 Member: 75300Members
    biz wrote: »
    is changing my display gamma/brightness/contrast/sharpness also cheating?
    what about changing the colors on the graphics side to simulate the effect of one of these mods?

    this is the crap we have to deal with when a game has no brightskins

    The reason the game has no bright skins is a design decision.
    White walls or the illustrated adaptions above is cheating, gamma cranking is considered cheating (though never gets close to what whitewalls texture changes do).
    If you cant see the enemy unless he is highly contrasted against another surface thats part of the challenge.

    <sarcasm starts>
    Sorry but I cant aim properly myself and need an inbuilt aim assist...if UWE wont put one in then I will just go and install a aimbot.
    <sarcasm ends>
  • FrothybeverageFrothybeverage Join Date: 2003-02-15 Member: 13593Members
    edited April 2013
    SeeVee wrote: »
    For a game to be truly competitive and honorable everyone would have to be using the same mods during a match making it the same environment for all players. Since all players are in fact equal it cannot be considered cheating. If someone uses a mod that gives them an advantage over other players, then that is nothing but dishonorable in my book.

    Some mods obviously carry more weight than others when talking about "giving an advantage", but the premise still applies.

    The only point in time that something like that matters, barring real cheats, is in something like ENSL.

    In a pub game, anything goes, as long as it is within the confines of game rules.
    Mods* don't even work on whitelisted servers anyways, so I don't know why you guys are crying about this.

    Edit:
    *Except for crosshair mods.
  • SeeVeeSeeVee Join Date: 2012-10-31 Member: 165206Members
    How can you say "in a public game anything goes"? Playing a fair game is not just for "competitions", that's total hogwash. If a public server players want the playing field fair then that is what is setting the tone and the expectation of the game play there.

    Some people do mod their game and can use them on a white listed server by simply modifying the textures in one of the game files. Therefore I could make all the aliens bright pink if I want to. To me anyone doing this on a server (especially a public one) is getting an unfair advantage that is not supposed to part of the general game play and is not intended by the game developers so I feel very comfortable in saying that it is cheating to a degree although not as serious as using an aim bot or wall hack.

    If everyone on the server has this mod fine, then it is no longer an exploit because it is part of the game environment and no one clearly benefits from it over other players.


  • bizbiz Join Date: 2012-11-05 Member: 167386Members
    hakenspit wrote: »
    biz wrote: »
    is changing my display gamma/brightness/contrast/sharpness also cheating?
    what about changing the colors on the graphics side to simulate the effect of one of these mods?

    this is the crap we have to deal with when a game has no brightskins

    The reason the game has no bright skins is a design decision.
    White walls or the illustrated adaptions above is cheating, gamma cranking is considered cheating (though never gets close to what whitewalls texture changes do).
    If you cant see the enemy unless he is highly contrasted against another surface thats part of the challenge.

    <sarcasm starts>
    Sorry but I cant aim properly myself and need an inbuilt aim assist...if UWE wont put one in then I will just go and install a aimbot.
    <sarcasm ends>

    The point is that you cannot enforce what people do with their display settings, so you might as well put them in the actual game so that everyone is on a level playing field
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