How's optimization?

MisterYoonMisterYoon Join Date: 2012-08-18 Member: 155747Members
<div class="IPBDescription">cannot afford to play for several hours</div>
As I can't afford to play today, i wish somebody tell me how's the optimization in this build, as i am also dying to play it.

I'm moar interessed in Optimization even than Exo(maybe not)!
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Comments

  • oldassgamersoldassgamers Join Date: 2011-02-02 Member: 80033Members, Squad Five Blue, Reinforced - Shadow
    Big improvement to fps. HUGE. Worth testing it out misteryoon :D
  • MisterYoonMisterYoon Join Date: 2012-08-18 Member: 155747Members
    <!--quoteo(post=1967893:date=Aug 28 2012, 06:55 PM:name=oldassgamers)--><div class='quotetop'>QUOTE (oldassgamers @ Aug 28 2012, 06:55 PM) <a href="index.php?act=findpost&pid=1967893"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Big improvement to fps. HUGE. Worth testing it out misteryoon :D<!--QuoteEnd--></div><!--QuoteEEnd-->

    Rly? Then that must be better one even than veil and exosuit! I will try after 12 hours... unfortunately till then i can't! I wish i don't die accidently before i try.
  • rantologyrantology Join Date: 2012-02-05 Member: 143750Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Gold
    I think the new option for Texture Streaming might be bad..
  • Spektor56Spektor56 Join Date: 2010-11-10 Member: 74858Members
    edited August 2012
    Getting 20-40 fps on a 18 player server on my laptop, specs below.
    All low settings (everything off except multicore rendering and texture streaming), 800x600 res in windowed mode.

    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->        Operating System
                MS Windows 7 Professional 64-bit SP1
            CPU
                Intel Mobile Core 2 Duo P8600 @ 2.40GHz    47 °C
                Penryn 45nm Technology
            RAM
                4.00 GB Dual-Channel DDR2 @ 398MHz (6-6-6-18)
            Motherboard
                ASUSTeK Computer Inc. N80Vn (Socket 478)    57 °C
            Graphics
                SyncMaster (1680x1050@60Hz)
                1024MB GeForce 9650M GT (ASUStek Computer Inc)    59 °C
            Hard Drives
                298GB Hitachi Hitachi HTS543232L9A300 ATA Device (SATA)    32 °C
                3.73GB SD Memory Card (SD)<!--c2--></div><!--ec2-->
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    I got about a 5fps bump in my minimum, average, and max FPS. However, that's not the whole story. Overall, the FPS is much more <i>consistent</i>, which is a bigger subjective improvement than better raw FPS numbers.
  • [R8]DJBourgeoisie[R8]DJBourgeoisie Join Date: 2007-09-05 Member: 62176Members
    The regular walking around looking at things FPS is higher, however when combat starts and I have to shoot something my FPS tanks quite a bit. I fresh installed today (have not played in a few months) and my first time in the game everything was super choppy. I rebooted my PC and everything seemed much smoother, but the in game combat lag still is very frustrating and is one of three things that prevent me from keeping NS2 installed. I'll try again at release.
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    Mine improved from 216, where it was already playable.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    18 player server, no major lag hitching.

    Still not buttery smooth, but marked improvement here.
  • BicsumBicsum Join Date: 2012-02-27 Member: 147596Members, Reinforced - Gold
    It is definitely smoother.
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    edited August 2012
    <!--quoteo(post=1967925:date=Aug 29 2012, 03:34 AM:name=[R8]DJBourgeoisie)--><div class='quotetop'>QUOTE ([R8]DJBourgeoisie @ Aug 29 2012, 03:34 AM) <a href="index.php?act=findpost&pid=1967925"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->
    The regular walking around looking at things FPS is higher, however when combat starts and I have to shoot something my FPS tanks quite a bit. I fresh installed today (have not played in a few months) and my first time in the game everything was super choppy. I rebooted my PC and everything seemed much smoother, but the in game combat lag still is very frustrating and is one of three things that prevent me from keeping NS2 installed. I'll try again at release.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Guys, if you are having these kinds of issues, please do the following:

    open console after a round has started

    type p_logall

    This will save a performance log in your %appdata%\Natural Selection 2 Folder.

    Please zip that up and email it to me obraxis[at]digi-port.net

    THIS is how we got performance up in this patch, if everyone who has poor perf does this we can really help get it even higher.
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    <!--quoteo(post=1968048:date=Aug 29 2012, 08:35 AM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Aug 29 2012, 08:35 AM) <a href="index.php?act=findpost&pid=1968048"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Guys, if you are having these kinds of issues, please do the following:

    open console after a round has started

    type p_logall

    This will save a performance log in your %appdata%\Natural Selection 2 Folder.

    Please zip that up and email it to me obraxis[at]digi-port.net

    THIS is how we got performance up in this patch, if everyone who has poor perf does this we can really help get it even higher.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Is it worth sending if we play with 300+ ping? I don't know if you need to be informed of problems you already know exist.
  • falcfalc Join Date: 2011-03-18 Member: 87128Members
    <!--quoteo(post=1968122:date=Aug 29 2012, 10:43 AM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ Aug 29 2012, 10:43 AM) <a href="index.php?act=findpost&pid=1968122"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is it worth sending if we play with 300+ ping? I don't know if you need to be informed of problems you already know exist.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Why don't you try servers with a better ping then?
  • echsechs Join Date: 2002-12-27 Member: 11568Members, Constellation
    I used to play on Low/Medium settings with the menumod running loads of scripts to disable all the graphical effects, I'd get choppy gameplay. Now I've removed the scripts, play everything on High and enabled anti aliasing and use all the graphical effects, almost smooth as effing silk. Amazing improvement, I've never seen NS2 look so good on my machine! :D
  • mf-mf- Join Date: 2008-06-17 Member: 64463Members
    I run 70 fps constantly, doesn't go below 60 for me now. marines is easy mode...
  • NurEinMenschNurEinMensch Join Date: 2003-02-26 Member: 14056Members, Constellation
    <!--quoteo(post=1968122:date=Aug 29 2012, 12:43 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ Aug 29 2012, 12:43 PM) <a href="index.php?act=findpost&pid=1968122"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is it worth sending if we play with 300+ ping? I don't know if you need to be informed of problems you already know exist.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I assume the latency would be included in the log and they can figure out how to deal with high ping logs. More information can't hurt.
  • FunkyFungusFunkyFungus Join Date: 2003-09-09 Member: 20691Members
    <!--quoteo(post=1967902:date=Aug 29 2012, 03:03 AM:name=rantology)--><div class='quotetop'>QUOTE (rantology @ Aug 29 2012, 03:03 AM) <a href="index.php?act=findpost&pid=1967902"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think the new option for Texture Streaming might be bad..<!--QuoteEnd--></div><!--QuoteEEnd-->

    this and ambientocclusion eating a lot of fps i think
  • JektJekt Join Date: 2012-02-05 Member: 143714Members, Squad Five Blue, Reinforced - Shadow
    Still < 30 in heavy combat end game, but smoother in general for sure.
  • CrusherCrusher Join Date: 2012-08-21 Member: 156083Members
    It seems to be a lot smoother in the beginning. Although I only get like 40 fps when there's just me looking facing a wall and during normal play it drops to ~25. I get a lot more crashes than I used to in 216 though.
    I played a 5v6 game, 4 marines were assaulting the hive (1 nade launcher and 3 flames) and fps dropped from 15 to like 2 and the game crashed. Sent my log . hope it helps:)
  • G1RG1R Join Date: 2012-08-23 Member: 156275Members
    Optimization in this patch did nothing for me tbh ..... still struggling with below 50 fps + fps aren´t stable. It´s playable...but fun is something else :D esp. with a marine. I mean ... BF3 runs smooth compared to this :D .....

    gonna do this "p_logall" thing.

    FYI:

    CPU: 2.2 i7
    Ram: 4gb ddr3 ( capped to 3.5 due to 32bit win .... but NS2 does need about 1.5 anway...)
    GPU: GTX 485m
  • PerestroikaPerestroika Join Date: 2011-07-24 Member: 111955Members, NS2 Map Tester
    Its getting there.
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    My game lags out every time an exosuit fires, otherwise its fine.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    <!--quoteo(post=1968468:date=Aug 29 2012, 01:51 PM:name=G1R)--><div class='quotetop'>QUOTE (G1R @ Aug 29 2012, 01:51 PM) <a href="index.php?act=findpost&pid=1968468"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Optimization in this patch did nothing for me tbh ..... still struggling with below 50 fps + fps aren´t stable. It´s playable...but fun is something else :D esp. with a marine. I mean ... BF3 runs smooth compared to this :D .....

    gonna do this "p_logall" thing.

    FYI:

    CPU: 2.2 i7
    Ram: 4gb ddr3 ( capped to 3.5 due to 32bit win .... but NS2 does need about 1.5 anway...)
    GPU: GTX 485m<!--QuoteEnd--></div><!--QuoteEEnd-->
    You're going to run into problems running ns2 on a laptop, for now, just so you know.
    That clock speed is whats really bottlenecking ya.
  • G1RG1R Join Date: 2012-08-23 Member: 156275Members
    <!--quoteo(post=1968484:date=Aug 29 2012, 02:26 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Aug 29 2012, 02:26 PM) <a href="index.php?act=findpost&pid=1968484"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You're going to run into problems running ns2 on a laptop, for now, just so you know.
    That clock speed is whats really bottlenecking ya.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Im afraid that´s true .... but srsly..everything is set to low.... BF3 at ultra has about the same performance as NS2 at low? Dunno...
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    Bf3 if not a comparison to this engine. Major differences. They do a lot of things that make it a smoother game at the cost of mod-ability and security against hacking. Not to mention its a triple A title that was worked on by hundreds.

    The devs are working like mad to get this game optimized, though. Every patch is getting better.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited August 2012
    Ok so here's the thing, I've tried running the game and play it (18player server) on my stock settings with the bigger and badder video card

    HD4850 512Mb GDDR3 <!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->-><!--colorc--></span><!--/colorc--> HD5870 1024Mb GDDR5
    C2D E6420 3.4Ghz FSB1700 <!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->-><!--colorc--></span><!--/colorc--> 2.13Ghz FSB1067
    2Gb OCZ Reaper 800Mhz DDR2

    Running on: LOW/MEDIUM with AA and Multicore rendering on, 1280x720 and also tried it on 1680x1050, which was a bit lower on FPS though.


    The game is very much playable right up to about 6 players fighting in one room/main base. Once I see more, it goes down to unplayable FPS. On my older HD4850 512Mb it is unplayable as soon as I see a player or 2.

    217 is quite interesting as running my C2D none-overclocked (3.4Ghz -> stock 2.13Ghz) and even being able to do anything was quite impossible. I was able to actually hit things now and get a nicer score even :P

    26:7 aliens, 23:12 marines | which used to be ~10-20:20-30 on both teams, I can't tell you how good it feels to finally be able to kill the things I point at :D



    Sure it still isn't smooth but the FPS is a lot more stable and stable at the higher end mostly (~30FPS), which gives me hope for the other people that have big issues still. Mind you, I am about 500Mhz below the minimum requirements on stockspeeds. But that extra 512Mb Vram did the trick to get rid of the usual hitching during combat. Still need to load everything into mem first though, so that hitching is still an issue initially!
  • NeoRussiaNeoRussia Join Date: 2012-08-04 Member: 154743Members
    I get about 5 frames or so more this update. Still the same framerate when around infestation though. Infestation is the biggest loss of fps and around a hive late-game it's always been 9-15fps for me. I know they want to change it, they really should do so soon as I imagine the final form of infestation will have to go through many code iterations and the framerate isn't going to get any better if they don't change it.
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    edited August 2012
    <!--quoteo(post=1968125:date=Aug 29 2012, 12:46 PM:name=falc)--><div class='quotetop'>QUOTE (falc @ Aug 29 2012, 12:46 PM) <a href="index.php?act=findpost&pid=1968125"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Why don't you try servers with a better ping then?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Cuz South Africa. Think Australia, except without the local playerbase.

    Ping or not, I think my performance has increased massively. I don't have concrete evidence for this yet, but damn I'm killing a lot of skulks now. My KPD is usually a good indicator.
  • CrusherCrusher Join Date: 2012-08-21 Member: 156083Members
    edited August 2012
    I'm running AMD Phenom II X4 945 3.01 GHz
    4GB ram (only 3 GB usable cuz of 32 win 7 though, should be enough for NS2..)
    ATI Radeon HD 4850 1024MB GDDR3

    I have everything on low, 1680 x 1050 resolution.

    I never get more than 30 fps, if there is bigger battle like an onos, fade or 2 exo suits it's completely unplayable. like 1 fps and it usually crashes:(

    It is playable and lots of fun in the early stages of the game though
  • stenbenstenben Join Date: 2012-02-22 Member: 147139Members
    <!--quoteo(post=1968565:date=Aug 30 2012, 01:09 AM:name=Crusher)--><div class='quotetop'>QUOTE (Crusher @ Aug 30 2012, 01:09 AM) <a href="index.php?act=findpost&pid=1968565"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm running AMD Phenom II X4 945 3.01 GHz
    4GB ram (only 3 GB usable cuz of 32 win 7 though, should be enough for NS2..)
    ATI Radeon HD 4850 1024MB GDDR3

    I have everything on low, 1680 x 1050 resolution.

    I never get more than 30 fps, if there is bigger battle like an onos, fade or 2 exo suits it's completely unplayable. like 1 fps and it usually crashes:(

    It is playable and lots of fun in the early stages of the game though<!--QuoteEnd--></div><!--QuoteEEnd-->


    I run more or less the same config as you do...
    AMD X6 1055T @ 2.8ghz (maby a little higher IPC than your X4 but lower clockrate which is the deciding factor on ns2 performance at the moment)
    8gb ram on win 7 x64 (not doing much for performance as far as i know)
    Radeon4850 with 512mb ram (which should be slower than yours)

    running medium, no atmospherics 1367x768 res.
    this patch i am getting 75 fps in ready room, 45-50 early expansion game, 25ish during 1v1 battles and 10-15 in the really crazy explosion filled last stands...
    no crashes so far..

    The only difference i can spot is that i run more ram on an x64 OS... Make the jump to the future and skip your next two wendys coffee lattés and invest in some stupidcheap RAM.. :)


    /stenben
  • G1RG1R Join Date: 2012-08-23 Member: 156275Members
    edited August 2012
    <!--quoteo(post=1968497:date=Aug 29 2012, 02:47 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Aug 29 2012, 02:47 PM) <a href="index.php?act=findpost&pid=1968497"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Bf3 if not a comparison to this engine. Major differences. They do a lot of things that make it a smoother game at the cost of mod-ability and security against hacking. Not to mention its a triple A title that was worked on by hundreds.

    The devs are working like mad to get this game optimized, though. Every patch is getting better.<!--QuoteEnd--></div><!--QuoteEEnd-->


    Yeah...ofc...im just afraid this game won´t get the attention it deserves, just cuz of its performance. A competitive game should run well.... look at how many people complain about CS:GO having a bad performance....i run it at 200 fps.

    Just the game i played 10 minutes ago ..... about 40-50 fps as a marine..i get attacked and aaall the way down to 20 fps ....thats not viable, smooth mouse-movement isn´t possible like that.

    That´s only NS2 ...what if people wanna stream? Like everyone nowadays? Need a 2k PC? Sorry.....thats not viable....

    Don´t get me wrong: i like this game A LOT. Playing it every day... but the performance ..... is a big issue.... dunno HOW MUCH future optimization will give us, but it´ll better be a bit more....
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