Natural Selection 2 News Update - Docking Reveal

245

Comments

  • NammNamm Join Date: 2011-12-08 Member: 137116Members
    edited June 2012
    I'm really not sure about the non-NS-ish parts of the map. Looks weird. Maybe I'll adjust. However, the comical clutter like "Thirsty Onos" and that stuff shouldn't be that apparent. When I happened to see the poster in a corner on Mineshaft about the "It Hovars Without Flappin" horror movie, I smiled, but in Docking a room has an Onos head on the wall, there's loud music playing in a bar...? What...?
  • JuCCiJuCCi Join Date: 2011-08-08 Member: 114961Members, NS2 Map Tester
    Looks really good. Well be a nice fresh feel. :D
  • M4RCO_XZM4RCO_XZ Join Date: 2012-02-12 Member: 145215Members
  • BaTsBaTs Join Date: 2012-04-27 Member: 151165Members
    I was just thinking it was about time for some new maps to spice up the beta :)
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    Looks fabulous, well done, can't wait to try it.
  • paradoxumparadoxum United Kingdom Join Date: 2012-03-05 Member: 148193Members
    HOLY CRAP THIS IS AWESOME.

    I love the ship flying in at the start. Please tell me that happens at the start of every round.
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    edited June 2012
    <!--quoteo(post=1943391:date=Jun 14 2012, 08:57 PM:name=paradoxum)--><div class='quotetop'>QUOTE (paradoxum @ Jun 14 2012, 08:57 PM) <a href="index.php?act=findpost&pid=1943391"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->HOLY CRAP THIS IS AWESOME.

    I love the ship flying in at the start. Please tell me that happens at the start of every round.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Unfortunately not yet. It is planned to eventually fly in, or maybe take off at some point as well, but for the moment it is just static since we need some programming time to be able to set that up.
    <!--quoteo(post=1943384:date=Jun 14 2012, 08:42 PM:name=Namm)--><div class='quotetop'>QUOTE (Namm @ Jun 14 2012, 08:42 PM) <a href="index.php?act=findpost&pid=1943384"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->but in Docking a room has an Onos head on the wall<!--QuoteEnd--></div><!--QuoteEEnd-->
    Weeell...technically its a fake Onos head made out of metal and plastic.

    --Cory
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited June 2012
    <!--quoteo(post=1943382:date=Jun 14 2012, 08:35 PM:name=Strayan (NS2HD))--><div class='quotetop'>QUOTE (Strayan (NS2HD) @ Jun 14 2012, 08:35 PM) <a href="index.php?act=findpost&pid=1943382"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yes, every time. All marines must exit the shuttle (EPICALLY) and hoof it to their starting location.

    Kidding :)<!--QuoteEnd--></div><!--QuoteEEnd-->
    Flashbacks of nostalgia to ns_nancy, but yeah awesome as it might be. There will be rage after a few times :D



    <div align='center'><img src="http://cache.thephoenix.com/secure/uploadedImages/The_Phoenix/Music/Features/RICKYJAY(3).jpg" border="0" class="linked-image" />
    This video might even be on par with the awesomeness my card trickery</div>
  • yimmasabiyimmasabi Join Date: 2006-11-03 Member: 58318Members
    edited June 2012
    YESS THAT IS !

    A lighter map :D Thanx very nice I like this map

    I like the hanged box moving while lerks were around it.

    I like the ship docking and docking station

    I like all rooms

    Very good job
  • VitdomVitdom Join Date: 2012-04-30 Member: 151345Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow
    edited June 2012
    <!--quoteo(post=1943377:date=Jun 14 2012, 10:31 PM:name=Koruyo)--><div class='quotetop'>QUOTE (Koruyo @ Jun 14 2012, 10:31 PM) <a href="index.php?act=findpost&pid=1943377"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Are you saying the Spaceshuttle will land every single time we Play the map? This might be annoying..<!--QuoteEnd--></div><!--QuoteEEnd-->
    Maybe that'd be something for the pre-game countdown phase?
  • NurEinMenschNurEinMensch Join Date: 2003-02-26 Member: 14056Members, Constellation
    Holy cow! I'm pumped!
  • JaweeseJaweese Join Date: 2006-11-04 Member: 58356Members
    I love the overall brightness and visibility. Because of this, it will probably end up being my favorite map.
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    Speechless, amazing quality!
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    edited June 2012
    I was so excited to see this pop up in the dev tracker!

    It really looks better than I expected, so polished.

    Sounds super cool how the marines will all exit a space ship at the start of rounds.

    Will docking be released for the next patch?
  • BamBam!BamBam! Join Date: 2011-06-15 Member: 104527Members
    <a href="https://dl.dropbox.com/u/55657707/dockingMap.png" target="_blank">https://dl.dropbox.com/u/55657707/dockingMap.png</a>

    A snapshot of the map at 2:22
  • MelancorMelancor Join Date: 2003-12-15 Member: 24415Members
    edited June 2012
    Fantastic, looking at the rooms as they are shown in that video: without infesty, and then with infesty. The satisfaction for UWE must be tremendous, seeing how everything comes together - how the engine turns the maps into pure awesomeness. Like the props and textures weren't awesome enough by themselves.

    It's going to be like back in NS1: People will just hang out on the maps - not to fight, but to enjoy the view.


    A great reward for all the work, work and rework you had to put down the past couple years.
  • serpicoserpico Join Date: 2012-02-12 Member: 145150Members, Reinforced - Shadow
    On the one hand the detail really seems to add a lot to the immersion, and the feeling that you are in a world with a story. On the other hand I can't help but wonder why there's a resource extraction nozzle in a bar. :p

    Regardless, looks beautiful, and that was some top notch editing and recording done for that video. Very exciting combat footage. I laughed out loud when the guy turned around and saw the Onos in the bar.
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1943405:date=Jun 14 2012, 05:39 PM:name=serpico)--><div class='quotetop'>QUOTE (serpico @ Jun 14 2012, 05:39 PM) <a href="index.php?act=findpost&pid=1943405"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->On the one hand the detail really seems to add a lot to the immersion, and the feeling that you are in a world with a story. On the other hand I can't help but wonder why there's a resource extraction nozzle in a bar. :p<!--QuoteEnd--></div><!--QuoteEEnd-->

    it's where they fill up the kegs obviously.
  • fenrir1179fenrir1179 Join Date: 2011-11-05 Member: 131263Members
    Shweeet
    heheheehehe "docking" teeheee
  • MachinasterMachinaster Join Date: 2007-05-31 Member: 61074Members
    Looks amazing! Definitely getting a Nancy vibe from this one, which was my all time favorite map in ns1.

    Every trailer I watch I get incredibly re-excited and have to play again, but I find myself getting frustrated at the performance.

    How is the overall stability of the game coming? Having not played for a while before a couple rounds last night, it seems like there is a lot more frame loss, especially as player count on a server rises. I could barely run it at medium settings last night, when I used to be able to run high without the same slideshow effect.
  • fmponefmpone Join Date: 2011-07-05 Member: 108086Members, Squad Five Blue
    <!--quoteo(post=1943410:date=Jun 14 2012, 06:19 PM:name=fenrir1179)--><div class='quotetop'>QUOTE (fenrir1179 @ Jun 14 2012, 06:19 PM) <a href="index.php?act=findpost&pid=1943410"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Shweeet
    heheheehehe "docking" teeheee<!--QuoteEnd--></div><!--QuoteEEnd-->

    lol
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    reminds me a little bit of parts of ns_hera.


    also, i really like the room designs. some of those rooms like the one with all the pillars look like they will have a lot of varied gameplay and become intense battlegrounds.
  • internetexplorerinternetexplorer Join Date: 2011-10-13 Member: 127255Members
    Is that original music? It was pretty cool.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    <a href="http://kotaku.com/5918562/hey-natural-selection-2--players-visit-the-bar-in-this-fancy-new-map" target="_blank">made kotaku</a>
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    My mind was blown when I saw the ship.
  • TheIcarusKidTheIcarusKid Join Date: 2012-03-23 Member: 149258Members
    <!--quoteo(post=1943409:date=Jun 14 2012, 02:55 PM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Jun 14 2012, 02:55 PM) <a href="index.php?act=findpost&pid=1943409"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->it's where they fill up the kegs obviously.<!--QuoteEnd--></div><!--QuoteEEnd-->
    DJPenguin wins, you may now close this thread.
  • SpizikeSpizike Join Date: 2012-04-01 Member: 149794Members
    As i watched the video for the first time and "Summer 2012" came up with 15 seconds left on the video I was ready to jump out of my seat if they did an Exo sneak-peak.

    Even though they didn't, I am really looking forward to playing this map.
  • firepowerfirepower Join Date: 2011-02-01 Member: 79839Members
    awesome , reminded me of start of Half-Life, the bar needs a working jukebox with the fan songs from NSRadio and add NS2 ones as they become available. Would be great to hear those songs playing.

    A Million Res Nodes
    Cleanse da intruders
    Making My Decisions
    My clan - Stroketeers
    Boondock Marines
    Comm Comm Comm
    Noobs - Stuck in the middle with Noobs
    Not Leet

    <a href="http://www.myspace.com/nsradionet" target="_blank">http://www.myspace.com/nsradionet</a>
  • Wonderboy2402Wonderboy2402 Join Date: 2011-08-28 Member: 118911Members
    The thirsty onos area reminds me almost of AVP 2010 game. There is a bar scene that was really cool, as the <a href="http://youtu.be/67ydGW7TTAU?t=2m28s" target="_blank">club still has music and effects going</a> even though it had been cocooned and taken over by the aliens.
  • Josh86Josh86 Join Date: 2010-12-06 Member: 75513Members
    I definitely saw some design inspiration from Aliens on the dropship -- and I definitely love it.
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