Natural Selection 2 News Update - Docking Reveal

HughHugh CameramanSan Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
Please post comments on the topic Natural Selection 2 News Update - Docking Reveal here
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  • SolitarioSolitario Join Date: 2006-10-29 Member: 58097Members
    awesome!!! loving it <3
  • XeiZXeiZ Join Date: 2012-04-13 Member: 150384Members
    Looks so good, i like the mix of the other maps design and new stuff.
  • WasabiOneWasabiOne Co-Lead NS2 CDT Join Date: 2011-06-15 Member: 104623Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Pistachionauts
    turned out great! who's that sexy jet packer throwing grenades at the hive in generator? oh that's right its me :)
  • Bloodshot12Bloodshot12 Join Date: 2012-05-25 Member: 152578Members
    The texture work reminds me a bit more of NS1 in some ways

    Looking excellent! Hopefully it plays as well as it looks
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    We've been pretty impressed with how well it plays.
  • L34DL34D Join Date: 2007-12-28 Member: 63280Members
    nice one. Nice design. Spawns are completely random like in summit and tram or is it like in mineshaft?

    And btw. i hope that Docking is more balanced than Mineshaft. ^^
  • IndustryIndustry Esteemed Gentleman Join Date: 2010-07-13 Member: 72344Members, Reinforced - Shadow, WC 2013 - Supporter
    Any chance we can see the overview for it?
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    edited June 2012
    Loved the old-school techno music. Also, wtf did the Fade do to that Rine at 2:30? I haven't played much of the new updates... that some kind of new attack?
  • ChlamydiaChlamydia Join Date: 2012-06-01 Member: 152844Members, Reinforced - Shadow
    Love the lighting, TVs, advertising billboards and all that jazz. Great job Dux.

    So so pleased my new beast of a PC arrives tomorrow! ;)
  • DustehDusteh Join Date: 2011-07-25 Member: 112142Members, NS2 Map Tester, Reinforced - Shadow
    When are we going to see 210 then?! Cannot wait to try it out!
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    Huge props to Cory for filming and editing this entire reveal, and Simon for doing the epic sounds!
  • rantologyrantology Join Date: 2012-02-05 Member: 143750Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Gold
    <u>Really</u> impressive visually and a fresh take on the atmosphere of the game, I hope it plays well :)
  • Laosh'RaLaosh'Ra Join Date: 2011-12-09 Member: 137232Members
    wow, this map looks awesomely versatile! can we hear that music ingame too? i recon there might be some music playing in the thirsty onos bar.
    oh and i like the vortex sfx :)
  • ZeikkoZeikko Join Date: 2007-12-16 Member: 63179Members, Squad Five Blue, NS2 Map Tester
    Looks very good! I'm very much looking forward to this! I have trust in dux in the gameplay perspective too. Can't wait to try it out!
  • VenatosVenatos Join Date: 2012-03-31 Member: 149762Members, Reinforced - Shadow, WC 2013 - Gold
    holy crap.... its gorgeous!!! i cant wait to play it!
    Love the art set!

    kudos to Dux!
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    Success! Can't wait for party time in the Thirsty Onos :)
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    <!--quoteo(post=1943354:date=Jun 14 2012, 08:05 PM:name=L34D)--><div class='quotetop'>QUOTE (L34D @ Jun 14 2012, 08:05 PM) <a href="index.php?act=findpost&pid=1943354"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->nice one. Nice design. Spawns are completely random like in summit and tram or is it like in mineshaft?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Spawns are more like Mineshaft. 2 marine spawns and 3 alien spawns on the other half of the map.
    <!--quoteo(post=1943361:date=Jun 14 2012, 08:10 PM:name=Laosh'Ra)--><div class='quotetop'>QUOTE (Laosh'Ra @ Jun 14 2012, 08:10 PM) <a href="index.php?act=findpost&pid=1943361"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->can we hear that music ingame too? i recon there might be some music playing in the thirsty onos bar.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yup, that music does play in the bar in game. And Simon made that music as well as the sounds. So,yeah, he rocks.

    --Cory
  • gage_czgage_cz Join Date: 2010-01-23 Member: 70271Members
    edited June 2012
    Did I saw a Vortex attack in <a href="http://www.youtube.com/watch?v=DtonTSnHaKY&hd=1&t=2m31s" target="_blank">2:31</a>?
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    This map is a lot of fun to play on - not to mention how stunning and unique it is. That opening scene of the landing pad demands your attention the first time you see it in game.
  • cryptcrypt Join Date: 2004-04-22 Member: 28091Members, Constellation
    Awesome! Even more hyped for 210 now
  • WasabiOneWasabiOne Co-Lead NS2 CDT Join Date: 2011-06-15 Member: 104623Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Pistachionauts
    yes, that was vortex :)
  • XeiZXeiZ Join Date: 2012-04-13 Member: 150384Members
    oh since we saw vortex and (i think) lerk umbra, this will be in 210 too? Super cool :)
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    edited June 2012
    Great stuff, you need a opening sequence like that for each map with a bit of vocals to introduce you to the running story.

    Looks like the most impressive map so far... sort of makes mineshaft seem a little bland. I think visually the 'mining' visuals of that map need to be 'pumped up' somewhat to really get that across.

    Tram also needs more details to that respect.

    Love the little details, such as the sports room - which you blatantly all love considering how much it featured in the vid.

    Looking forward to seeing more, keep it coming.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    Looks great love the art and the map is made by someone sensible perhaps theres gameplay value!
  • pRiNcEkAhUnApRiNcEkAhUnA Join Date: 2012-03-06 Member: 148264Members
    <!--quoteo(post=1943356:date=Jun 14 2012, 01:05 PM:name=WhiteZero)--><div class='quotetop'>QUOTE (WhiteZero @ Jun 14 2012, 01:05 PM) <a href="index.php?act=findpost&pid=1943356"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Loved the old-school techno music. Also, wtf did the Fade do to that Rine at 2:30? I haven't played much of the new updates... that some kind of new attack?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I got gotted at 2:30 :(
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited June 2012
    This Looks awesome!

    <!--quoteo(post=1943369:date=Jun 14 2012, 10:18 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Jun 14 2012, 10:18 PM) <a href="index.php?act=findpost&pid=1943369"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This map is a lot of fun to play on - not to mention how stunning and unique it is. That opening scene of the landing pad demands your attention the first time you see it in game.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Are you saying the Spaceshuttle will land every single time we Play the map? This might be annoying..
  • TweadleTweadle Join Date: 2005-02-03 Member: 39686Members, NS2 Map Tester
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    I love the high contrast between the level and the players in this map. A lot less visual clutter. Can't wait to play it.
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    <!--quoteo(post=1943377:date=Jun 15 2012, 06:31 AM:name=Koruyo)--><div class='quotetop'>QUOTE (Koruyo @ Jun 15 2012, 06:31 AM) <a href="index.php?act=findpost&pid=1943377"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Are you saying the Spaceshuttle will land every single time we Play the map? This might be annoying..<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes, every time. All marines must exit the shuttle (EPICALLY) and hoof it to their starting location.

    Kidding :)
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited June 2012
    Dont make fun of me Hugh, who knows - could have worked like that :P... Or i Need to make sure next time scrajm will teach your funny/inappropriate words in swedish instead for #dreamhack ... :B
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