somthing thats always bothered me about DOW
<div class="IPBDescription">good game, but WHERE are the TYRANNIDS!!</div>Obvious frustration i have...
ok so when the 1st DOW came out we had eldar, space marines, orks and chaos... fair enough these are probably the best well known races...
that comes winter assault which only offered one more race - imperial guard... acceptable i guess (baneblade ftw)
BUT then they release dark crusade and include the two possibly least popular races: necrons and tau. dont get me wrong they are cool, but tyrannids are an obvious absense. They are the most ALIEN of all the races in the sense that they have zero reliance on technology... they just throw themselves at things and slice/ devour/ acid burn them to oblivion.
Obviously as the kind of person who plays NS, nids are easily my favourite race in the DOW universe, and they play an instrumental role in it, unlike the tau necrons which were added way later.
I wont be cynical and suggest that tau and necrons were specifically included to market a less known race.... but one has to wonder
In conclusion, next DOW game give me some nids PLEASE!!! *visualises Carnifex having a dual with bloodthirster*
ok so when the 1st DOW came out we had eldar, space marines, orks and chaos... fair enough these are probably the best well known races...
that comes winter assault which only offered one more race - imperial guard... acceptable i guess (baneblade ftw)
BUT then they release dark crusade and include the two possibly least popular races: necrons and tau. dont get me wrong they are cool, but tyrannids are an obvious absense. They are the most ALIEN of all the races in the sense that they have zero reliance on technology... they just throw themselves at things and slice/ devour/ acid burn them to oblivion.
Obviously as the kind of person who plays NS, nids are easily my favourite race in the DOW universe, and they play an instrumental role in it, unlike the tau necrons which were added way later.
I wont be cynical and suggest that tau and necrons were specifically included to market a less known race.... but one has to wonder
In conclusion, next DOW game give me some nids PLEASE!!! *visualises Carnifex having a dual with bloodthirster*
Comments
I mean, there's only them and the Dark Eldar left XD
Though, I find it unlikely that they'll make another expansion. I think the future of the series would be a DoW2.
on that note, I'd LOVE to see a DoW2 with some of the features from CoH. pinning down infantry, how vehicles are implemented (other than their crap pathfinding), mines.. etc..
The Tyranids would be a difficult addition. Much like the TAU or necrons, they have balancing issues.
The lore is also inconsistent with the campaign.
(If I remember correctly, the campaign is on the planet Kronus, which also happens to be a tomb world. The tyranid swarms would engulf hundreds of worlds yet stay far away from certain worlds, as said in the necron and tyranid codex. The imperium never really knew why this was until they became flayed by the mass cyborg zombie armies and being drained of their energy by a demi-God awakening from his tomb. Tyranids don't do so much "land and take over" a planet like space marines or other conventional armies. They bombard the planet with spores, terraform, then proceed to suck the resources out of it. If they can't terraform, they move on. If they meet resistance, the spores spawn creatures and then absorb whatever biological creatures they find.)
Tyranids always fit with the story in 40k... basically any planet with life is appealing to them. They reduce it to a lifeless rock and move on.. but of course 7 other armies on the target planet would complicate things...
Nids are classic... they were there from the very beginning of the 40k universe saga... on a side note they are just awesome <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
I actually nearly lol'd in the office at this one. Lore pillaging has <b>never</b> been a problem for GW, the number of times races have been shoehorned into scenarios they clearly shouldn't be in, just so they can be played is just amusing, it happens a few times every year.
There's reasons to not put the Tyranids into DoW (I suspect simple design might be a major one) but lore certainly isn't one of them.
And @ wankalot : Tyranids weren't part of the 40k universe from the start.
"Well I know you shot us, and I know you wounded us, and I know you even got past our 3+ save, but i'm going to get back up and keep fighting anyway because my army has no personality and is lame."
Its good to see they managed to incorporate the Necron's general lameness into Dark Crusade though. I get exactly the same frustration playing them as I do a game of 40k against Necrons. <img src="style_emoticons/<#EMO_DIR#>/mad-fix.gif" style="vertical-align:middle" emoid=":angry:" border="0" alt="mad-fix.gif" />
I'm sorry, but there's no way in hell the Tau are a "less popular" army than Tyranids. The Necrons are certainly less popular, probably because they are poorly concieved and crappy.
"Well I know you shot us, and I know you wounded us, and I know you even got past our 3+ save, but i'm going to get back up and keep fighting anyway because my army has no personality and is lame."
Its good to see they managed to incorporate the Necron's general lameness into Dark Crusade though. I get exactly the same frustration playing them as I do a game of 40k against Necrons. <img src="style_emoticons/<#EMO_DIR#>/mad-fix.gif" style="vertical-align:middle" emoid=":angry:" border="0" alt="mad-fix.gif" />
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I don't play anything related to Warhammer and the two things out of the universe I love are Necrons and anything to do with the Imperium. Chaos is great, but boring and uninspired.
*Phone rings*
<i>"Hey <Game Developer Goon>, it's <Marketing Goon> here. What we're thinking is, anime & manga are so hot with the kids right now thanks to a new generation growing up with Pokemon, which we lost a vast sum of money to a few years ago. Let's make an army entirely designed to siphon money off them, and if we can make it lollerimbalanced on some of it's unit choices, then they'll keep playing when they lolwtfpwn their friends!"
"Oh cool. How's about we make it so they have units that can take an entire turn of moving & shooting, then, get this, we let them move again so you never get to fire back? They can feel the smug idiocy of winning an entire game without actually having to risk any models!"
"Win. Get right on it."
"Roger that!"</i>
It made me laugh.
I worked next to a Games Workshop and would loiter around and got to know one of the employees pretty well. One day he came out of nowhere "I'm really supposed to pretend to love everything about Warhammer, but there is nothing I hate more than Tau. They haunt my dreams. Nothing else brings me more rage than anything to do with Tau."
It made me laugh.
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It could be worse.
They could be Eldar.
*hides*
*edit* Ok that post in itself is probably going to get me flamed so i'll elaborate.
Yes, Tau are shooty. Very very shooty. And they have pretty nice armour. And they have battlesuits that can do that silly extra move in the assault phase which I agree is lame, although counterable if you don't suck. But for all their shootyness, for all their jumping around like tards, they have nothing above WS 4, I 3 and they have nothing that even resembles a power weapon without taking special characters.
Wheras Eldar have no weaknesses at all. And Starcannons. <img src="style_emoticons/<#EMO_DIR#>/mad-fix.gif" style="vertical-align:middle" emoid=":angry:" border="0" alt="mad-fix.gif" />
Seriously, I want WAVES of conscripts being pushed on by commissars. Tracers flying around, trenches, etc.
And, yes. I DO take the 'They can't stop ALL of us,' slogan to heart.
(Personally, I want them to make an open ended Inquisitor RPG like Deus Ex or Fable 2 or something. You know, like an MMO but NOT an MMO (Maybe with multiplayer co op so you can make a retinue or something.))
And @ wankalot : Tyranids weren't part of the 40k universe from the start.
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They were in Rogue Trader Dave <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
They were in Rogue Trader Dave <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
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He's right. Genestealers were in since the beginning, but the actual Tyranid race is pretty new IIRC.
Don't try to outgeek me on 40k lore, really, it isn't worth it. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
- Shockwave
if they make another expansion it would most definitely feature them.
I mean, there's only them and the Dark Eldar left XD
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<b>SQUATS</b>
nuff said.
Classic. That line gets me every time.
Pretty sure they were still listed as Tyranids in Rogue Trader <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
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You can be 'pretty sure' all you like. Go check. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
You can be 'pretty sure' all you like. Go check. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
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"First Edition, Rogue Trader:
Tyranids were first mentioned under the heading Tyranids and the Hive Fleets, and were illustrated in a form not too different from their latest incarnation[2].
The first Tyranids used conventional, non-biological equipment such as lasguns and flak armour [10]. The principal unit available to the Tyranids was the Zoat, a centaur-like creature enslaved to fight on the behalf of their tyranid masters."
Are there several editions of Rogue Trader/was it retconned?
<a href="http://oz.games-workshop.com/games/40k/tyranids/articles/genesis.htm" target="_blank">http://oz.games-workshop.com/games/40k/tyr...les/genesis.htm</a>
"It all started on page 200 of that forbidden tome "Warhammer 40,000 Rogue Trader" under the header "Tyranids and the Hive Fleets". "
Also yeah I was annoyed that you couldn't get sheer waves of Imp Guard, but I don't think the engine could handle it. And it was made up for in Dark Crusade. Imp Guard rule in that.
Weren't the squigs in the Ork's army supposed to be tyranids? But then they changed it later on.
Also yeah I was annoyed that you couldn't get sheer waves of Imp Guard, but I don't think the engine could handle it. And it was made up for in Dark Crusade. Imp Guard rule in that.
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Except in Dark Crusade they're limited to 2 Leman Russes and one squad of Kasrkin. I want my armoured fist / stormtrooper army dammit!
They were originally tyranid-modified orks, that the orks found and recognized as being 'orky', or some such, and later got changed to being fully seperate from the 'nids. you can find the full(ish) story in some wiki or another.
Except in Dark Crusade they're limited to 2 Leman Russes and one squad of Kasrkin. I want my armoured fist / stormtrooper army dammit!
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The unit's powers are increased to account for that, though. One squad of Imp Guard in DC are far more powerful than the same in WA.
I used to use tyranids, but sold them. But any way the ######test thing ever was playing the tau army! one he went first and, through extraordinary luck, killed my carnifex before i did anything. though i managed to get into close combat with a few units, and slice them good, through his jumpiness/wtfzorz range he won.
As for the necron dude.... well neither of my 2 other friends usually agree to play him if he uses necrons (the army includes a monolith and a nightbringer LOL). Usually we would only play him if he had a cry.... yeah he used to cry over 40k <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" /> .
This story's point is: Most people think necrons are crap, some people like tau.... but neither race imho dont really feel like they belong!
I hate how GW are just like "hey guys lets make a race for the kiddies to use and nerf the rules so they can actually feel like they are using tactics!"
Tau are pretty nice in DOW, but on table they have ALWAYS given me the ######. necrons are ###### in both.