Alcapwn"War is the science of destruction" - John AbbotJoin Date: 2003-06-21Member: 17590Members
<!--quoteo(post=1581211:date=Nov 27 2006, 05:12 AM:name=Sub_zer0)--><div class='quotetop'>QUOTE(Sub_zer0 @ Nov 27 2006, 05:12 AM) [snapback]1581211[/snapback]</div><div class='quotemain'><!--quotec--> I figured out how to play via skirmish with ai but ai kinda eats my pc some what.. <!--QuoteEnd--></div><!--QuoteEEnd-->
Ah found it here it is <a href="http://www.gamereplays.org/community/index.php?act=Attach&type=post&id=169013" target="_blank">linky</a> though the ai does eat my speed a little but its good if you can't get onto the internet.
<!--quoteo(post=1581365:date=Nov 27 2006, 08:05 PM:name=Sub_zer0)--><div class='quotetop'>QUOTE(Sub_zer0 @ Nov 27 2006, 08:05 PM) [snapback]1581365[/snapback]</div><div class='quotemain'><!--quotec--> Ah found it here it is <a href="http://www.gamereplays.org/community/index.php?act=Attach&type=post&id=169013" target="_blank">linky</a> though the ai does eat my speed a little but its good if you can't get onto the internet. <!--QuoteEnd--></div><!--QuoteEEnd--> They would, of course, vastly prefer you not to use that, as it produces erroneous debug reports.
I built some experimentals kinda fun that big beef cake... easy ai beat me 6 times before i got it i just kept hurling out stuff form factorys and holding middle ground then reinfocring it with turrets bombers early on are good ish too
I've been having connection issues, almost every game attempt ends up kicking me saying that the game is in progress (this is after I've talked with the host, selected my team and race, and clicked ready)
I did get in on a 1v1 at one point, but after I had a sufficient economy to be getting on with, I sent a small set of intercepters and bombers after a mine of his... he just quit... that was annoying.
I finally got a chance to play. Man, this game kicks supernatural behind! We should get a quick and dirty scrim pool going. I'm <i>thirsting</i> for some 2 on 2.
Am definately gonna get it as soon as my new computer is assembled...which won't be until January <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
Looks like this game is taking RTS to the next level (which is about time if you ask me).
IMO Supreme Commander isn't a nextgen RTS. It doesn't really introduce anything revolutionary (unless you call OMG IMBA ZOOMOFDOOM revolutionary). Company of Heroes is a true nextgen RTS, compared to Supreme Commander at least.
Doesn't mean Supreme Commander isn't a good game, I actually like it alot. It has that special gameplay that you only get with these games, they should be called MRTS. Massive RealTime Strategy.
My name would be Aldaris <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
<!--quoteo(post=1582005:date=Nov 29 2006, 11:38 AM:name=Scribbles)--><div class='quotetop'>QUOTE(Scribbles @ Nov 29 2006, 11:38 AM) [snapback]1582005[/snapback]</div><div class='quotemain'><!--quotec--> IMO Supreme Commander isn't a nextgen RTS. It doesn't really introduce anything revolutionary (unless you call OMG IMBA ZOOMOFDOOM revolutionary). Company of Heroes is a true nextgen RTS, compared to Supreme Commander at least.
Doesn't mean Supreme Commander isn't a good game, I actually like it alot. It has that special gameplay that you only get with these games, they should be called MRTS. Massive RealTime Strategy. <!--QuoteEnd--></div><!--QuoteEEnd-->
But you see, RTS games have always dealt with large numbers of units. That's why we use strategery instead of tactics, which is what squad based combat would be.
Company of Heroes is about tactically moving your troops around the enemy, so really, maybe it should be called RTT, and we'll call SC an RTS.
As for SC being revolutionary, I'm not really too sure the strategic view is all that revolutionary either - but it IS cool. And the gameplay even at this beta stage seems smooth. Like butter. Mixed with chocolate. In my stomach.
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
Meh. All I've played reminded me of TA...which was a great game. But it had significant issues. And this did too.
...not to mention, it feels graphically behind-the-times. The textures are bland, animations aren't unique by any means, model designs are decidedly retro, and graphical effects overall just weren't very impressive.
all it is is an updated version TA but hey thats really not a bad thing. I can't access gpc <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> internet blocks it <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> Also is there a way to stop it from goign to icons so quick you can't zoom out far with out them going to icons (I know you can turn em off i jsut want to have them icons when im really far zoomed out and can't see em, dont want em taken over by icons.
I pictures of the Land Factory in action. Can anyone fulfill my request? <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
Private_ColemanPhD in Video GamesJoin Date: 2002-11-07Member: 7510Members
It doesn't LOOK that exciting, it's what it does that is exciting <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
I can't find any pictures of it, but it looks like a factory. With treads.
Comments
Thanks for the info regarding sandbox conditions.
I figured out how to play via skirmish with ai but ai kinda eats my pc some what..
<!--QuoteEnd--></div><!--QuoteEEnd-->
Linky?
<a href="http://www.gamereplays.org/community/index.php?act=Attach&type=post&id=169013" target="_blank">linky</a>
though the ai does eat my speed a little but its good if you can't get onto the internet.
Ah found it here it is
<a href="http://www.gamereplays.org/community/index.php?act=Attach&type=post&id=169013" target="_blank">linky</a>
though the ai does eat my speed a little but its good if you can't get onto the internet.
<!--QuoteEnd--></div><!--QuoteEEnd-->
They would, of course, vastly prefer you not to use that, as it produces erroneous debug reports.
The land factory = ownage. It's like a driving fortress.
Even the Easy AI beats me <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
<!--QuoteEnd--></div><!--QuoteEEnd-->
I found that the Easy AI is actually the hardest. Also, the 'Balanced AI' seems to rush the most.
I did get in on a 1v1 at one point, but after I had a sufficient economy to be getting on with, I sent a small set of intercepters and bombers after a mine of his... he just quit... that was annoying.
--Scythe--
--Scythe--
2) howdy doody coleman, those new boots are sweet
Looks like this game is taking RTS to the next level (which is about time if you ask me).
Doesn't mean Supreme Commander isn't a good game, I actually like it alot. It has that special gameplay that you only get with these games, they should be called MRTS. Massive RealTime Strategy.
IMO Supreme Commander isn't a nextgen RTS. It doesn't really introduce anything revolutionary (unless you call OMG IMBA ZOOMOFDOOM revolutionary). Company of Heroes is a true nextgen RTS, compared to Supreme Commander at least.
Doesn't mean Supreme Commander isn't a good game, I actually like it alot. It has that special gameplay that you only get with these games, they should be called MRTS. Massive RealTime Strategy.
<!--QuoteEnd--></div><!--QuoteEEnd-->
But you see, RTS games have always dealt with large numbers of units. That's why we use strategery instead of tactics, which is what squad based combat would be.
Company of Heroes is about tactically moving your troops around the enemy, so really, maybe it should be called RTT, and we'll call SC an RTS.
As for SC being revolutionary, I'm not really too sure the strategic view is all that revolutionary either - but it IS cool. And the gameplay even at this beta stage seems smooth. Like butter. Mixed with chocolate. In my stomach.
...not to mention, it feels graphically behind-the-times. The textures are bland, animations aren't unique by any means, model designs are decidedly retro, and graphical effects overall just weren't very impressive.
But I will say: I had fun.
I can't access gpc <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> internet blocks it <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
Also is there a way to stop it from goign to icons so quick you can't zoom out far with out them going to icons (I know you can turn em off i jsut want to have them icons when im really far zoomed out and can't see em, dont want em taken over by icons.
I can't find any pictures of it, but it looks like a factory. With treads.