Urban Dead

1101113151629

Comments

  • iFireiFire Join Date: 2002-07-31 Member: 1038Members
    edited July 2005
    D: .... /me hides in a mall

    THE ZOMBIES THEY ARE COMING OMG...
  • NeonSpyderNeonSpyder "Das est NTLDR?" Join Date: 2003-07-03 Member: 17913Members
    Where is this supposed urban dead forums? could someone link me? there seem to be so many, and i don't know which is the right one. i am afraid, and clumped up with about a dozen random people AND A ZOMBIE in a firehall

    when i first got there i got the damn zombie down to like 1hp but some how it's come back to 50hp and i dont have any AP and it's been there for like 8 hours now -_-


    stupid zombie.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    you took it down to 1 hp, someone killed it, he stood up again, you can't kill zombies permanently...
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    I'm currently writing a javascript so I can find stuff on the world map easier. Basically it will darken the main map and show me only the buildings types that I want. I'll post the fruits of my labor later.
  • NeonSpyderNeonSpyder "Das est NTLDR?" Join Date: 2003-07-03 Member: 17913Members
    well why didn't they drag the corpse outside?... oh.. it's prolly got that "open door" hax thing going for it dont it... bastard zombie.
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    edited July 2005
    Well I'm helping with the fort liberation in Peppardville with Confizzle. I have a few pistol clips but I'm out of movement points. There are 5 or so zombies in there at the time of this post, but I closed the doors.

    Edit: Is there already and IRC channel?
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    is this zombie horde I hear about an actual horde of people moving about, or is it something game generated? If it's game generated, then isn't it an excuse to wipe the server and start over?
  • OmegamanOmegaman Join Date: 2004-01-11 Member: 25239Members
    It would appear that every single freaking zombie has been logged. I would seriously have to kill a fellow human to get a non-logged specimen.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    I got 2 today... so sorry for hampering you further, besides, isn't it on a day by day basis?
  • NeonSpyderNeonSpyder "Das est NTLDR?" Join Date: 2003-07-03 Member: 17913Members
    Don't... kill the humans?
  • The_FinchThe_Finch Join Date: 2002-11-13 Member: 8498Members
    This game seems an exercise in watching zombies run amok. I had two living characters which are both dead now and are just crappy versions of my zombie character. You won't find living characters that can put up a fight because they're too busy hiding and spending hours and hours worth of action points on trying to scrounge up ammo and meds.

    I think I might not be sticking with this.
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    edited July 2005
    Ah crap, a zombie is attacking me near the fort and I'm out of points. Is anyone else close to the fort in Peppardville to help?

    Now that I'm actually paying attention to what is going on this game is actually pretty good.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    killing the zombies won't do anything, we have to bring them back to the living!

    what about that zombie horde question of mine?
  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    <!--QuoteBegin-The Finch+Jul 30 2005, 12:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The Finch @ Jul 30 2005, 12:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This game seems an exercise in watching zombies run amok. I had two living characters which are both dead now and are just crappy versions of my zombie character. You won't find living characters that can put up a fight because they're too busy hiding and spending hours and hours worth of action points on trying to scrounge up ammo and meds.

    I think I might not be sticking with this. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I dunno, my fireman can kick a good chunk of zombie ****. axe = no need for ammo scrounging.
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    I had 6AP, I managed to cross a street, enter a NecroTech building, and find a GPS and a NecroTech syringe. I'd say that's pretty good (especially the syringe). It's too bad the GPS is basically useless and I can't use the syringe yet anyway.


    And I'm kind of wondering what the point of the game is if zombies can just get up right away after being killed. Does it at least take 20 AP or something besides "Stand up and kill some more, since you're the equivalent of invincible." Which seems pointless (just like AP costs for talking).
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    Well i believe the point is to turn the zombies back into humans. not just kill them again and again.
  • TheslanTheslan TWG Signature Maker Join Date: 2004-04-27 Member: 28245Members
    The problem with that, Neonspyder, is that the zombies-turned-human can spend 2 AP to go back to a zombie. Go into building->jump window->die. Zombie again.

    Making them human needs a lot more AP and luck as well. I fear that the survivors' days are numbered.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    you can jump out windows in this game?
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    <a href='http://home.ripway.com/2004-7/137074/urbandead/worldview.html' target='_blank'>Urban dead wolrd map with overlays</a>

    It would be nice if someone hosted this on a non crappy host.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    A better version's been posted about 5 times. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->

    <a href='http://www.jonathanfletcher.f2s.com/urbandead/mapping.php' target='_blank'>The Map</a>
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    I based it off that. Try clicking the map legend. No more scouring the eye searing overview to look for the nearest building of interest near you.
  • OmegamanOmegaman Join Date: 2004-01-11 Member: 25239Members
    Excellent work, ZeroByte.
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    new update. there is now a zombie upgrade that prevents revevification, and alsow has some effect on DNA analization
  • TheslanTheslan TWG Signature Maker Join Date: 2004-04-27 Member: 28245Members
    Well, that's it... the survivors are so dead now.

    Zombies just got a trait that equals no revivification.

    I hope survivors get something that makes zombies stay dead for like.. 20-30 AP. Or something that'll take that much for them to stand back up.
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    It should definately take longer for zombies to revive. 10AP, maybe.
  • DroggogDroggog Random Pubber Join Date: 2002-11-01 Member: 3293Members, Constellation
    Graaaaaagh!

    Hmm my human soldier just died. Anyone cares to revive me? My corpse is laying outside Darbey Cinema, in Rhodenbank.

    "Drogg McGog"

    Mhrm?
  • OmegamanOmegaman Join Date: 2004-01-11 Member: 25239Members
    Dude, we should get EVERYONE, and I mean EVERY SINGLE HUMAN to come to one place for a final standoff. That would be sooo aweosme.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    I repeat my previous request for a <b>link to the forums of this urban dead thing and also for an IRC # if such a thing exists. </b> thank you.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    <!--QuoteBegin-ZeroByte+Jul 30 2005, 02:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ Jul 30 2005, 02:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I based it off that. Try clicking the map legend. No more scouring the eye searing overview to look for the nearest building of interest near you. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Whoops, didn't notice the legend thing. Apologies.
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    edited July 2005
    <!--QuoteBegin-NeonSpyder+Jul 30 2005, 04:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NeonSpyder @ Jul 30 2005, 04:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I repeat my previous request for a <b>link to the forums of this urban dead thing and also for an IRC # if such a thing exists.  </b> thank you. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    From le' faqing FAQ:

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Is there a mailing list or discussion forum for Urban Dead?

    There are several, at the moment:-

        * <a href='http://games.groups.yahoo.com/group/urbandead/' target='_blank'>UrbanDead mailing list</a> for general out-of-character discussion
        * <a href='http://games.groups.yahoo.com/group/urbandead-ic/' target='_blank'>UrbanDead-IC</a> mailing list for in-character conversations and role-playing
        * <a href='http://games.groups.yahoo.com/group/urbandeadzombies/' target='_blank'>UrbanDeadZombies mailing list</a> for discussion and strategy among players who have become zombies
        * <a href='http://games.groups.yahoo.com/group/necrotech/' target='_blank'>NecroTech mailing list</a> for analysis of the game's structure, and for bug reporting
        * <a href='http://urbandead.proboards52.com/index.cgi' target='_blank'>Urban Dead forum</a>, an unofficial discussion forum <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    RTFF <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    <!--QuoteBegin-Private Coleman+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Private Coleman)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Whoops, didn't notice the legend thing. Apologies.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    No need to aplogize, you just showed me I need to put instructions on my map.
This discussion has been closed.